Player Matchup

Mulan
Mulan
Bussdownrolex1
Mulan
Level 120
God Stats
27W - 23L
1,503 SR
Queue Stats
404W - 366L
1,563 Elo+
Solo
Lancelot
Lancelot
Falcon_aniki
Lancelot
Level 155
God Stats
30W - 28L
1,604 SR
Queue Stats
638W - 715L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
Kensan1201
Yu Huang
Level 144
God Stats
60W - 45L
1,621 SR
Queue Stats
409W - 463L
1,519 Elo+
Party 1
Cerberus
Cerberus
LUCKY-395963
Cerberus
Level 143
God Stats
9W - 11L
1,591 SR
Queue Stats
550W - 643L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Tha faded 1
Zhong Kui
Level 181
God Stats
34W - 31L
1,561 SR
Queue Stats
370W - 382L
1,531 Elo+
Solo
Team Averages
Level 149
1,576 SR
1,520 Elo+

VS

Team Averages
Level 97
1,613 SR
1,505 Elo+
Bacchus
Bacchus
DDNC INC
Bacchus
Level 129
God Stats
2W - 2L
1,798 SR
Queue Stats
390W - 361L
1,528 Elo+
Solo
Skadi
Skadi
FerpsMantegs
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Odin
Odin
IC1ro
Odin
Level 159
God Stats
2W - 3L
1,833 SR
Queue Stats
110W - 98L
1,562 Elo+
Solo
Vulcan
Vulcan
Lord_Haze19
Vulcan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,464 Elo+
Solo
Kali
Kali
lordofthegala430
Kali
Level 91
God Stats
28W - 37L
1,434 SR
Queue Stats
280W - 262L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
7,924
528
7,056
10,806
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Falcon_aniki
Lancelot
13
1 / 1 / 3
7,182
479
4,821
8,652
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Kensan1201
Yu Huang
15
3 / 0 / 6
8,827
588
12,916
5,962
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
LUCKY-395963
Cerberus
11
1 / 3 / 4
6,844
456
2,715
11,405
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Tha faded 1
Zhong Kui
14
0 / 0 / 1
8,709
581
6,372
7,058
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DDNC INC
Bacchus
10
2 / 2 / 2
6,844
456
8,297
11,993
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 3
6,562
437
6,047
8,847
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
IC1ro
Odin
15
0 / 0 / 0
7,545
503
2,284
9,286
6,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Vulcan
10
0 / 4 / 0
6,432
429
1,724
9,798
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
6,140
409
5,063
11,061
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Bacchus
DDNC INC
Bacchus
2
2
2
1.5
W
Lancelot
Falcon_aniki
Lancelot
1
1
3
2.5
L
1
2
3
1.25
L
Odin
IC1ro
Odin
0
0
0
0
W
Yu Huang
Kensan1201
Yu Huang
3
0
6
6
W
Cerberus
LUCKY-395963
Cerberus
1
3
4
1
L
Vulcan
0
4
0
0
W
Zhong Kui
Tha faded 1
Zhong Kui
0
0
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,880
Damage
23,415
43,883
Taken
50,985
26,272
Mitigated
30,273
19,960
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,056
536
0
7,364
10,806
5,464
0
1,791
9,015
0
56,446
L
Bacchus
DDNC INC
Bacchus
8,297
2,210
0
3,451
11,993
12,760
0
4,482
7,511
24,622
1,919
W
Lancelot
Falcon_aniki
Lancelot
4,821
587
0
2,302
8,652
3,694
0
2,157
6,495
0
53,225
L
6,047
1,863
0
1,454
8,847
3,090
454
3,112
5,735
0
42,816
L
Odin
IC1ro
Odin
2,284
480
0
750
9,286
6,286
0
4,191
5,095
0
64,417
W
Yu Huang
Kensan1201
Yu Huang
12,916
507
0
1,206
5,962
2,571
16
3,112
2,850
75,732
3,887
W
Cerberus
LUCKY-395963
Cerberus
2,715
149
0
4,425
11,405
7,925
0
1,879
9,526
23,133
2,590
L
Vulcan
1,724
1,228
0
2,947
9,798
3,334
0
6,071
3,727
38,753
0
W
Zhong Kui
Tha faded 1
Zhong Kui
6,372
1,657
0
4,663
7,058
6,618
0
1,056
6,002
62,422
13,059
L
5,063
1,508
0
4,440
11,061
4,803
61
2,850
8,211
0
42,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
33,523
467
Minions Killed
344
0
Camps Cleared
0
1,502,963
Distance Traveled
1,378,026
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,924
528
85
6
0
317,934
0
L
Bacchus
6,844
456
27
2
0
286,946
0
W
Lancelot
7,182
479
83
6
0
344,736
0
L
Skadi
6,562
437
68
5
0
292,951
3
L
Odin
7,545
503
107
7
0
281,487
0
W
Yu Huang
8,827
588
125
8
0
300,832
0
W
Cerberus
6,844
456
43
3
0
299,746
9
L
Vulcan
6,432
429
81
5
0
207,428
4
W
Zhong Kui
8,709
581
131
9
0
239,715
4
L
Kali
6,140
409
61
4
0
309,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role