Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LamboST
Hercules
Level 35
God Stats
2W - 0L
1,749 SR
Queue Stats
38W - 48L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
RealFoRce19
Ah Puch
Level 66
God Stats
1W - 0L
1,294 SR
Queue Stats
44W - 55L
1,390 Elo+
Party 1
Da Ji
Da Ji
SzecU199
Da Ji
Level 75
God Stats
2W - 1L
1,729 SR
Queue Stats
139W - 130L
1,449 Elo+
Solo
Fafnir
Fafnir
zenandanamain
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,329 Elo+
Solo
Team Averages
Level 77
1,554 SR
1,407 Elo+

VS

Team Averages
Level 115
1,496 SR
1,310 Elo+
Zhong Kui
Zhong Kui
Alex-_Ragnarok
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,217 Elo+
Party 2
Guan Yu
Guan Yu
KitKat26
Guan Yu
Level 147
God Stats
1W - 3L
1,501 SR
Queue Stats
278W - 358L
1,375 Elo+
Solo
Ishtar
Ishtar
Selithra
Ishtar
Level 84
God Stats
1W - 2L
1,481 SR
Queue Stats
30W - 39L
1,471 Elo+
Solo
Ullr
Ullr
TsuNami-_-59
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,268 Elo+
Party 2
Bastet
Bastet
Uchiwa-Laura
Bastet
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 2 / 6
7,640
955
4,873
9,154
5,169
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Hercules
LamboST
Hercules
13
3 / 2 / 9
7,602
950
5,580
9,111
9,897
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
RealFoRce19
Ah Puch
14
2 / 3 / 9
7,522
940
9,928
7,135
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
SzecU199
Da Ji
12
5 / 5 / 7
7,486
936
5,875
8,644
7,512
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 0 / 9
7,671
959
3,386
5,230
5,109
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alex-_Ragnarok
Zhong Kui
12
5 / 7 / 4
7,196
900
9,675
11,567
6,587
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
KitKat26
Guan Yu
5
0 / 0 / 0
4,968
621
0
0
0
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
Selithra
Ishtar
14
2 / 5 / 6
7,227
903
7,768
8,208
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 1 / 5
6,396
800
5,012
5,350
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
14
3 / 3 / 8
6,946
868
9,820
6,879
3,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
16
Kills
12
12
Deaths
16
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
6
3.5
L
Zhong Kui
Alex-_Ragnarok
Zhong Kui
5
7
4
1
L
Guan Yu
KitKat26
Guan Yu
0
0
0
0
W
Hercules
LamboST
Hercules
3
2
9
3.75
W
Ah Puch
RealFoRce19
Ah Puch
2
3
9
2.17
L
Ishtar
Selithra
Ishtar
2
5
6
1
W
Da Ji
SzecU199
Da Ji
5
5
7
1.7
L
2
1
5
4.5
L
Bastet
3
3
8
2.33
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
32,275
39,274
Taken
32,004
30,623
Mitigated
15,217
17,395
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,873
1,749
4,314
3,369
9,154
5,169
293
2,514
6,640
13,318
1,103
L
Zhong Kui
Alex-_Ragnarok
Zhong Kui
9,675
575
110
1,295
11,567
6,587
0
7,541
4,026
14,607
0
L
Guan Yu
KitKat26
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
LamboST
Hercules
5,580
1,774
151
2,756
9,111
9,897
23
2,178
6,933
0
8,584
W
Ah Puch
RealFoRce19
Ah Puch
9,928
990
436
881
7,135
2,936
531
1,708
5,427
21,285
1,185
L
Ishtar
Selithra
Ishtar
7,768
5,399
0
388
8,208
3,428
0
3,290
4,918
0
17,853
W
Da Ji
SzecU199
Da Ji
5,875
1,482
245
722
8,644
7,512
0
2,908
5,736
0
7,438
L
5,012
1,800
817
1,948
5,350
2,198
0
3,489
1,861
0
12,220
L
Bastet
9,820
1,164
186
1,059
6,879
3,004
0
3,677
3,202
0
13,261
W
3,386
1,480
1,769
2,752
5,230
5,109
174
367
4,863
10,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,921
Gold Earned
32,733
81
Minions Killed
64
0
Camps Cleared
0
709,372
Distance Traveled
532,493
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,640
955
13
2
0
133,259
0
L
Zhong Kui
7,196
900
19
2
0
130,556
0
L
Guan Yu
4,968
621
0
0
0
0
0
W
Hercules
7,602
950
7
1
0
156,968
0
W
Ah Puch
7,522
940
31
4
0
128,979
0
L
Ishtar
7,227
903
21
3
0
118,201
0
W
Da Ji
7,486
936
6
1
0
126,656
0
L
Ullr
6,396
800
13
2
0
111,143
0
L
Bastet
6,946
868
11
1
0
172,593
0
W
Fafnir
7,671
959
24
3
0
163,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role