Player Matchup

Cupid
Cupid
 
Cupid
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BildoSagginz
Shiva
Level 125
God Stats
90W - 43L
1,654 SR
Queue Stats
546W - 544L
1,483 Elo+
Solo
Vulcan
Vulcan
Ging-awesome
Vulcan
Level 70
God Stats
6W - 4L
1,472 SR
Queue Stats
33W - 28L
1,512 Elo+
Solo
Bakasura
Bakasura
Zepirox
Bakasura
Level 108
God Stats
7W - 7L
1,537 SR
Queue Stats
180W - 190L
1,488 Elo+
Solo
Nu Wa
Nu Wa
jaluvisi
Nu Wa
Level 205
God Stats
57W - 41L
1,652 SR
Queue Stats
553W - 526L
1,437 Elo+
Solo
Team Averages
Level 125
1,563 SR
1,484 Elo+

VS

Team Averages
Level 136
1,561 SR
1,454 Elo+
The Morrigan
The Morrigan
Arminys
The Morrigan
Level 109
God Stats
4W - 7L
1,463 SR
Queue Stats
48W - 48L
1,477 Elo+
Solo
Thanatos
Thanatos
LordZombiie0
Thanatos
Level 118
God Stats
5W - 7L
1,557 SR
Queue Stats
292W - 287L
1,495 Elo+
Solo
Nut
Nut
Nilscreed40
Nut
Level 197
God Stats
8W - 8L
1,492 SR
Queue Stats
52W - 77L
1,373 Elo+
Solo
Surtr
Surtr
its_just_game22
Surtr
Level 101
God Stats
111W - 113L
1,547 SR
Queue Stats
692W - 686L
1,442 Elo+
Solo
Bacchus
Bacchus
wolfenpr
Bacchus
Level 153
God Stats
1W - 1L
1,747 SR
Queue Stats
46W - 45L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
8 / 1 / 3
7,030
703
8,355
8,343
3,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 2
7,522
752
8,373
8,391
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
11
2 / 1 / 0
6,168
617
3,922
4,922
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Zepirox
Bakasura
11
2 / 0 / 2
6,244
624
1,283
8,729
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nu Wa
jaluvisi
Nu Wa
11
3 / 1 / 8
6,648
665
4,676
6,971
2,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arminys
The Morrigan
10
1 / 3 / 0
5,661
566
4,325
6,066
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
LordZombiie0
Thanatos
8
0 / 5 / 0
4,725
473
3,287
9,484
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 5 / 0
4,862
486
2,880
8,108
2,743
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,928
493
4,301
11,818
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
wolfenpr
Bacchus
5
1 / 2 / 1
4,683
468
2,898
5,459
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
3
4
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
3
9.5
L
The Morrigan
Arminys
The Morrigan
1
3
0
0.33
W
5
1
2
6
W
Vulcan
2
1
0
2
L
Thanatos
LordZombiie0
Thanatos
0
5
0
0
L
1
5
0
0.2
W
Bakasura
Zepirox
Bakasura
2
0
2
3
L
0
5
0
0
W
Nu Wa
jaluvisi
Nu Wa
3
1
8
7
L
Bacchus
wolfenpr
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,609
Damage
17,691
37,356
Taken
40,935
15,708
Mitigated
18,558
14,353
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,355
6,557
768
3,269
8,343
3,048
2,147
1,729
6,614
0
33,473
L
The Morrigan
Arminys
The Morrigan
4,325
580
0
1,328
6,066
2,155
0
3,724
1,879
38,738
0
W
8,373
2,477
165
1,992
8,391
5,027
979
206
8,185
0
44,954
W
Vulcan
3,922
645
0
1,010
4,922
1,764
0
2,112
2,810
29,158
586
L
Thanatos
LordZombiie0
Thanatos
3,287
711
0
3,373
9,484
3,846
0
1,316
8,093
0
34,615
L
2,880
1,183
380
991
8,108
2,743
0
1,129
6,979
0
26,582
W
Bakasura
Zepirox
Bakasura
1,283
908
0
3,607
8,729
3,691
1,283
1,019
7,710
0
25,915
L
4,301
2,059
0
4,561
11,818
5,289
0
635
11,158
293
31,275
W
Nu Wa
jaluvisi
Nu Wa
4,676
1,979
65
3,477
6,971
2,178
509
2,344
4,627
34,857
1,586
L
Bacchus
wolfenpr
Bacchus
2,898
177
0
961
5,459
4,525
0
1,613
3,846
12,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
24,859
284
Minions Killed
234
0
Camps Cleared
0
959,423
Distance Traveled
832,584
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,030
703
39
4
0
224,919
0
L
The Morrigan
5,661
566
60
6
0
157,341
0
W
Shiva
7,522
752
89
9
0
181,606
4
W
Vulcan
6,168
617
53
5
0
194,578
0
L
Thanatos
4,725
473
63
6
0
200,913
0
L
Nut
4,862
486
45
5
0
164,884
0
W
Bakasura
6,244
624
61
6
0
187,122
0
L
Surtr
4,928
493
51
5
0
170,117
0
W
Nu Wa
6,648
665
42
4
0
171,198
0
L
Bacchus
4,683
468
15
2
0
139,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role