Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hunterowarriors
Tsukuyomi
Level 107
God Stats
17W - 21L
1,526 SR
Queue Stats
84W - 95L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
ThatBoyW
Erlang Shen
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 29L
1,613 Elo+
Solo
Zeus
Zeus
TiJoeJoe
Zeus
Level 146
God Stats
7W - 3L
1,800 SR
Queue Stats
216W - 204L
1,587 Elo+
Solo
Anhur
Anhur
ryuhabusa
Anhur
Level 89
God Stats
6W - 1L
1,972 SR
Queue Stats
165W - 127L
1,620 Elo+
Solo
Team Averages
Level 121
1,660 SR
1,564 Elo+

VS

Team Averages
Level 145
1,600 SR
1,597 Elo+
Sylvanus
Sylvanus
Simplydopex
Sylvanus
Level 67
God Stats
37W - 38L
1,611 SR
Queue Stats
127W - 111L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
ZhangFan000
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,535 Elo+
Solo
Xbalanque
Xbalanque
oGxCorruption
Xbalanque
Level 177
God Stats
34W - 28L
1,627 SR
Queue Stats
172W - 174L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
oGxGrimReaper
Kukulkan
Level 149
God Stats
30W - 35L
1,575 SR
Queue Stats
239W - 232L
1,586 Elo+
Party 1
Surtr
Surtr
oGxKryptonite
Surtr
Level 173
God Stats
66W - 39L
1,688 SR
Queue Stats
200W - 168L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 0 / 6
8,979
528
6,524
16,234
14,043
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
Hunterowarriors
Tsukuyomi
14
1 / 1 / 4
8,032
472
5,826
14,102
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Erlang Shen
ThatBoyW
Erlang Shen
16
1 / 1 / 1
10,092
594
16,156
25,711
15,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
16
3 / 1 / 3
9,564
563
10,026
7,170
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
ryuhabusa
Anhur
18
5 / 2 / 1
10,852
638
13,066
16,248
7,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Simplydopex
Sylvanus
14
0 / 2 / 1
7,226
425
6,208
12,989
9,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
ZhangFan000
Kuzenbo
15
1 / 1 / 0
8,582
505
15,782
19,662
35,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
oGxCorruption
Xbalanque
16
2 / 3 / 1
9,080
534
9,101
12,364
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kukulkan
oGxGrimReaper
Kukulkan
16
0 / 2 / 1
9,108
536
7,000
8,359
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 0
8,825
519
10,113
19,723
10,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
5
5
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
6
4
W
Tsukuyomi
Hunterowarriors
Tsukuyomi
1
1
4
3
L
Sylvanus
Simplydopex
Sylvanus
0
2
1
0.25
W
Erlang Shen
ThatBoyW
Erlang Shen
1
1
1
1.5
W
Zeus
3
1
3
4.5
L
Kuzenbo
ZhangFan000
Kuzenbo
1
1
0
1
L
Xbalanque
oGxCorruption
Xbalanque
2
3
1
0.83
L
Kukulkan
oGxGrimReaper
Kukulkan
0
2
1
0.25
L
2
3
0
0.67
W
Anhur
ryuhabusa
Anhur
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,598
Damage
48,204
79,465
Taken
73,097
45,462
Mitigated
63,799
41,320
Healing
27,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,524
896
3,992
7,040
16,234
14,043
0
6,895
9,047
25,683
915
W
Tsukuyomi
Hunterowarriors
Tsukuyomi
5,826
1,329
0
5,962
14,102
5,562
65
2,157
11,816
0
69,431
L
Sylvanus
Simplydopex
Sylvanus
6,208
1,969
2,302
4,213
12,989
9,415
0
8,246
4,449
26,522
12,879
W
Erlang Shen
ThatBoyW
Erlang Shen
16,156
9,549
0
17,561
25,711
15,744
451
12,600
11,743
0
98,301
W
Zeus
10,026
1,553
0
1,036
7,170
3,040
0
3,328
3,598
94,179
0
L
Kuzenbo
ZhangFan000
Kuzenbo
15,782
5,693
0
5,684
19,662
35,976
0
61
19,601
63,150
1,764
L
Xbalanque
oGxCorruption
Xbalanque
9,101
2,195
0
4,698
12,364
4,252
2,610
791
11,573
0
75,072
L
Kukulkan
oGxGrimReaper
Kukulkan
7,000
248
0
85
8,359
3,826
0
4,293
3,830
87,248
0
L
10,113
3,561
0
10,224
19,723
10,330
0
2,504
17,047
4,637
104,484
W
Anhur
ryuhabusa
Anhur
13,066
5,668
0
5,729
16,248
7,073
0
2,096
14,150
0
108,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,519
Gold Earned
42,821
617
Minions Killed
592
0
Camps Cleared
0
1,726,202
Distance Traveled
1,686,347
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,979
528
37
2
0
349,131
4
W
Tsukuyomi
8,032
472
97
6
0
388,834
2
L
Sylvanus
7,226
425
59
3
0
332,778
1
W
Erlang Shen
10,092
594
155
9
0
315,497
0
W
Zeus
9,564
563
156
9
0
349,175
3
L
Kuzenbo
8,582
505
93
5
0
301,500
4
L
Xbalanque
9,080
534
119
7
0
311,930
0
L
Kukulkan
9,108
536
180
11
0
348,111
5
L
Surtr
8,825
519
141
8
0
392,028
0
W
Anhur
10,852
638
172
10
0
323,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role