Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
C_Dangel
Odin
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 77L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
LuciferrStar
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
funnehbunneh16
Zhong Kui
Level 147
God Stats
6W - 11L
1,435 SR
Queue Stats
80W - 77L
1,493 Elo+
Party 1
Athena
Athena
juants99
Athena
Level 106
God Stats
22W - 15L
1,500 SR
Queue Stats
65W - 67L
1,447 Elo+
Party 3
Team Averages
Level 102
1,487 SR
1,471 Elo+

VS

Team Averages
Level 83
1,459 SR
1,466 Elo+
Odin
Odin
 
Odin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
AinneLeonHart
Nut
Level 57
God Stats
2W - 2L
1,727 SR
Queue Stats
134W - 124L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
Leon4dakill
Cthulhu
Level 128
God Stats
1W - 4L
1,268 SR
Queue Stats
257W - 257L
1,447 Elo+
Solo
Danzaburou
Danzaburou
SlimTevis
Danzaburou
Level 117
God Stats
24W - 36L
1,382 SR
Queue Stats
77W - 88L
1,397 Elo+
Solo
Hades
Hades
instant-season54
Hades
Level 69
God Stats
7W - 6L
1,415 SR
Queue Stats
257W - 255L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 0 / 2
7,900
608
4,720
5,032
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
2 / 1 / 0
8,308
639
5,794
8,282
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
LuciferrStar
Hun Batz
13
3 / 0 / 4
7,583
583
6,303
9,745
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
funnehbunneh16
Zhong Kui
13
1 / 2 / 5
7,675
590
5,294
9,297
7,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
juants99
Athena
12
1 / 2 / 5
7,249
558
3,144
8,880
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 1 / 0
5,895
453
2,097
10,016
8,681
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
6,320
486
4,506
10,243
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Leon4dakill
Cthulhu
4
1 / 0 / 0
4,560
351
636
1,223
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
SlimTevis
Danzaburou
9
1 / 3 / 0
5,445
419
1,598
5,630
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 4 / 1
6,724
517
7,578
12,594
7,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
5
5
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
2
5
L
Odin
 
Odin
0
1
0
0
L
1
3
1
0.5
W
Odin
2
1
0
2
L
Cthulhu
Leon4dakill
Cthulhu
1
0
0
1
W
Hun Batz
LuciferrStar
Hun Batz
3
0
4
5
L
Danzaburou
SlimTevis
Danzaburou
1
3
0
0.33
W
Zhong Kui
funnehbunneh16
Zhong Kui
1
2
5
1.75
L
2
4
1
0.63
W
Athena
juants99
Athena
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
16,415
41,236
Taken
39,706
26,263
Mitigated
23,298
12,834
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,720
2,556
0
1,378
5,032
2,155
2,934
219
4,813
0
65,021
L
Odin
 
Odin
2,097
255
0
4,008
10,016
8,681
0
172
9,328
0
27,623
L
4,506
1,978
0
2,915
10,243
4,307
0
1,104
9,139
0
52,937
W
Odin
5,794
2,591
0
3,664
8,282
4,688
944
636
7,646
0
60,215
L
Cthulhu
Leon4dakill
Cthulhu
636
336
0
625
1,223
641
0
0
1,164
5,536
0
W
Hun Batz
LuciferrStar
Hun Batz
6,303
1,700
0
852
9,745
4,095
871
2,838
6,907
0
59,938
L
Danzaburou
SlimTevis
Danzaburou
1,598
412
0
790
5,630
2,071
0
1,680
3,950
0
31,504
W
Zhong Kui
funnehbunneh16
Zhong Kui
5,294
950
0
5,934
9,297
7,331
735
4,264
5,033
54,508
390
L
7,578
734
120
4,391
12,594
7,598
0
5,227
7,367
48,779
0
W
Athena
juants99
Athena
3,144
690
0
1,006
8,880
7,994
27
1,165
7,715
20,812
5,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
28,944
424
Minions Killed
294
0
Camps Cleared
0
1,169,017
Distance Traveled
872,483
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,900
608
113
9
0
225,566
0
L
Odin
5,895
453
52
4
0
246,209
0
L
Nut
6,320
486
82
6
0
236,112
0
W
Odin
8,308
639
103
8
0
213,696
0
L
Cthulhu
4,560
351
12
1
0
33,686
0
W
Hun Batz
7,583
583
84
6
0
261,604
0
L
Danzaburou
5,445
419
55
4
0
148,940
0
W
Zhong Kui
7,675
590
86
7
0
214,126
8
L
Hades
6,724
517
93
7
0
207,536
0
W
Athena
7,249
558
38
3
0
254,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role