Player Matchup

Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Aidxn7
Thoth
Level 66
God Stats
2W - 2L
1,685 SR
Queue Stats
103W - 128L
1,422 Elo+
Party 1
Athena
Athena
Mendog
Athena
Level 28
God Stats
11W - 16L
1,401 SR
Queue Stats
94W - 115L
1,450 Elo+
Party 1
Bastet
Bastet
OiiharryiiO
Bastet
Level 89
God Stats
11W - 4L
1,732 SR
Queue Stats
94W - 101L
1,474 Elo+
Party 1
Artemis
Artemis
WizardKing11
Artemis
Level 29
God Stats
1W - 4L
1,785 SR
Queue Stats
18W - 31L
1,438 Elo+
Party 1
Team Averages
Level 48
1,621 SR
1,457 Elo+

VS

Team Averages
Level 132
1,402 SR
1,518 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ANDYRM
Agni
Level 124
God Stats
7W - 11L
1,466 SR
Queue Stats
220W - 202L
1,512 Elo+
Solo
Freya
Freya
Scepty
Freya
Level 127
God Stats
5W - 3L
1,181 SR
Queue Stats
162W - 135L
1,470 Elo+
Solo
Fenrir
Fenrir
WardMeDaddy
Fenrir
Level 182
God Stats
3W - 6L
1,252 SR
Queue Stats
459W - 428L
1,549 Elo+
Solo
Bastet
Bastet
awe123dwfq
Bastet
Level 66
God Stats
29W - 25L
1,610 SR
Queue Stats
132W - 115L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 6 / 0
5,967
597
5,871
11,766
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Aidxn7
Thoth
9
0 / 3 / 0
5,055
506
1,681
5,732
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Mendog
Athena
8
0 / 1 / 0
4,791
479
1,640
7,855
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
8
0 / 2 / 0
4,522
452
2,192
8,486
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
WizardKing11
Artemis
9
0 / 2 / 0
4,624
462
4,111
6,686
2,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 0 / 3
4,772
477
3,955
8,234
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
ANDYRM
Agni
12
2 / 0 / 4
6,349
635
5,970
2,734
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
Scepty
Freya
11
2 / 0 / 0
5,788
579
4,469
5,449
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
11
6 / 1 / 0
6,917
692
7,835
9,493
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bastet
awe123dwfq
Bastet
11
4 / 1 / 2
5,814
581
6,488
8,673
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
14
14
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
6
0
0.33
W
Bellona
 
Bellona
0
0
3
1.5
W
Agni
ANDYRM
Agni
2
0
4
4
L
Thoth
Aidxn7
Thoth
0
3
0
0
L
Athena
Mendog
Athena
0
1
0
0
L
Bastet
0
2
0
0
W
Freya
Scepty
Freya
2
0
0
2
W
Fenrir
6
1
0
6
L
Artemis
WizardKing11
Artemis
0
2
0
0
W
Bastet
awe123dwfq
Bastet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,495
Damage
28,717
40,525
Taken
34,583
17,885
Mitigated
18,854
10,274
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,871
3,538
0
3,625
11,766
7,374
0
48
11,111
0
36,788
W
Bellona
 
Bellona
3,955
1,256
60
4,327
8,234
5,106
0
1,807
6,427
380
23,137
W
Agni
ANDYRM
Agni
5,970
410
0
236
2,734
928
0
171
2,563
54,403
0
L
Thoth
Aidxn7
Thoth
1,681
38
0
500
5,732
1,480
0
1,820
3,912
41,466
0
L
Athena
Mendog
Athena
1,640
616
0
2,615
7,855
3,828
0
3,720
4,135
10,962
848
L
Bastet
2,192
1,118
0
1,461
8,486
2,789
0
1,467
7,019
0
25,101
W
Freya
Scepty
Freya
4,469
1,491
0
3,948
5,449
1,900
0
29
5,420
35,352
3,005
W
Fenrir
7,835
2,046
0
3,582
9,493
8,157
0
0
8,822
374
42,673
L
Artemis
WizardKing11
Artemis
4,111
2,240
0
2,073
6,686
2,414
0
3,374
3,312
0
34,296
W
Bastet
awe123dwfq
Bastet
6,488
2,373
0
4,486
8,673
2,763
0
1,287
7,312
0
37,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
29,640
266
Minions Killed
341
0
Camps Cleared
0
941,463
Distance Traveled
1,028,943
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,967
597
60
6
0
189,440
0
W
Bellona
4,772
477
41
4
0
200,041
0
W
Agni
6,349
635
101
10
0
199,421
2
L
Thoth
5,055
506
80
8
0
183,080
2
L
Athena
4,791
479
27
3
0
189,338
0
L
Bastet
4,522
452
49
5
0
209,510
4
W
Freya
5,788
579
62
6
0
190,617
2
W
Fenrir
6,917
692
77
8
0
193,522
0
L
Artemis
4,624
462
50
5
0
170,095
0
W
Bastet
5,814
581
60
6
0
245,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role