Player Matchup

Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
FaenFidde
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
He Bo
He Bo
GlenKartrai
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
GooseWillisPrime
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,450 Elo+
Solo
Charybdis
Charybdis
HuZzArUs
Charybdis
Level 155
God Stats
0W - 1L
1,290 SR
Queue Stats
14W - 18L
1,447 Elo+
Party 2
Team Averages
Level 112
1,458 SR
1,442 Elo+

VS

Team Averages
Level 154
1,488 SR
1,646 Elo+
Skadi
Skadi
 
Skadi
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BlackFlαme
Terra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,835 Elo+
Solo
Da Ji
Da Ji
M丶City
Da Ji
Level 157
God Stats
1W - 1L
1,267 SR
Queue Stats
52W - 32L
1,614 Elo+
Party 1
He Bo
He Bo
Sentinels丶Jacky
He Bo
Level 149
God Stats
4W - 2L
1,565 SR
Queue Stats
66W - 37L
1,614 Elo+
Party 1
Zeus
Zeus
衔尾蛇z
Zeus
Level 155
God Stats
3W - 1L
1,607 SR
Queue Stats
121W - 64L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 1
6,655
666
2,882
10,353
5,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ganesha
FaenFidde
Ganesha
13
0 / 4 / 3
7,360
736
3,445
12,814
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 2
6,861
686
7,920
8,914
3,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 3 / 1
6,895
690
3,176
8,020
3,444
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charybdis
HuZzArUs
Charybdis
14
0 / 2 / 3
6,882
688
11,054
8,374
4,184
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 0 / 8
7,843
784
7,876
5,640
3,168
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
2 / 0 / 7
7,718
772
5,037
10,093
6,771
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
M丶City
Da Ji
12
1 / 2 / 7
7,214
721
5,403
9,719
9,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 0 / 6
7,942
794
9,334
6,886
3,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 1 / 6
8,289
829
16,717
6,291
3,008
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
3
Kills
11
12
Deaths
3
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
W
Skadi
 
Skadi
1
0
8
5
W
2
0
7
5.5
L
Ganesha
FaenFidde
Ganesha
0
4
3
0.38
L
1
2
2
1
L
1
3
1
0.5
L
Charybdis
HuZzArUs
Charybdis
0
2
3
0.75
W
Da Ji
M丶City
Da Ji
1
2
7
2.25
W
3
0
6
6
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,477
Damage
44,367
48,475
Taken
38,629
28,793
Mitigated
25,588
19,909
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,882
1,171
8,121
5,425
10,353
5,892
0
6,615
3,738
0
4,298
W
Skadi
 
Skadi
7,876
2,118
457
1,026
5,640
3,168
22
1,534
4,106
0
33,383
W
5,037
270
9,881
6,280
10,093
6,771
0
2,202
7,891
7,716
2,366
L
Ganesha
FaenFidde
Ganesha
3,445
159
283
1,523
12,814
11,407
0
7,080
5,734
9,565
0
L
7,920
169
164
497
8,914
3,866
0
6,546
2,368
16,452
677
L
3,176
2,206
285
1,771
8,020
3,444
0
6,058
1,962
0
12,752
L
Charybdis
HuZzArUs
Charybdis
11,054
5,620
181
1,659
8,374
4,184
0
4,374
4,000
0
25,093
W
Da Ji
M丶City
Da Ji
5,403
852
1,165
1,374
9,719
9,511
0
2,128
7,591
887
5,822
W
9,334
317
64
282
6,886
3,130
0
2,203
4,683
12,975
0
W
16,717
828
0
50
6,291
3,008
103
2,891
3,400
29,263
410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
39,006
86
Minions Killed
113
0
Camps Cleared
0
958,089
Distance Traveled
917,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,655
666
1
0
0
222,755
0
W
Skadi
7,843
784
46
5
0
216,770
0
W
Terra
7,718
772
13
1
0
140,285
0
L
Ganesha
7,360
736
0
0
0
193,245
0
L
He Bo
6,861
686
14
1
0
212,707
0
L
Jing Wei
6,895
690
34
3
0
145,376
0
L
Charybdis
6,882
688
37
4
0
184,006
0
W
Da Ji
7,214
721
5
1
0
155,632
0
W
He Bo
7,942
794
7
1
0
209,313
0
W
Zeus
8,289
829
42
4
0
195,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role