Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BZDYA
Neith
Level 127
God Stats
51W - 30L
1,297 SR
Queue Stats
329W - 324L
1,394 Elo+
Solo
Hel
Hel
BigBongHit
Hel
Level 42
God Stats
0W - 7L
1,171 SR
Queue Stats
1W - 16L
1,084 Elo+
Party 2
Gilgamesh
Gilgamesh
CrispyToes
Gilgamesh
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 16L
1,084 Elo+
Party 2
Susano
Susano
IcanFixYou
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,185 Elo+
Party 2
Team Averages
Level 52
1,394 SR
1,249 Elo+

VS

Team Averages
Level 92
1,502 SR
1,431 Elo+
Scylla
Scylla
Killerhimpro
Scylla
Level 92
God Stats
3W - 4L
1,355 SR
Queue Stats
109W - 123L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
Kr4ych
Baron Samedi
Level 93
God Stats
11W - 8L
1,592 SR
Queue Stats
131W - 134L
1,467 Elo+
Party 1
Neith
Neith
LEITO57220
Neith
Level 158
God Stats
55W - 44L
1,401 SR
Queue Stats
109W - 105L
1,396 Elo+
Solo
Cthulhu
Cthulhu
ZeinBjuris
Cthulhu
Level 52
God Stats
40W - 31L
1,417 SR
Queue Stats
268W - 256L
1,428 Elo+
Solo
Artemis
Artemis
good_cap
Artemis
Level 64
God Stats
5W - 3L
1,744 SR
Queue Stats
43W - 50L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 7 / 2
6,835
456
6,179
14,187
6,257
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
BZDYA
Neith
15
2 / 2 / 1
7,394
493
3,411
9,117
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 7
6,798
453
4,578
14,205
9,623
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gilgamesh
CrispyToes
Gilgamesh
10
0 / 4 / 0
5,894
393
3,599
10,662
7,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
IcanFixYou
Susano
9
1 / 6 / 1
5,843
390
3,876
11,801
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
9 / 2 / 4
9,124
608
8,130
7,691
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Kr4ych
Baron Samedi
13
3 / 0 / 5
8,161
544
6,799
4,636
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
2 / 0 / 3
8,974
598
3,607
6,208
2,806
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ZeinBjuris
Cthulhu
13
3 / 2 / 6
7,692
513
12,319
10,615
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
good_cap
Artemis
13
4 / 5 / 5
8,000
533
8,172
10,335
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
21
22
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
7
2
0.86
L
Neith
BZDYA
Neith
2
2
1
1.25
L
0
3
7
1.17
L
Gilgamesh
CrispyToes
Gilgamesh
0
4
0
0
L
Susano
IcanFixYou
Susano
1
6
1
0.25
W
Scylla
9
2
4
5.5
W
Baron Samedi
Kr4ych
Baron Samedi
3
0
5
5.5
W
Neith
2
0
3
3.5
W
Cthulhu
ZeinBjuris
Cthulhu
3
2
6
3
W
Artemis
good_cap
Artemis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,643
Damage
39,027
59,972
Taken
39,485
31,089
Mitigated
22,170
18,932
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,179
2,401
402
2,240
14,187
6,257
186
4,376
9,471
0
29,083
L
Neith
BZDYA
Neith
3,411
920
0
3,071
9,117
3,554
0
6,031
3,039
0
61,205
L
4,578
253
3,335
6,811
14,205
9,623
28
7,273
6,332
26,263
0
L
Gilgamesh
CrispyToes
Gilgamesh
3,599
1,074
0
136
10,662
7,531
0
3,617
7,045
0
28,794
L
Susano
IcanFixYou
Susano
3,876
1,164
0
2,937
11,801
4,124
0
3,974
7,735
0
27,933
W
Scylla
8,130
1,231
0
2,967
7,691
2,630
531
145
7,546
58,472
0
W
Baron Samedi
Kr4ych
Baron Samedi
6,799
1,260
304
1,489
4,636
2,108
1,074
146
4,490
51,073
1,001
W
Neith
3,607
1,477
0
3,164
6,208
2,806
1,264
0
6,208
0
63,625
W
Cthulhu
ZeinBjuris
Cthulhu
12,319
918
232
1,425
10,615
10,519
81
2,388
8,227
43,220
1,987
W
Artemis
good_cap
Artemis
8,172
2,994
0
2,182
10,335
4,107
939
1,899
8,436
0
39,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
41,951
244
Minions Killed
402
0
Camps Cleared
0
1,297,553
Distance Traveled
1,275,014
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,835
456
32
2
0
237,578
0
L
Neith
7,394
493
94
6
0
264,227
0
L
Hel
6,798
453
29
2
0
265,608
0
L
Gilgamesh
5,894
393
36
2
0
264,360
0
L
Susano
5,843
390
53
4
0
265,780
0
W
Scylla
9,124
608
93
6
0
303,077
0
W
Baron Samedi
8,161
544
77
5
0
274,429
0
W
Neith
8,974
598
107
7
0
221,912
1
W
Cthulhu
7,692
513
66
4
0
251,472
0
W
Artemis
8,000
533
59
4
0
224,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role