Player Matchup

Hades
Hades
Ferris404
Hades
Level 100
God Stats
1W - 3L
1,444 SR
Queue Stats
471W - 427L
1,466 Elo+
Party 1
Nemesis
Nemesis
LuTheSecond
Nemesis
Level 29
God Stats
4W - 4L
1,627 SR
Queue Stats
111W - 110L
1,464 Elo+
Party 1
Achilles
Achilles
Mustasurma
Achilles
Level 159
God Stats
4W - 2L
1,796 SR
Queue Stats
605W - 575L
1,423 Elo+
Solo
Sol
Sol
missrosees
Sol
Level 81
God Stats
23W - 23L
1,572 SR
Queue Stats
440W - 455L
1,492 Elo+
Party 1
Khepri
Khepri
plainflow
Khepri
Level 119
God Stats
53W - 21L
1,689 SR
Queue Stats
156W - 143L
1,448 Elo+
Party 1
Team Averages
Level 98
1,625 SR
1,459 Elo+

VS

Team Averages
Level 115
1,503 SR
1,432 Elo+
Hel
Hel
ATOOKMAN
Hel
Level 43
God Stats
2W - 2L
1,571 SR
Queue Stats
98W - 98L
1,452 Elo+
Party 3
Geb
Geb
BOJABOORE
Geb
Level 107
God Stats
12W - 4L
1,691 SR
Queue Stats
213W - 204L
1,531 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Calos1994
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 113L
1,415 Elo+
Solo
Apollo
Apollo
Rodricdt
Apollo
Level 146
God Stats
1W - 1L
1,254 SR
Queue Stats
18W - 20L
1,382 Elo+
Party 2
Awilix
Awilix
manucdt
Awilix
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ferris404
Hades
12
3 / 3 / 2
6,683
557
8,356
11,145
5,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
LuTheSecond
Nemesis
13
4 / 4 / 2
7,525
627
7,647
11,840
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Mustasurma
Achilles
7
0 / 2 / 0
5,246
437
2,426
6,553
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 1
5,931
494
2,697
8,260
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
plainflow
Khepri
9
0 / 2 / 2
5,595
466
2,680
7,818
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,299
608
6,364
8,270
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
6,711
559
3,890
9,377
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Calos1994
Ah Muzen Cab
12
1 / 0 / 1
6,955
580
7,409
5,492
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Rodricdt
Apollo
13
4 / 1 / 2
7,794
650
5,458
9,916
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
manucdt
Awilix
12
4 / 5 / 6
7,045
587
6,636
10,565
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
12
12
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
1
1
6
4
W
Ah Muzen Cab
Calos1994
Ah Muzen Cab
1
0
1
1.5
L
Hades
Ferris404
Hades
3
3
2
1.33
L
Nemesis
LuTheSecond
Nemesis
4
4
2
1.25
L
Achilles
Mustasurma
Achilles
0
2
0
0
W
Apollo
Rodricdt
Apollo
4
1
2
5
W
Awilix
manucdt
Awilix
4
5
6
1.4
L
0
1
1
0.5
L
Khepri
plainflow
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
29,757
45,616
Taken
43,620
24,708
Mitigated
19,247
18,886
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,364
611
1,127
3,510
8,270
2,940
993
4,288
3,982
53,640
543
W
3,890
709
0
2,799
9,377
6,172
291
3,043
6,334
20,588
0
W
Ah Muzen Cab
Calos1994
Ah Muzen Cab
7,409
3,410
0
658
5,492
2,251
216
2,556
2,936
0
64,009
L
Hades
Ferris404
Hades
8,356
906
355
4,672
11,145
5,746
0
5,309
5,836
46,232
1,377
L
Nemesis
LuTheSecond
Nemesis
7,647
3,329
0
4,583
11,840
4,763
548
2,339
9,501
0
53,605
L
Achilles
Mustasurma
Achilles
2,426
58
0
2,795
6,553
5,142
0
0
6,553
0
24,500
W
Apollo
Rodricdt
Apollo
5,458
3,437
0
4,322
9,916
3,745
881
800
8,718
0
50,327
W
Awilix
manucdt
Awilix
6,636
2,966
0
2,075
10,565
4,139
0
1,949
8,580
0
40,539
L
2,697
674
0
4,717
8,260
2,845
0
733
7,527
44,027
3,300
L
Khepri
plainflow
Khepri
2,680
82
0
1,764
7,818
6,212
0
1,801
6,017
11,688
2,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
35,804
330
Minions Killed
383
0
Camps Cleared
0
1,035,148
Distance Traveled
1,160,629
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,299
608
118
10
0
232,306
4
W
Geb
6,711
559
23
2
0
251,942
0
W
Ah Muzen Cab
6,955
580
101
8
0
199,433
0
L
Hades
6,683
557
77
6
0
225,574
0
L
Nemesis
7,525
627
95
8
0
260,235
2
L
Achilles
5,246
437
47
4
0
114,465
0
W
Apollo
7,794
650
82
7
0
221,402
2
W
Awilix
7,045
587
59
5
0
255,546
0
L
Sol
5,931
494
83
7
0
214,089
0
L
Khepri
5,595
466
28
2
0
220,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role