Player Matchup

Neith
Neith
Chichoam
Neith
Level 62
God Stats
8W - 5L
1,693 SR
Queue Stats
143W - 141L
1,518 Elo+
Party 1
Kali
Kali
Darkメ情天
Kali
Level 148
God Stats
11W - 7L
1,540 SR
Queue Stats
241W - 252L
1,506 Elo+
Solo
Tyr
Tyr
Delta_Neji
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 262L
1,392 Elo+
Solo
Eset
Eset
Kyasai
Eset
Level 126
God Stats
3W - 2L
1,620 SR
Queue Stats
680W - 666L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZivMrd
Ah Muzen Cab
Level 79
God Stats
8W - 6L
1,676 SR
Queue Stats
238W - 255L
1,492 Elo+
Party 1
Team Averages
Level 104
1,606 SR
1,485 Elo+

VS

Team Averages
Level 89
1,295 SR
1,421 Elo+
Vulcan
Vulcan
BMG190
Vulcan
Level 67
God Stats
20W - 19L
1,310 SR
Queue Stats
267W - 301L
1,432 Elo+
Solo
Atlas
Atlas
Prot0type99
Atlas
Level 105
God Stats
1W - 2L
1,277 SR
Queue Stats
44W - 36L
1,470 Elo+
Solo
Achilles
Achilles
Sanguinario_11_
Achilles
Level 31
God Stats
83W - 108L
1,418 SR
Queue Stats
83W - 115L
1,343 Elo+
Solo
Anhur
Anhur
shapshup44
Anhur
Level 115
God Stats
3W - 6L
1,141 SR
Queue Stats
510W - 476L
1,507 Elo+
Solo
Bastet
Bastet
xWonaby
Bastet
Level 128
God Stats
4W - 4L
1,332 SR
Queue Stats
26W - 40L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chichoam
Neith
10
0 / 2 / 2
5,433
494
9,776
7,964
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 3
5,464
497
3,285
10,831
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 6 / 0
4,719
429
1,679
9,184
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Kyasai
Eset
10
3 / 2 / 0
6,055
550
4,547
8,875
5,202
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
ZivMrd
Ah Muzen Cab
13
1 / 0 / 1
6,696
609
1,242
6,841
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BMG190
Vulcan
11
0 / 2 / 0
6,102
555
2,535
4,226
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 3
5,782
526
2,922
9,963
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
12
6 / 0 / 1
7,850
714
8,461
8,465
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
9
1 / 1 / 3
5,738
522
3,381
6,364
2,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
xWonaby
Bastet
15
2 / 0 / 3
7,154
650
7,500
9,299
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
10
11
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BMG190
Vulcan
0
2
0
0
L
Neith
Chichoam
Neith
0
2
2
0.5
L
0
1
3
1.5
L
0
6
0
0
L
Eset
Kyasai
Eset
3
2
0
1.5
W
1
1
3
2.5
W
Achilles
6
0
1
6.5
L
Ah Muzen Cab
ZivMrd
Ah Muzen Cab
1
0
1
1.5
W
Anhur
1
1
3
2.5
W
Bastet
xWonaby
Bastet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
24,799
43,695
Taken
38,317
21,058
Mitigated
21,970
12,260
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BMG190
Vulcan
2,535
955
0
500
4,226
1,569
0
686
3,540
35,466
0
L
Neith
Chichoam
Neith
9,776
3,690
0
1,798
7,964
2,760
18
1,722
6,100
0
44,702
L
3,285
1,205
0
6,250
10,831
4,241
0
682
10,054
0
42,929
L
1,679
300
0
1,205
9,184
6,275
0
0
8,435
0
21,657
L
Eset
Kyasai
Eset
4,547
1,022
372
1,976
8,875
5,202
15
1,319
7,469
25,887
0
W
2,922
975
0
1,854
9,963
7,156
0
1,573
8,390
18,804
0
W
Achilles
8,461
1,431
0
3,322
8,465
7,481
304
624
7,841
0
48,632
L
Ah Muzen Cab
ZivMrd
Ah Muzen Cab
1,242
167
0
659
6,841
2,580
0
1,713
5,111
0
61,654
W
Anhur
3,381
1,864
0
2,522
6,364
2,135
210
1,420
4,944
0
36,058
W
Bastet
xWonaby
Bastet
7,500
1,342
0
6,873
9,299
3,629
0
244
9,055
0
72,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
32,626
309
Minions Killed
333
0
Camps Cleared
0
1,064,954
Distance Traveled
1,119,576
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,102
555
69
6
0
209,359
3
L
Neith
5,433
494
59
5
0
219,852
0
L
Kali
5,464
497
68
6
0
245,389
0
L
Tyr
4,719
429
32
3
0
158,852
0
L
Eset
6,055
550
35
3
0
214,273
4
W
Atlas
5,782
526
17
2
0
230,623
2
W
Achilles
7,850
714
78
7
0
213,376
0
L
Ah Muzen Cab
6,696
609
115
10
0
226,588
0
W
Anhur
5,738
522
54
5
0
201,454
4
W
Bastet
7,154
650
115
10
0
264,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role