Player Matchup

Raijin
Raijin
 
Raijin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
El_BedRoomBully2
Thor
Level 79
God Stats
59W - 46L
1,610 SR
Queue Stats
96W - 85L
1,493 Elo+
Solo
Danzaburou
Danzaburou
InstinctFTDL
Danzaburou
Level 125
God Stats
0W - 2L
1,468 SR
Queue Stats
5W - 11L
1,619 Elo+
Party 1
Bacchus
Bacchus
PurpleAlchemist
Bacchus
Level 129
God Stats
5W - 3L
1,673 SR
Queue Stats
122W - 103L
1,515 Elo+
Solo
Mulan
Mulan
Rannxel
Mulan
Level 33
God Stats
0W - 5L
1,307 SR
Queue Stats
2W - 8L
1,213 Elo+
Solo
Team Averages
Level 100
1,512 SR
1,468 Elo+

VS

Team Averages
Level 117
1,480 SR
1,489 Elo+
Chernobog
Chernobog
NAATEEEE
Chernobog
Level 86
God Stats
22W - 12L
1,623 SR
Queue Stats
93W - 76L
1,508 Elo+
Solo
Ares
Ares
PharaohsDream
Ares
Level 169
God Stats
2W - 1L
1,735 SR
Queue Stats
45W - 49L
1,536 Elo+
Solo
Set
Set
agentgold3
Set
Level 107
God Stats
12W - 10L
1,357 SR
Queue Stats
91W - 93L
1,398 Elo+
Solo
Chang'e
Chang'e
domicci
Chang'e
Level 77
God Stats
1W - 5L
1,167 SR
Queue Stats
164W - 206L
1,504 Elo+
Solo
Tyr
Tyr
Ąňůßîş
Tyr
Level 146
God Stats
58W - 43L
1,519 SR
Queue Stats
69W - 53L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
2 / 0 / 0
4,484
641
2,270
3,814
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
2,917
417
0
1,215
360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
InstinctFTDL
Danzaburou
8
2 / 2 / 0
4,441
634
2,023
4,003
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 2
4,038
577
2,783
5,336
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Rannxel
Mulan
7
0 / 1 / 0
4,078
583
619
3,659
1,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NAATEEEE
Chernobog
8
0 / 1 / 2
4,012
573
2,895
3,523
1,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
2 / 1 / 0
4,586
655
2,703
5,479
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
4,017
574
379
4,465
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
domicci
Chang'e
8
0 / 2 / 0
4,508
644
1,542
4,335
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
5,211
744
1,415
4,009
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
0
0
2
L
0
0
0
0
L
Danzaburou
InstinctFTDL
Danzaburou
2
2
0
1
W
Chernobog
NAATEEEE
Chernobog
0
1
2
1
W
2
1
0
2
L
0
0
2
1
L
Mulan
Rannxel
Mulan
0
1
0
0
W
0
0
0
0
W
Chang'e
domicci
Chang'e
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,695
Damage
8,934
18,027
Taken
21,811
9,302
Mitigated
9,978
6,892
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,270
348
0
1,450
3,814
1,204
0
1,441
2,373
29,588
0
L
0
0
0
250
1,215
360
0
0
1,215
0
2,493
L
Danzaburou
InstinctFTDL
Danzaburou
2,023
996
0
1,309
4,003
1,469
0
1,510
2,493
0
24,676
W
Chernobog
NAATEEEE
Chernobog
2,895
1,561
0
1,674
3,523
1,239
0
1,531
1,992
0
22,002
W
2,703
186
0
2,562
5,479
3,928
0
1,252
4,227
11,806
1,543
L
2,783
556
0
2,093
5,336
4,526
0
1,193
4,143
12,262
0
L
Mulan
Rannxel
Mulan
619
39
0
1,790
3,659
1,743
0
0
3,659
0
17,723
W
379
0
0
500
4,465
1,694
0
75
4,390
0
28,076
W
Chang'e
domicci
Chang'e
1,542
121
91
1,590
4,335
1,497
0
2,195
2,140
28,586
2,095
W
1,415
74
0
2,258
4,009
1,620
0
0
4,009
0
35,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,958
Gold Earned
22,334
151
Minions Killed
236
0
Camps Cleared
0
589,459
Distance Traveled
727,775
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,484
641
50
7
0
146,418
1
L
Thor
2,917
417
5
1
0
23,797
0
L
Danzaburou
4,441
634
50
7
0
132,250
0
W
Chernobog
4,012
573
41
6
0
129,215
4
W
Ares
4,586
655
15
2
0
146,044
0
L
Bacchus
4,038
577
12
2
0
146,309
0
L
Mulan
4,078
583
34
5
0
140,685
0
W
Set
4,017
574
53
8
0
164,894
0
W
Chang'e
4,508
644
57
8
0
135,424
0
W
Tyr
5,211
744
70
10
0
152,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role