Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
Syst_Frucal
Thoth
Silver I
Level 125
God Stats
1W - 3L
1,262 SR
Queue Stats
250W - 265L
1,075 MMR
Party 2
Cthulhu
Cthulhu
Gold III
XxMyster974xX
Cthulhu
Gold III
Level 146
God Stats
35W - 21L
1,622 SR
Queue Stats
353W - 374L
1,225 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,462 SR
1,267 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,517 SR
1,038 MMR
Vulcan
Vulcan
Silver V
ReznALdo
Vulcan
Silver V
Level 127
God Stats
10W - 14L
1,491 SR
Queue Stats
79W - 105L
625 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Theplay11
Ah Muzen Cab
Silver II
Level 111
God Stats
19W - 14L
1,451 SR
Queue Stats
354W - 429L
1,230 MMR
Party 1
Khepri
Khepri
Silver II
gonzalohihuhe_77
Khepri
Silver II
Level 178
God Stats
2W - 9L
1,610 SR
Queue Stats
355W - 425L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 1 / 4
9,780
699
11,043
18,854
15,569
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 3
10,178
727
9,518
6,761
2,813
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
14
2 / 0 / 5
9,804
700
11,574
17,099
16,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ne ZhaKuzenboAchillesDiscordiaBacchus

VS

Bans
PersephoneAphroditeAthenaAgniSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ReznALdo
Vulcan
13
1 / 4 / 0
8,557
611
12,535
9,232
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Theplay11
Ah Muzen Cab
14
0 / 2 / 1
8,125
580
9,854
10,947
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 1
7,944
567
8,258
14,097
14,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
4
4
L
Vulcan
ReznALdo
Vulcan
1
4
0
0.25
W
3
0
3
4.5
L
Ah Muzen Cab
Theplay11
Ah Muzen Cab
0
2
1
0.25
W
Cthulhu
2
0
5
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,135
Damage
30,647
42,714
Taken
34,276
34,928
Mitigated
23,864
12,208
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,043
3,775
358
5,393
18,854
15,569
389
9,832
9,022
125
26,741
L
Vulcan
ReznALdo
Vulcan
12,535
7,263
0
940
9,232
4,418
0
5,724
3,109
37,925
0
W
9,518
195
0
2,122
6,761
2,813
75
3,258
3,503
51,489
360
L
Ah Muzen Cab
Theplay11
Ah Muzen Cab
9,854
2,919
0
624
10,947
4,659
0
7,145
3,406
0
29,285
W
Cthulhu
11,574
787
44
4,291
17,099
16,546
93
7,631
9,468
45,612
4,598
L
8,258
1,260
0
3,167
14,097
14,787
0
5,698
7,901
19,923
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
24,626
215
Minions Killed
131
0
Camps Cleared
0
810,523
Distance Traveled
831,421
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,780
699
37
3
0
265,372
0
L
Vulcan
8,557
611
60
4
0
260,629
2
W
Thoth
10,178
727
99
7
0
277,069
0
L
Ah Muzen Cab
8,125
580
44
3
0
277,429
0
W
Cthulhu
9,804
700
79
6
0
268,082
1
L
Khepri
7,944
567
27
2
0
293,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role