Player Matchup

He Bo
He Bo
AnielloGamer
He Bo
Level 121
God Stats
1W - 0L
1,417 SR
Queue Stats
70W - 20L
1,748 Elo+
Solo
Skadi
Skadi
HentaaiiNoKami
Skadi
Level 128
God Stats
20W - 15L
1,545 SR
Queue Stats
49W - 42L
1,562 Elo+
Solo
Bacchus
Bacchus
MrPillowHands
Bacchus
Level 105
God Stats
5W - 1L
1,516 SR
Queue Stats
88W - 86L
1,438 Elo+
Solo
Team Averages
Level 118
1,493 SR
1,583 Elo+

VS

Team Averages
Level 161
1,599 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
JSGamer47
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 5L
1,458 Elo+
Solo
Merlin
Merlin
Shibefu
Merlin
Level 192
God Stats
0W - 1L
1,569 SR
Queue Stats
4W - 2L
1,834 Elo+
Solo
Yemoja
Yemoja
daniklayn
Yemoja
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,622
762
9,667
7,170
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 3
7,858
786
5,566
4,153
1,729
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
12
0 / 0 / 4
6,876
688
5,219
8,799
9,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JSGamer47
Ah Muzen Cab
11
1 / 4 / 1
6,280
628
4,590
9,169
3,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Shibefu
Merlin
12
1 / 0 / 1
6,857
686
5,495
5,374
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
daniklayn
Yemoja
11
0 / 1 / 2
6,157
616
1,949
9,155
6,635
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
2
2
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
2
0
3
3.5
L
Ah Muzen Cab
JSGamer47
Ah Muzen Cab
1
4
1
0.38
W
Bacchus
0
0
4
2
L
Merlin
Shibefu
Merlin
1
0
1
1.5
L
Yemoja
daniklayn
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,452
Damage
12,034
20,122
Taken
23,698
13,912
Mitigated
12,246
2,394
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,667
888
0
750
7,170
2,538
52
1,868
5,082
32,090
880
W
5,566
1,291
0
392
4,153
1,729
1,291
1,320
2,539
0
38,537
L
Ah Muzen Cab
JSGamer47
Ah Muzen Cab
4,590
1,822
0
502
9,169
3,430
0
5,783
3,217
0
18,164
W
Bacchus
5,219
333
0
1,252
8,799
9,645
123
3,141
5,099
12,397
2,206
L
Merlin
Shibefu
Merlin
5,495
386
0
204
5,374
2,181
0
3,137
2,225
25,537
0
L
Yemoja
daniklayn
Yemoja
1,949
486
607
2,078
9,155
6,635
0
4,989
4,033
8,890
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,356
Gold Earned
19,294
156
Minions Killed
103
0
Camps Cleared
0
591,643
Distance Traveled
482,293
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,622
762
62
6
0
188,862
0
W
Skadi
7,858
786
76
8
0
193,861
0
L
Ah Muzen Cab
6,280
628
25
3
0
157,943
0
W
Bacchus
6,876
688
18
2
0
208,920
0
L
Merlin
6,857
686
66
7
0
178,176
0
L
Yemoja
6,157
616
12
1
0
146,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role