Player Matchup

Sol
Sol
Babyfox5977
Sol
Level 109
God Stats
46W - 47L
1,428 SR
Queue Stats
67W - 65L
1,411 Elo+
Solo
Charon
Charon
Killerhimpro
Charon
Level 92
God Stats
4W - 3L
1,524 SR
Queue Stats
109W - 123L
1,433 Elo+
Party 1
Surtr
Surtr
Kr4ych
Surtr
Level 93
God Stats
8W - 10L
1,461 SR
Queue Stats
131W - 134L
1,449 Elo+
Party 1
Nemesis
Nemesis
MichaelTesfai
Nemesis
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 30L
1,271 Elo+
Party 2
Neith
Neith
ViSoSerious
Neith
Level 48
God Stats
1W - 0L
1,146 SR
Queue Stats
57W - 62L
1,369 Elo+
Party 2
Team Averages
Level 74
1,412 SR
1,386 Elo+

VS

Team Averages
Level 69
1,415 SR
1,412 Elo+
Hera
Hera
 
Hera
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BlackMagos
Jing Wei
Level 30
God Stats
10W - 12L
1,229 SR
Queue Stats
19W - 33L
1,358 Elo+
Solo
Anubis
Anubis
Cattaleiya
Anubis
Level 68
God Stats
7W - 11L
1,410 SR
Queue Stats
110W - 119L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Furgo_ow
Baron Samedi
Level 88
God Stats
11W - 14L
1,434 SR
Queue Stats
706W - 686L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
jacko81
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,146
615
5,280
5,718
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
10
6 / 0 / 0
6,732
673
5,029
6,198
2,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Kr4ych
Surtr
12
4 / 0 / 0
7,334
733
3,297
6,669
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nemesis
12
2 / 0 / 4
6,460
646
3,642
6,865
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 2 / 2
6,508
651
5,059
6,605
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 4 / 0
5,229
523
3,772
6,338
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
BlackMagos
Jing Wei
8
0 / 5 / 0
4,416
442
1,008
7,414
2,365
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Cattaleiya
Anubis
8
1 / 2 / 0
4,944
494
2,637
6,603
2,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baron Samedi
Furgo_ow
Baron Samedi
8
0 / 1 / 1
4,745
475
1,889
7,456
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
jacko81
Zhong Kui
8
1 / 6 / 1
4,966
497
3,845
8,277
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
17
Kills
2
3
Deaths
18
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
W
2
1
1
2.5
L
Jing Wei
BlackMagos
Jing Wei
0
5
0
0
L
Anubis
Cattaleiya
Anubis
1
2
0
0.5
L
Baron Samedi
Furgo_ow
Baron Samedi
0
1
1
0.5
W
Charon
6
0
0
6
W
Surtr
Kr4ych
Surtr
4
0
0
4
W
Nemesis
2
0
4
4
W
3
2
2
2
L
Zhong Kui
jacko81
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
13,151
32,055
Taken
36,088
13,508
Mitigated
15,281
9,878
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,772
1,254
0
1,120
6,338
1,879
119
401
5,937
35,059
0
W
5,280
1,956
200
3,254
5,718
1,692
994
2,596
3,122
42,822
338
L
Jing Wei
BlackMagos
Jing Wei
1,008
1,008
0
1,476
7,414
2,365
209
4,740
2,674
0
10,912
L
Anubis
Cattaleiya
Anubis
2,637
113
0
3,099
6,603
2,829
0
4,040
2,563
31,285
0
L
Baron Samedi
Furgo_ow
Baron Samedi
1,889
184
47
4,202
7,456
2,981
0
607
6,849
31,416
0
W
Charon
5,029
1,398
176
1,662
6,198
2,925
448
1,751
4,447
23,546
0
W
Surtr
Kr4ych
Surtr
3,297
1,112
0
3,253
6,669
3,621
371
3,244
3,425
715
43,166
W
Nemesis
3,642
1,729
0
0
6,865
2,861
0
1,207
5,658
0
43,958
W
5,059
1,971
0
1,333
6,605
2,409
1,414
3,345
3,260
0
42,644
L
Zhong Kui
jacko81
Zhong Kui
3,845
435
0
1,111
8,277
5,227
0
829
7,448
19,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
24,300
290
Minions Killed
200
0
Camps Cleared
0
946,245
Distance Traveled
895,697
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,229
523
60
6
0
177,152
4
W
Sol
6,146
615
72
7
0
161,217
0
L
Jing Wei
4,416
442
19
2
0
174,951
0
L
Anubis
4,944
494
44
4
0
183,301
0
L
Baron Samedi
4,745
475
49
5
0
187,134
0
W
Charon
6,732
673
17
2
0
193,674
4
W
Surtr
7,334
733
62
6
0
188,127
0
W
Nemesis
6,460
646
74
7
0
246,120
0
W
Neith
6,508
651
65
7
0
157,107
0
L
Zhong Kui
4,966
497
28
3
0
173,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role