Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver II
Theplay11
He Bo
Silver II
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 244L
1,198 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
gonzalohihuhe_77
Kuzenbo
Silver II
Level 178
God Stats
24W - 39L
1,457 SR
Queue Stats
214W - 252L
1,227 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,486 SR
1,308 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,359 SR
1,244 MMR
Thanatos
Thanatos
Bronze V
Kimaera
Thanatos
Bronze V
Level 157
God Stats
8W - 7L
1,562 SR
Queue Stats
15W - 12L
1,367 MMR
Solo
Kukulkan
Kukulkan
Silver I
Syst_Frucal
Kukulkan
Silver I
Level 125
God Stats
5W - 11L
1,428 SR
Queue Stats
235W - 253L
1,107 MMR
Party 2
Amaterasu
Amaterasu
Gold III
XxMyster974xX
Amaterasu
Gold III
Level 146
God Stats
1W - 0L
1,087 SR
Queue Stats
266W - 277L
1,258 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 6 / 1
11,580
579
12,302
25,149
17,747
He Bo
Theplay11
He Bo
19
2 / 2 / 0
12,940
647
13,304
11,508
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
1 / 4 / 2
11,709
585
14,254
21,316
28,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bans
AchillesBacchusMercuryAthenaThoth

VS

Bans
CthulhuDiscordiaMedusaJanusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kimaera
Thanatos
19
6 / 2 / 6
13,710
686
13,627
15,859
11,352
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Syst_Frucal
Kukulkan
20
4 / 0 / 7
15,148
757
21,794
11,793
5,957
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
XxMyster974xX
Amaterasu
18
2 / 1 / 6
12,720
636
14,457
26,511
20,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
12
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
1
0.08
W
Thanatos
Kimaera
Thanatos
6
2
6
4.5
W
Kukulkan
Syst_Frucal
Kukulkan
4
0
7
7.5
L
He Bo
Theplay11
He Bo
2
2
0
1
W
Amaterasu
XxMyster974xX
Amaterasu
2
1
6
5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
49,878
57,973
Taken
54,163
49,759
Mitigated
37,428
9,352
Healing
27,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,302
3,936
0
5,518
25,149
17,747
0
11,566
13,058
0
43,420
W
Thanatos
Kimaera
Thanatos
13,627
2,695
0
13,473
15,859
11,352
397
6,202
9,642
0
52,783
W
Kukulkan
Syst_Frucal
Kukulkan
21,794
1,320
0
4,217
11,793
5,957
173
6,598
5,182
98,347
596
L
He Bo
Theplay11
He Bo
13,304
472
0
1,143
11,508
3,777
0
1,508
9,679
71,021
0
W
Amaterasu
XxMyster974xX
Amaterasu
14,457
4,263
0
10,278
26,511
20,119
2,429
14,754
11,734
0
76,099
L
14,254
4,291
0
2,691
21,316
28,235
18
8,785
11,868
31,585
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
41,578
220
Minions Killed
311
0
Camps Cleared
0
1,134,552
Distance Traveled
1,258,306
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,580
579
64
3
0
372,826
0
W
Thanatos
13,710
686
50
3
0
438,336
3
W
Kukulkan
15,148
757
200
10
0
407,235
0
L
He Bo
12,940
647
128
6
0
403,641
1
W
Amaterasu
12,720
636
61
3
0
412,735
3
L
Kuzenbo
11,709
585
28
1
0
358,085
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role