Player Matchup

Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Kaky0in rero
Vamana
Level 29
God Stats
0W - 7L
1,122 SR
Queue Stats
10W - 19L
1,270 Elo+
Party 2
Fenrir
Fenrir
Knightwolf74923
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,159 Elo+
Party 2
Cerberus
Cerberus
PureSalts
Cerberus
Level 145
God Stats
0W - 1L
1,741 SR
Queue Stats
36W - 49L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
RustlingAphid26
Baron Samedi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 132L
1,399 Elo+
Solo
Team Averages
Level 81
1,473 SR
1,359 Elo+

VS

Team Averages
Level 107
1,538 SR
1,460 Elo+
Poseidon
Poseidon
Dankememes420
Poseidon
Level 22
God Stats
1W - 0L
1,644 SR
Queue Stats
2W - 1L
1,461 Elo+
Party 1
Ishtar
Ishtar
DarkAviator
Ishtar
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 12L
1,308 Elo+
Solo
Ra
Ra
JOJO-777-POPO
Ra
Level 190
God Stats
32W - 18L
1,668 SR
Queue Stats
233W - 185L
1,602 Elo+
Solo
Izanami
Izanami
Tenkski
Izanami
Level 38
God Stats
2W - 0L
1,404 SR
Queue Stats
3W - 2L
1,453 Elo+
Party 1
Bastet
Bastet
yo0930
Bastet
Level 159
God Stats
8W - 13L
1,474 SR
Queue Stats
135W - 172L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
0 / 1 / 1
7,387
739
3,061
9,321
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
13
1 / 3 / 0
7,347
735
1,993
11,771
9,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 1
7,274
727
2,598
8,592
3,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
PureSalts
Cerberus
14
1 / 2 / 0
8,163
816
8,372
11,343
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RustlingAphid26
Baron Samedi
15
0 / 1 / 0
8,243
824
5,778
5,805
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dankememes420
Poseidon
12
0 / 3 / 4
6,961
696
5,249
5,999
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
13
0 / 0 / 3
7,245
725
7,738
6,007
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
4 / 0 / 3
9,162
916
8,605
3,544
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Tenkski
Izanami
15
4 / 0 / 2
8,171
817
8,342
5,284
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
yo0930
Bastet
15
2 / 0 / 6
8,157
816
7,248
5,661
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
10
10
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
1
0.5
W
Poseidon
Dankememes420
Poseidon
0
3
4
0.67
W
Ishtar
0
0
3
1.5
W
4
0
3
5.5
L
Vamana
1
3
0
0.33
L
1
3
1
0.5
L
Cerberus
PureSalts
Cerberus
1
2
0
0.5
L
Baron Samedi
RustlingAphid26
Baron Samedi
0
1
0
0
W
Izanami
Tenkski
Izanami
4
0
2
5
W
Bastet
yo0930
Bastet
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
37,182
46,832
Taken
26,495
29,644
Mitigated
9,701
9,309
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,061
1,698
0
3,500
9,321
3,593
330
2,927
6,225
0
24,047
W
Poseidon
Dankememes420
Poseidon
5,249
1,176
0
142
5,999
1,660
145
2,901
3,098
8,810
0
W
Ishtar
7,738
4,813
0
1,493
6,007
2,411
469
4,059
1,948
0
20,681
W
8,605
729
1,058
1,017
3,544
1,612
0
1,572
1,972
40,007
268
L
Vamana
1,993
731
0
820
11,771
9,409
0
2,568
8,869
0
20,475
L
2,598
475
0
208
8,592
3,459
0
2,753
5,715
0
13,742
L
Cerberus
PureSalts
Cerberus
8,372
88
0
2,542
11,343
9,279
0
3,551
7,536
20,699
0
L
Baron Samedi
RustlingAphid26
Baron Samedi
5,778
122
509
1,730
5,805
3,904
150
1,070
4,702
32,282
939
W
Izanami
Tenkski
Izanami
8,342
4,867
0
1,067
5,284
1,554
188
3,934
1,350
0
23,899
W
Bastet
yo0930
Bastet
7,248
1,416
0
928
5,661
2,464
0
1,568
4,093
0
21,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
39,696
233
Minions Killed
207
0
Camps Cleared
0
973,857
Distance Traveled
1,051,472
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,387
739
50
5
0
156,069
0
W
Poseidon
6,961
696
13
1
0
197,496
1
W
Ishtar
7,245
725
34
3
0
195,955
1
W
Ra
9,162
916
94
9
0
228,340
0
L
Vamana
7,347
735
45
5
0
213,492
0
L
Fenrir
7,274
727
23
2
0
205,607
0
L
Cerberus
8,163
816
48
5
0
201,887
0
L
Baron Samedi
8,243
824
67
7
0
196,802
0
W
Izanami
8,171
817
41
4
0
206,478
0
W
Bastet
8,157
816
25
3
0
223,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role