Player Matchup

Raijin
Raijin
HelckAdmnarus
Raijin
Level 136
God Stats
4W - 4L
1,789 SR
Queue Stats
179W - 166L
1,521 Elo+
Solo
Neith
Neith
Mistgun76120
Neith
Level 141
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 16L
1,497 Elo+
Party 1
Terra
Terra
WendyCalinou
Terra
Level 62
God Stats
1W - 0L
1,421 SR
Queue Stats
13W - 8L
1,554 Elo+
Party 1
Bellona
Bellona
aLexBegTse
Bellona
Level 119
God Stats
5W - 9L
1,701 SR
Queue Stats
214W - 199L
1,593 Elo+
Solo
Ravana
Ravana
micub creeleur
Ravana
Level 120
God Stats
1W - 0L
1,744 SR
Queue Stats
9W - 9L
1,559 Elo+
Party 1
Team Averages
Level 116
1,674 SR
1,545 Elo+

VS

Team Averages
Level 138
1,528 SR
1,554 Elo+
Chaac
Chaac
 
Chaac
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GrannyMcStrap
Bacchus
Level 100
God Stats
4W - 4L
1,827 SR
Queue Stats
7W - 9L
1,568 Elo+
Party 2
Ratatoskr
Ratatoskr
Korzone
Ratatoskr
Level 156
God Stats
3W - 7L
1,464 SR
Queue Stats
255W - 243L
1,497 Elo+
Solo
Kukulkan
Kukulkan
MÄRKSEN
Kukulkan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 42L
1,638 Elo+
Solo
Anhur
Anhur
TheSavageOne
Anhur
Level 121
God Stats
1W - 2L
1,350 SR
Queue Stats
13W - 13L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,403
673
2,807
2,969
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 1
6,325
575
7,557
6,218
1,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 2
5,552
505
2,823
7,743
4,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
aLexBegTse
Bellona
13
6 / 0 / 2
7,354
669
6,903
10,033
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 1 / 3
6,609
601
7,422
8,399
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 4 / 0
6,038
549
7,422
14,080
11,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Bacchus
8
0 / 0 / 2
5,113
465
3,056
8,029
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ratatoskr
Korzone
Ratatoskr
8
0 / 3 / 2
4,779
434
2,718
6,672
2,399
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
MÄRKSEN
Kukulkan
12
0 / 2 / 0
5,926
539
2,581
6,434
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 2 / 0
5,907
537
4,396
7,628
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
3
3
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
L
Bacchus
0
0
2
1
W
2
0
2
3
L
Ratatoskr
Korzone
Ratatoskr
0
3
2
0.33
W
2
1
1
2.5
L
Kukulkan
MÄRKSEN
Kukulkan
0
2
0
0
L
2
2
0
1
W
0
1
2
1
W
Bellona
aLexBegTse
Bellona
6
0
2
7
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
20,173
35,362
Taken
42,843
21,154
Mitigated
25,435
15,061
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,422
1,713
0
2,751
14,080
11,627
0
0
13,169
0
49,266
L
Bacchus
3,056
568
0
1,840
8,029
6,523
0
1,450
6,538
15,728
0
W
2,807
310
0
0
2,969
1,268
579
1,266
1,703
57,920
1,408
L
Ratatoskr
Korzone
Ratatoskr
2,718
642
0
412
6,672
2,399
0
792
5,880
0
28,202
W
7,557
3,133
0
1,880
6,218
1,938
62
830
5,388
0
51,415
L
Kukulkan
MÄRKSEN
Kukulkan
2,581
291
0
2,146
6,434
2,451
0
2,091
4,343
46,009
0
L
4,396
3,377
0
2,446
7,628
2,435
0
789
6,839
0
44,291
W
2,823
272
8
2,457
7,743
4,455
0
1,477
6,266
17,417
998
W
Bellona
aLexBegTse
Bellona
6,903
3,320
0
5,102
10,033
6,563
0
2,064
7,969
0
63,888
W
7,422
3,229
0
5,614
8,399
6,930
111
0
8,399
0
43,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
27,763
400
Minions Killed
312
0
Camps Cleared
0
1,144,394
Distance Traveled
1,057,426
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,038
549
81
7
0
219,926
3
L
Bacchus
5,113
465
15
1
0
240,291
6
W
Raijin
7,403
673
113
10
0
207,891
6
L
Ratatoskr
4,779
434
44
4
0
179,836
0
W
Neith
6,325
575
96
9
0
218,580
0
L
Kukulkan
5,926
539
97
9
0
221,320
5
L
Anhur
5,907
537
75
7
0
196,053
2
W
Terra
5,552
505
23
2
0
225,259
4
W
Bellona
7,354
669
92
8
0
296,440
0
W
Ravana
6,609
601
76
7
0
196,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role