Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
AlejandroRBBP
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,502 Elo+
Solo
Arachne
Arachne
QLFMDR
Arachne
Level 170
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 42L
1,625 Elo+
Party 1
Mulan
Mulan
Rayonetta
Mulan
Level 65
God Stats
9W - 6L
1,558 SR
Queue Stats
24W - 33L
1,564 Elo+
Party 2
Team Averages
Level 140
1,512 SR
1,538 Elo+

VS

Team Averages
Level 151
1,632 SR
1,688 Elo+
Thor
Thor
Bànshee
Thor
Level 212
God Stats
1W - 0L
1,469 SR
Queue Stats
4W - 3L
1,513 Elo+
Solo
Bake Kujira
Bake Kujira
Chaiyoroi
Bake Kujira
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,754 Elo+
Solo
Erlang Shen
Erlang Shen
Otterlykensemi
Erlang Shen
Level 154
God Stats
13W - 2L
1,985 SR
Queue Stats
274W - 179L
1,650 Elo+
Solo
Izanami
Izanami
TheSunBro93
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,715 Elo+
Solo
Baron Samedi
Baron Samedi
Ðemøss
Baron Samedi
Level 89
God Stats
4W - 1L
1,705 SR
Queue Stats
67W - 69L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 5
7,997
1,142
4,229
4,675
4,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
 
Neith
13
1 / 2 / 4
7,855
1,122
11,067
9,608
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
12
0 / 1 / 1
6,918
988
1,810
2,434
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
QLFMDR
Arachne
13
4 / 3 / 1
8,456
1,208
8,307
10,969
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Rayonetta
Mulan
14
0 / 4 / 5
8,012
1,145
8,800
13,636
11,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

253

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 0 / 7
8,984
1,283
9,677
4,279
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bake Kujira
Chaiyoroi
Bake Kujira
13
2 / 4 / 8
8,021
1,146
5,105
13,446
14,256
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Otterlykensemi
Erlang Shen
14
2 / 0 / 9
8,039
1,148
10,719
13,297
13,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TheSunBro93
Izanami
13
2 / 0 / 6
8,282
1,183
4,166
3,236
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ðemøss
Baron Samedi
13
1 / 2 / 9
7,949
1,136
7,860
6,600
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
6
Kills
11
11
Deaths
6
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
5
3.5
L
Neith
 
Neith
1
2
4
1.5
L
Ah Puch
0
1
1
0.5
W
Thor
4
0
7
7.5
W
Bake Kujira
Chaiyoroi
Bake Kujira
2
4
8
1.5
W
Erlang Shen
Otterlykensemi
Erlang Shen
2
0
9
6.5
L
Arachne
QLFMDR
Arachne
4
3
1
1.5
L
Mulan
Rayonetta
Mulan
0
4
5
0.63
W
Izanami
TheSunBro93
Izanami
2
0
6
5
W
Baron Samedi
Ðemøss
Baron Samedi
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
37,527
41,322
Taken
40,858
28,240
Mitigated
36,480
11,406
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,229
394
3,335
1,271
4,675
4,822
0
1,260
3,329
8,489
0
L
Neith
 
Neith
11,067
3,081
0
1,538
9,608
4,335
0
2,467
6,868
0
33,737
L
Ah Puch
1,810
56
0
151
2,434
799
0
601
1,762
5,204
0
W
Thor
9,677
1,636
0
0
4,279
1,963
0
986
3,246
0
25,553
W
Bake Kujira
Chaiyoroi
Bake Kujira
5,105
2,962
0
0
13,446
14,256
0
1,704
10,263
11,341
0
W
Erlang Shen
Otterlykensemi
Erlang Shen
10,719
3,867
0
3,762
13,297
13,124
0
1,948
11,034
1,414
14,413
L
Arachne
QLFMDR
Arachne
8,307
4,602
0
2,719
10,969
6,861
0
4,678
5,974
0
17,219
L
Mulan
Rayonetta
Mulan
8,800
1,527
0
2,392
13,636
11,423
0
4,781
8,589
0
27,053
W
Izanami
TheSunBro93
Izanami
4,166
2,829
0
578
3,236
1,513
0
626
2,610
0
27,449
W
Baron Samedi
Ðemøss
Baron Samedi
7,860
654
3,095
1,452
6,600
5,624
0
775
5,800
20,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,238
Gold Earned
41,275
125
Minions Killed
190
7
Camps Cleared
4
580,630
Distance Traveled
704,616
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,997
1,142
5
1
0
98,606
3
L
Neith
7,855
1,122
43
6
1
154,701
0
L
Ah Puch
6,918
988
12
2
0
39,464
0
W
Thor
8,984
1,283
53
8
2
150,284
0
W
Bake Kujira
8,021
1,146
24
3
0
124,602
0
W
Erlang Shen
8,039
1,148
19
3
0
166,685
1
L
Arachne
8,456
1,208
18
3
4
150,277
0
L
Mulan
8,012
1,145
47
7
2
137,582
0
W
Izanami
8,282
1,183
62
9
1
125,018
0
W
Baron Samedi
7,949
1,136
32
5
1
138,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role