Player Matchup

Agni
Agni
 
Agni
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EBGChamp
Fenrir
Level 144
God Stats
1W - 2L
1,552 SR
Queue Stats
19W - 12L
1,673 Elo+
Solo
Medusa
Medusa
Josh_Green21
Medusa
Level 103
God Stats
72W - 59L
1,754 SR
Queue Stats
234W - 213L
1,537 Elo+
Solo
Mulan
Mulan
The Sypion
Mulan
Level 132
God Stats
58W - 44L
1,531 SR
Queue Stats
166W - 152L
1,504 Elo+
Solo
Ymir
Ymir
Tuzutka
Ymir
Level 127
God Stats
24W - 20L
1,564 SR
Queue Stats
304W - 287L
1,503 Elo+
Solo
Team Averages
Level 117
1,580 SR
1,543 Elo+

VS

Team Averages
Level 109
1,589 SR
1,503 Elo+
Ra
Ra
CoachPaxy
Ra
Level 43
God Stats
0W - 2L
1,824 SR
Queue Stats
3W - 5L
1,272 Elo+
Solo
Kumbhakarna
Kumbhakarna
Najaro87
Kumbhakarna
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
512W - 480L
1,554 Elo+
Party 1
Skadi
Skadi
Thanagear1877
Skadi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Bakasura
Bakasura
ToastedLetuce71
Bakasura
Level 128
God Stats
7W - 5L
1,671 SR
Queue Stats
327W - 309L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
solderementalist
Gilgamesh
Level 184
God Stats
0W - 1L
1,452 SR
Queue Stats
44W - 39L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 2 / 2
6,254
569
4,296
5,771
1,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
EBGChamp
Fenrir
12
2 / 0 / 5
6,801
618
8,688
8,418
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
8 / 0 / 0
7,701
700
7,799
4,661
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
12
2 / 0 / 0
7,171
652
9,826
6,836
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
Tuzutka
Ymir
9
0 / 0 / 2
5,645
513
2,384
7,776
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,253
478
2,732
5,408
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kumbhakarna
Najaro87
Kumbhakarna
9
0 / 2 / 2
5,367
488
3,565
9,766
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 0
4,915
447
2,442
8,043
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
10
2 / 2 / 0
5,505
500
3,634
9,868
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
10
0 / 2 / 0
5,223
475
3,128
14,654
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
2
2
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
2
1
L
0
2
1
0.25
W
Fenrir
EBGChamp
Fenrir
2
0
5
4.5
W
Medusa
8
0
0
8
L
Kumbhakarna
Najaro87
Kumbhakarna
0
2
2
0.5
L
0
5
0
0
W
Mulan
2
0
0
2
L
Bakasura
2
2
0
1
W
Ymir
Tuzutka
Ymir
0
0
2
1
L
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
15,501
33,462
Taken
47,739
17,967
Mitigated
22,671
11,792
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,296
751
0
1,989
5,771
1,922
363
1,995
3,478
43,036
2,050
L
2,732
253
704
1,166
5,408
1,739
0
1,669
3,739
34,692
776
W
Fenrir
EBGChamp
Fenrir
8,688
2,607
0
2,211
8,418
3,984
0
1,053
6,742
0
52,006
W
Medusa
7,799
2,962
0
1,904
4,661
1,772
1,390
590
3,915
0
65,685
L
Kumbhakarna
Najaro87
Kumbhakarna
3,565
490
0
2,200
9,766
7,391
0
2,959
6,807
19,339
0
L
2,442
1,281
0
0
8,043
2,295
0
767
7,276
0
25,809
W
Mulan
9,826
1,033
0
3,151
6,836
4,728
0
135
6,473
0
61,009
L
Bakasura
3,634
2,290
0
2,037
9,868
4,275
0
620
9,248
0
22,359
W
Ymir
Tuzutka
Ymir
2,384
733
0
2,537
7,776
5,561
125
1,823
5,635
20,123
1,093
L
Gilgamesh
3,128
716
0
5,448
14,654
6,971
0
583
14,071
0
36,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
26,263
382
Minions Killed
231
0
Camps Cleared
0
1,054,686
Distance Traveled
1,087,016
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,254
569
67
6
0
195,103
0
L
Ra
5,253
478
64
6
0
227,199
0
W
Fenrir
6,801
618
73
7
0
256,829
0
W
Medusa
7,701
700
95
9
0
195,034
0
L
Kumbhakarna
5,367
488
18
2
0
223,815
0
L
Skadi
4,915
447
48
4
0
178,046
0
W
Mulan
7,171
652
111
10
0
221,077
2
L
Bakasura
5,505
500
46
4
0
245,740
0
W
Ymir
5,645
513
36
3
0
186,643
5
L
Gilgamesh
5,223
475
55
5
0
212,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role