Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bennday
Surtr
Level 25
God Stats
37W - 27L
1,592 SR
Queue Stats
79W - 87L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChuzCampoHermoso
Morgan Le Fay
Level 121
God Stats
6W - 4L
1,581 SR
Queue Stats
352W - 346L
1,457 Elo+
Solo
Lancelot
Lancelot
OHAR2
Lancelot
Level 103
God Stats
37W - 28L
1,546 SR
Queue Stats
158W - 151L
1,444 Elo+
Party 1
Hachiman
Hachiman
goonoverdrive
Hachiman
Level 99
God Stats
1W - 0L
1,225 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,489 SR
1,469 Elo+

VS

Team Averages
Level 59
1,556 SR
1,381 Elo+
Bakasura
Bakasura
BARRACUDAinIKEA
Bakasura
Level 84
God Stats
8W - 10L
1,557 SR
Queue Stats
186W - 176L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Br0seid0n66
Sylvanus
Level 44
God Stats
1W - 3L
1,303 SR
Queue Stats
227W - 225L
1,402 Elo+
Solo
Camazotz
Camazotz
FatesThreshold
Camazotz
Level 66
God Stats
3W - 1L
1,846 SR
Queue Stats
96W - 91L
1,479 Elo+
Solo
Skadi
Skadi
Pauqi
Skadi
Level 38
God Stats
138W - 118L
1,575 SR
Queue Stats
140W - 136L
1,482 Elo+
Solo
Hades
Hades
zKewn
Hades
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 3 / 5
6,745
397
7,484
12,460
9,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
Bennday
Surtr
16
2 / 0 / 3
9,935
584
10,797
10,831
10,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ChuzCampoHermoso
Morgan Le Fay
16
3 / 0 / 6
9,707
571
13,188
6,989
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
OHAR2
Lancelot
18
13 / 1 / 2
10,220
601
12,227
14,911
8,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
goonoverdrive
Hachiman
14
1 / 1 / 4
7,998
470
5,813
7,958
2,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
1 / 2 / 0
8,317
489
3,302
17,586
8,081
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Br0seid0n66
Sylvanus
12
0 / 4 / 2
7,830
461
5,956
16,578
13,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
13
1 / 4 / 1
7,839
461
6,935
17,064
7,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Pauqi
Skadi
13
3 / 3 / 0
8,169
481
7,009
10,287
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
zKewn
Hades
12
0 / 6 / 0
7,424
437
2,860
14,607
4,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
5
5
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
3
5
0.83
L
Bakasura
1
2
0
0.5
W
Surtr
Bennday
Surtr
2
0
3
3.5
L
Sylvanus
Br0seid0n66
Sylvanus
0
4
2
0.25
W
Morgan Le Fay
ChuzCampoHermoso
Morgan Le Fay
3
0
6
6
L
Camazotz
1
4
1
0.38
W
Lancelot
OHAR2
Lancelot
13
1
2
14
L
Skadi
Pauqi
Skadi
3
3
0
1
W
Hachiman
goonoverdrive
Hachiman
1
1
4
3
L
Hades
zKewn
Hades
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,509
Damage
26,062
53,149
Taken
76,122
34,183
Mitigated
37,419
15,234
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,484
363
0
1,875
12,460
9,302
0
2,025
10,326
30,572
0
L
Bakasura
3,302
2,059
0
8,650
17,586
8,081
0
1,608
15,942
0
74,754
W
Surtr
Bennday
Surtr
10,797
3,894
0
2,323
10,831
10,576
411
544
10,178
2,172
73,181
L
Sylvanus
Br0seid0n66
Sylvanus
5,956
1,163
349
1,898
16,578
13,683
0
5,029
11,165
27,596
602
W
Morgan Le Fay
ChuzCampoHermoso
Morgan Le Fay
13,188
1,340
0
2,726
6,989
3,142
584
2,685
4,284
78,862
751
L
Camazotz
6,935
1,244
0
4,537
17,064
7,519
0
2,926
13,932
0
59,324
W
Lancelot
OHAR2
Lancelot
12,227
2,698
0
6,933
14,911
8,564
0
1,578
13,228
0
88,965
L
Skadi
Pauqi
Skadi
7,009
2,049
0
1,708
10,287
3,239
1,002
2,192
7,805
0
65,550
W
Hachiman
goonoverdrive
Hachiman
5,813
3,682
97
1,280
7,958
2,599
652
1,576
6,242
0
49,267
L
Hades
zKewn
Hades
2,860
170
125
3,020
14,607
4,897
0
8,780
5,785
46,141
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
39,579
516
Minions Killed
446
0
Camps Cleared
0
1,690,969
Distance Traveled
1,625,565
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,745
397
36
2
0
296,961
6
L
Bakasura
8,317
489
137
8
0
393,810
0
W
Surtr
9,935
584
125
7
0
302,628
0
L
Sylvanus
7,830
461
31
2
0
322,880
4
W
Morgan Le Fay
9,707
571
138
8
0
348,095
0
L
Camazotz
7,839
461
87
5
0
322,924
0
W
Lancelot
10,220
601
127
7
0
415,440
0
L
Skadi
8,169
481
114
7
0
317,370
0
W
Hachiman
7,998
470
90
5
0
327,845
0
L
Hades
7,424
437
77
5
0
268,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role