Player Matchup

Heimdallr
Heimdallr
FirstmateDrake
Heimdallr
Level 8
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
IxAMxGMONEY
Cerberus
Level 34
God Stats
0W - 2L
1,375 SR
Queue Stats
2W - 4L
1,524 Elo+
Party 1
Ra
Ra
Kruton69
Ra
Level 16
God Stats
2W - 2L
1,765 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 1
Team Averages
Level 19
1,610 SR
1,516 Elo+

VS

Team Averages
Level 113
1,459 SR
1,511 Elo+
Charybdis
Charybdis
FRENCHY-PUG-Qc
Charybdis
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
338W - 330L
1,446 Elo+
Solo
Bacchus
Bacchus
LethalTornis
Bacchus
Level 82
God Stats
1W - 1L
1,289 SR
Queue Stats
17W - 11L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
TallPlant
Zhong Kui
Level 137
God Stats
14W - 10L
1,588 SR
Queue Stats
246W - 237L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FirstmateDrake
Heimdallr
11
0 / 6 / 4
7,405
617
4,883
12,920
6,329
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
IxAMxGMONEY
Cerberus
12
3 / 4 / 1
8,213
684
8,265
18,262
15,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 3
7,872
656
6,750
10,754
4,855
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FRENCHY-PUG-Qc
Charybdis
14
5 / 1 / 9
9,706
809
17,113
8,794
3,776
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
LethalTornis
Bacchus
13
1 / 2 / 10
8,666
722
4,745
13,409
16,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
TallPlant
Zhong Kui
14
9 / 1 / 5
9,905
825
16,528
12,535
9,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
15
15
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FRENCHY-PUG-Qc
Charybdis
5
1
9
9.5
L
Heimdallr
FirstmateDrake
Heimdallr
0
6
4
0.33
L
Cerberus
IxAMxGMONEY
Cerberus
3
4
1
0.88
L
1
5
3
0.5
W
Bacchus
LethalTornis
Bacchus
1
2
10
3
W
Zhong Kui
TallPlant
Zhong Kui
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,898
Damage
38,386
41,936
Taken
34,738
26,542
Mitigated
29,719
8,042
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FRENCHY-PUG-Qc
Charybdis
17,113
9,242
0
2,020
8,794
3,776
972
4,120
4,402
0
48,309
L
Heimdallr
FirstmateDrake
Heimdallr
4,883
2,935
22
548
12,920
6,329
0
5,620
7,124
0
13,219
L
Cerberus
IxAMxGMONEY
Cerberus
8,265
593
0
3,565
18,262
15,358
0
7,943
10,216
14,253
1,905
L
6,750
403
1,577
2,330
10,754
4,855
0
6,890
3,732
27,545
0
W
Bacchus
LethalTornis
Bacchus
4,745
557
0
2,254
13,409
16,785
228
3,095
9,899
13,921
1,763
W
Zhong Kui
TallPlant
Zhong Kui
16,528
1,320
0
6,358
12,535
9,158
992
6,156
5,910
42,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,490
Gold Earned
28,277
93
Minions Killed
122
0
Camps Cleared
0
574,552
Distance Traveled
656,531
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,706
809
70
6
0
203,362
2
L
Heimdallr
7,405
617
15
1
0
167,533
0
L
Cerberus
8,213
684
28
2
0
209,455
0
L
Ra
7,872
656
50
4
0
197,564
0
W
Bacchus
8,666
722
12
1
0
227,980
0
W
Zhong Kui
9,905
825
40
3
0
225,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role