Player Matchup

Ares
Ares
Donnis96
Ares
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 11L
1,475 Elo+
Party 1
Hachiman
Hachiman
Sayken44
Hachiman
Level 61
God Stats
17W - 12L
1,639 SR
Queue Stats
118W - 115L
1,501 Elo+
Party 1
Ratatoskr
Ratatoskr
TAR_XCholiX_13
Ratatoskr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,183 Elo+
Party 2
Chang'e
Chang'e
Zak-b2510
Chang'e
Level 136
God Stats
19W - 20L
1,501 SR
Queue Stats
109W - 87L
1,534 Elo+
Solo
Hercules
Hercules
joelmota20
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,170 Elo+
Party 2
Team Averages
Level 87
1,528 SR
1,372 Elo+

VS

Team Averages
Level 98
1,454 SR
1,401 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Joker1919cz
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 3
Izanami
Izanami
Pykolík
Izanami
Level 87
God Stats
0W - 1L
1,497 SR
Queue Stats
6W - 11L
1,339 Elo+
Party 3
Sol
Sol
evilkentaur
Sol
Level 87
God Stats
0W - 1L
1,272 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 2 / 6
8,198
547
6,363
13,909
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Sayken44
Hachiman
15
7 / 1 / 2
9,199
613
15,123
10,798
4,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
TAR_XCholiX_13
Ratatoskr
13
2 / 1 / 6
7,997
533
5,925
10,189
4,525
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Zak-b2510
Chang'e
14
3 / 2 / 2
8,002
533
7,634
12,787
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
joelmota20
Hercules
13
6 / 1 / 1
8,572
571
7,459
10,390
9,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 2 / 0
8,129
542
11,897
9,431
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
12
1 / 7 / 1
6,722
448
3,443
15,719
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,606
440
3,807
16,234
13,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Pykolík
Izanami
12
2 / 3 / 0
7,100
473
7,825
11,460
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 0
8,070
538
6,865
11,306
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
7
7
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
0
1
L
Hun Batz
 
Hun Batz
1
7
1
0.21
W
Ares
2
2
6
2.5
L
0
3
2
0.33
L
Izanami
Pykolík
Izanami
2
3
0
0.67
W
Hachiman
Sayken44
Hachiman
7
1
2
8
W
Ratatoskr
TAR_XCholiX_13
Ratatoskr
2
1
6
5
W
Chang'e
Zak-b2510
Chang'e
3
2
2
2
L
2
5
0
0.4
W
Hercules
joelmota20
Hercules
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,504
Damage
33,837
58,073
Taken
64,150
35,482
Mitigated
32,469
20,480
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,897
1,180
0
3,342
9,431
3,484
0
5,554
3,833
70,382
1,240
L
Hun Batz
 
Hun Batz
3,443
807
0
1,690
15,719
7,188
0
3,316
12,243
0
52,218
W
Ares
6,363
559
0
3,888
13,909
12,059
0
4,316
9,593
21,964
0
L
3,807
581
2,163
4,335
16,234
13,490
116
1,636
14,376
15,784
0
L
Izanami
Pykolík
Izanami
7,825
5,349
0
3,450
11,460
4,720
75
2,111
9,349
0
65,730
W
Hachiman
Sayken44
Hachiman
15,123
9,332
0
6,090
10,798
4,251
576
2,954
7,844
0
74,170
W
Ratatoskr
TAR_XCholiX_13
Ratatoskr
5,925
1,154
0
831
10,189
4,525
565
1,866
8,323
0
60,442
W
Chang'e
Zak-b2510
Chang'e
7,634
275
412
6,137
12,787
5,183
2
7,983
4,804
57,789
0
L
6,865
1,445
0
3,057
11,306
3,587
118
1,380
9,637
49,764
0
W
Hercules
joelmota20
Hercules
7,459
1,955
0
3,122
10,390
9,464
224
5,425
4,965
0
46,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
36,627
417
Minions Killed
399
0
Camps Cleared
0
1,471,684
Distance Traveled
1,359,920
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,129
542
122
8
0
293,911
0
L
Hun Batz
6,722
448
74
5
0
270,619
0
W
Ares
8,198
547
25
2
0
291,193
2
L
Terra
6,606
440
14
1
0
293,919
0
L
Izanami
7,100
473
107
7
0
254,251
0
W
Hachiman
9,199
613
132
9
0
269,647
2
W
Ratatoskr
7,997
533
95
6
0
319,809
0
W
Chang'e
8,002
533
90
6
0
319,515
0
L
Sol
8,070
538
82
5
0
247,220
0
W
Hercules
8,572
571
75
5
0
271,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role