Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Kayhenadp
Charybdis
Level 64
God Stats
10W - 10L
1,490 SR
Queue Stats
26W - 24L
1,444 Elo+
Solo
Bakasura
Bakasura
KrustyChrimbo
Bakasura
Level 109
God Stats
14W - 11L
1,500 SR
Queue Stats
246W - 238L
1,406 Elo+
Party 1
Ra
Ra
Kumsi83
Ra
Level 95
God Stats
2W - 1L
1,311 SR
Queue Stats
301W - 298L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
MrBatty
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 134L
1,350 Elo+
Party 1
Team Averages
Level 88
1,460 SR
1,429 Elo+

VS

Team Averages
Level 127
1,463 SR
1,418 Elo+
Atlas
Atlas
Agameynon
Atlas
Level 62
God Stats
1W - 2L
1,708 SR
Queue Stats
21W - 19L
1,461 Elo+
Solo
Loki
Loki
Bou3ooo
Loki
Level 125
God Stats
13W - 16L
1,344 SR
Queue Stats
308W - 309L
1,431 Elo+
Solo
Hades
Hades
Hymunt
Hades
Level 115
God Stats
1W - 5L
1,312 SR
Queue Stats
303W - 309L
1,380 Elo+
Solo
Nut
Nut
TriKaala
Nut
Level 157
God Stats
21W - 27L
1,452 SR
Queue Stats
89W - 86L
1,398 Elo+
Solo
Ah Puch
Ah Puch
fluffi95
Ah Puch
Level 174
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 287L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 1 / 1
4,206
601
3,678
7,410
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Kayhenadp
Charybdis
8
2 / 0 / 2
4,676
668
4,823
5,587
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
KrustyChrimbo
Bakasura
8
2 / 0 / 1
4,504
643
2,019
5,350
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 2 / 0
4,139
591
137
4,536
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
MrBatty
Kuzenbo
6
1 / 2 / 1
4,279
611
2,456
4,834
4,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Agameynon
Atlas
7
0 / 2 / 2
4,054
579
2,408
7,576
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Bou3ooo
Loki
7
4 / 1 / 1
4,685
669
2,137
4,561
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
Hymunt
Hades
8
0 / 2 / 1
4,333
619
3,139
6,315
2,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 1
4,085
584
3,317
4,595
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
fluffi95
Ah Puch
9
0 / 0 / 2
5,007
715
2,622
1,867
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
5
5
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
1
1.5
L
Atlas
Agameynon
Atlas
0
2
2
0.5
L
Loki
Bou3ooo
Loki
4
1
1
4.5
L
Hades
Hymunt
Hades
0
2
1
0.25
W
Charybdis
Kayhenadp
Charybdis
2
0
2
3
W
Bakasura
KrustyChrimbo
Bakasura
2
0
1
2.5
W
0
2
0
0
W
Kuzenbo
MrBatty
Kuzenbo
1
2
1
0.75
L
1
1
1
1.5
L
Ah Puch
fluffi95
Ah Puch
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,113
Damage
13,623
27,717
Taken
24,914
13,483
Mitigated
9,404
9,799
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,678
2,288
40
2,392
7,410
3,710
0
2,764
4,646
0
22,003
L
Atlas
Agameynon
Atlas
2,408
1,008
0
2,206
7,576
3,810
0
1,130
6,391
12,497
0
L
Loki
Bou3ooo
Loki
2,137
722
0
2,320
4,561
1,303
0
441
3,915
0
18,824
L
Hades
Hymunt
Hades
3,139
434
35
3,105
6,315
2,197
0
0
5,794
22,402
1,109
W
Charybdis
Kayhenadp
Charybdis
4,823
2,523
0
3,383
5,587
1,740
0
1,615
3,972
0
31,366
W
Bakasura
KrustyChrimbo
Bakasura
2,019
1,441
0
1,627
5,350
2,133
15
601
4,749
0
18,952
W
137
36
60
1,171
4,536
1,453
0
1,985
2,551
24,646
0
W
Kuzenbo
MrBatty
Kuzenbo
2,456
1,117
0
1,126
4,834
4,447
5
793
4,041
10,503
0
L
3,317
1,953
135
2,580
4,595
1,495
0
885
3,710
0
27,696
L
Ah Puch
fluffi95
Ah Puch
2,622
244
0
801
1,867
599
0
137
1,730
33,381
1,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,804
Gold Earned
22,164
179
Minions Killed
210
0
Camps Cleared
0
690,845
Distance Traveled
673,048
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,206
601
27
4
0
152,064
0
L
Atlas
4,054
579
20
3
0
136,671
0
L
Loki
4,685
669
34
5
0
162,912
0
L
Hades
4,333
619
52
7
0
122,909
1
W
Charybdis
4,676
668
51
7
0
119,164
0
W
Bakasura
4,504
643
47
7
0
163,235
4
W
Ra
4,139
591
43
6
0
124,834
0
W
Kuzenbo
4,279
611
11
2
0
131,548
1
L
Nut
4,085
584
44
6
0
102,103
0
L
Ah Puch
5,007
715
60
9
0
148,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role