Player Matchup

Xing Tian
Xing Tian
AveCogollo
Xing Tian
Level 135
God Stats
29W - 12L
1,481 SR
Queue Stats
249W - 239L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
DIABL0DCLXVI
Sun Wukong
Level 99
God Stats
1W - 1L
1,431 SR
Queue Stats
3W - 6L
1,364 Elo+
Solo
Apollo
Apollo
HEDSON_122
Apollo
Level 120
God Stats
7W - 2L
1,927 SR
Queue Stats
80W - 72L
1,533 Elo+
Party 2
Vamana
Vamana
auuro_95
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 181L
1,509 Elo+
Party 3
Scylla
Scylla
wooolfiehg
Scylla
Level 136
God Stats
6W - 3L
1,967 SR
Queue Stats
58W - 57L
1,527 Elo+
Party 2
Team Averages
Level 122
1,661 SR
1,482 Elo+

VS

Team Averages
Level 77
1,542 SR
1,437 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
BigRhys1507
Arachne
Level 113
God Stats
64W - 65L
1,497 SR
Queue Stats
767W - 751L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Daw3dx
Cthulhu
Level 47
God Stats
5W - 1L
1,749 SR
Queue Stats
80W - 81L
1,382 Elo+
Party 4
Heimdallr
Heimdallr
RookRider
Heimdallr
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 69L
1,374 Elo+
Solo
Ix Chel
Ix Chel
VoidDB
Ix Chel
Level 75
God Stats
74W - 46L
1,464 SR
Queue Stats
460W - 462L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AveCogollo
Xing Tian
7
0 / 0 / 1
4,091
511
3,196
5,622
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
DIABL0DCLXVI
Sun Wukong
4
0 / 3 / 0
3,661
458
1,442
3,923
2,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
HEDSON_122
Apollo
8
0 / 1 / 0
4,162
520
980
4,477
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
auuro_95
Vamana
7
0 / 0 / 0
4,627
578
1,228
5,224
2,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
wooolfiehg
Scylla
11
3 / 0 / 0
5,694
712
3,110
3,632
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
3 / 0 / 0
5,523
690
4,591
6,558
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
BigRhys1507
Arachne
8
0 / 0 / 0
4,296
537
1,576
4,274
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Daw3dx
Cthulhu
7
0 / 1 / 0
4,017
502
3,580
4,545
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
RookRider
Heimdallr
9
1 / 0 / 0
5,116
640
2,506
2,849
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
VoidDB
Ix Chel
10
0 / 2 / 0
5,199
650
2,155
4,379
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
4
4
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
L
Xing Tian
AveCogollo
Xing Tian
0
0
1
0.5
W
Arachne
BigRhys1507
Arachne
0
0
0
0
L
Sun Wukong
DIABL0DCLXVI
Sun Wukong
0
3
0
0
W
Cthulhu
Daw3dx
Cthulhu
0
1
0
0
L
Apollo
HEDSON_122
Apollo
0
1
0
0
W
Heimdallr
RookRider
Heimdallr
1
0
0
1
W
Ix Chel
VoidDB
Ix Chel
0
2
0
0
L
Vamana
auuro_95
Vamana
0
0
0
0
L
Scylla
wooolfiehg
Scylla
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,956
Damage
14,408
22,878
Taken
22,605
9,672
Mitigated
12,614
8,024
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,591
1,299
0
2,766
6,558
5,438
83
1,429
4,890
0
28,577
L
Xing Tian
AveCogollo
Xing Tian
3,196
461
0
2,577
5,622
2,452
0
700
4,768
22,682
675
W
Arachne
BigRhys1507
Arachne
1,576
1,404
0
2,117
4,274
1,398
0
1,027
3,247
0
24,151
L
Sun Wukong
DIABL0DCLXVI
Sun Wukong
1,442
416
0
864
3,923
2,107
0
0
3,923
0
10,749
W
Cthulhu
Daw3dx
Cthulhu
3,580
425
0
1,128
4,545
3,024
0
1,693
2,852
18,509
0
L
Apollo
HEDSON_122
Apollo
980
649
0
1,171
4,477
1,483
0
1,293
2,927
0
20,951
W
Heimdallr
RookRider
Heimdallr
2,506
1,609
0
1,873
2,849
1,280
5
91
2,758
0
37,433
W
Ix Chel
VoidDB
Ix Chel
2,155
182
0
950
4,379
1,474
0
1,876
2,503
35,265
1,498
L
Vamana
auuro_95
Vamana
1,228
326
0
1,287
5,224
2,470
0
769
4,352
0
12,639
L
Scylla
wooolfiehg
Scylla
3,110
242
0
2,125
3,632
1,160
0
2,075
1,173
41,715
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,235
Gold Earned
24,151
215
Minions Killed
234
0
Camps Cleared
0
820,369
Distance Traveled
869,063
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,523
690
44
6
0
198,716
0
L
Xing Tian
4,091
511
41
5
0
188,808
0
W
Arachne
4,296
537
44
6
0
202,867
0
L
Sun Wukong
3,661
458
15
2
0
88,995
0
W
Cthulhu
4,017
502
19
2
0
174,587
1
L
Apollo
4,162
520
47
6
0
192,557
2
W
Heimdallr
5,116
640
62
8
0
136,940
0
W
Ix Chel
5,199
650
65
8
0
155,953
0
L
Vamana
4,627
578
20
3
0
182,967
6
L
Scylla
5,694
712
92
12
0
167,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role