Player Matchup

Sylvanus
Sylvanus
DistantCrayon21
Sylvanus
Level 157
God Stats
13W - 6L
1,630 SR
Queue Stats
58W - 63L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
SeniorSpicy
Baron Samedi
Level 27
God Stats
4W - 0L
1,394 SR
Queue Stats
37W - 42L
1,552 Elo+
Party 2
Apollo
Apollo
Thundersquid
Apollo
Level 146
God Stats
94W - 92L
1,548 SR
Queue Stats
95W - 96L
1,541 Elo+
Party 2
Nemesis
Nemesis
YarsofoxGuy
Nemesis
Level 128
God Stats
3W - 1L
1,838 SR
Queue Stats
410W - 366L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
xCKlader
Erlang Shen
Level 64
God Stats
13W - 15L
1,479 SR
Queue Stats
164W - 131L
1,505 Elo+
Solo
Team Averages
Level 104
1,578 SR
1,531 Elo+

VS

Team Averages
Level 131
1,641 SR
1,522 Elo+
Thor
Thor
AquaRegia4350
Thor
Level 109
God Stats
3W - 4L
1,480 SR
Queue Stats
117W - 167L
1,471 Elo+
Party 1
Geb
Geb
Dsellers
Geb
Level 145
God Stats
0W - 1L
1,722 SR
Queue Stats
6W - 4L
1,599 Elo+
Party 1
Jormungandr
Jormungandr
Hucklemonke
Jormungandr
Level 98
God Stats
2W - 2L
1,734 SR
Queue Stats
121W - 132L
1,557 Elo+
Solo
Charybdis
Charybdis
cum_corner
Charybdis
Level 142
God Stats
0W - 2L
1,675 SR
Queue Stats
3W - 5L
1,490 Elo+
Solo
Raijin
Raijin
mr7button
Raijin
Level 161
God Stats
3W - 3L
1,595 SR
Queue Stats
89W - 98L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 2 / 3
6,548
504
5,138
9,418
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
SeniorSpicy
Baron Samedi
11
1 / 3 / 2
6,654
512
5,899
8,886
4,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
2 / 0 / 2
8,257
635
6,151
6,876
2,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
YarsofoxGuy
Nemesis
13
5 / 2 / 2
7,820
602
6,885
11,627
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
xCKlader
Erlang Shen
14
7 / 1 / 0
9,105
700
10,060
16,304
9,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,566
505
3,993
10,073
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,624
433
3,335
10,582
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Hucklemonke
Jormungandr
9
1 / 6 / 0
5,936
457
5,593
11,925
9,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
cum_corner
Charybdis
12
0 / 2 / 0
6,429
495
2,304
7,165
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
mr7button
Raijin
13
5 / 3 / 1
7,049
542
8,346
8,771
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
16
Kills
7
8
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Sylvanus
1
2
3
1.25
L
0
2
2
0.5
L
Jormungandr
Hucklemonke
Jormungandr
1
6
0
0.17
W
Baron Samedi
SeniorSpicy
Baron Samedi
1
3
2
0.67
W
Apollo
2
0
2
3
W
Nemesis
YarsofoxGuy
Nemesis
5
2
2
3
L
Charybdis
cum_corner
Charybdis
0
2
0
0
L
Raijin
mr7button
Raijin
5
3
1
1.83
W
Erlang Shen
xCKlader
Erlang Shen
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
23,571
53,111
Taken
48,516
28,282
Mitigated
27,021
24,794
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,993
1,127
0
3,110
10,073
4,048
0
1,746
8,327
0
45,527
W
Sylvanus
5,138
2,503
983
2,765
9,418
6,817
351
3,493
5,631
24,846
6,561
L
3,335
314
0
1,703
10,582
7,544
0
4,083
6,499
15,827
0
L
Jormungandr
Hucklemonke
Jormungandr
5,593
1,963
0
1,376
11,925
9,415
0
0
11,925
32,498
0
W
Baron Samedi
SeniorSpicy
Baron Samedi
5,899
758
508
2,864
8,886
4,277
294
4,955
3,456
49,315
0
W
Apollo
6,151
3,568
0
3,880
6,876
2,570
1,236
189
6,687
0
69,813
W
Nemesis
YarsofoxGuy
Nemesis
6,885
3,031
0
3,178
11,627
5,014
0
1,906
9,595
0
48,533
L
Charybdis
cum_corner
Charybdis
2,304
1,162
0
1,808
7,165
2,512
0
846
6,319
0
46,665
L
Raijin
mr7button
Raijin
8,346
873
0
483
8,771
3,502
0
3,890
4,881
46,929
0
W
Erlang Shen
xCKlader
Erlang Shen
10,060
6,256
0
10,616
16,304
9,604
631
5,836
10,468
0
67,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
31,604
419
Minions Killed
343
0
Camps Cleared
0
1,245,639
Distance Traveled
1,128,917
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,566
505
86
7
0
283,625
1
W
Sylvanus
6,548
504
38
3
0
225,171
0
L
Geb
5,624
433
24
2
0
236,135
2
L
Jormungandr
5,936
457
56
4
0
166,145
0
W
Baron Samedi
6,654
512
70
5
0
244,201
2
W
Apollo
8,257
635
118
9
0
237,943
0
W
Nemesis
7,820
602
83
6
0
306,236
2
L
Charybdis
6,429
495
98
8
0
220,779
0
L
Raijin
7,049
542
79
6
0
222,233
5
W
Erlang Shen
9,105
700
110
8
0
232,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role