Player Matchup

Hades
Hades
 
Hades
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GhostHosst
Medusa
Level 268
God Stats
3W - 5L
1,405 SR
Queue Stats
735W - 704L
1,591 Elo+
Solo
Terra
Terra
XSplashDaddyX
Terra
Level 153
God Stats
5W - 4L
1,274 SR
Queue Stats
115W - 112L
1,539 Elo+
Solo
Agni
Agni
xSomerx
Agni
Level 100
God Stats
4W - 4L
1,678 SR
Queue Stats
398W - 368L
1,532 Elo+
Solo
Bellona
Bellona
zANNYPACK
Bellona
Level 38
God Stats
1W - 2L
1,816 SR
Queue Stats
17W - 11L
1,746 Elo+
Solo
Team Averages
Level 144
1,535 SR
1,581 Elo+

VS

Team Averages
Level 101
1,528 SR
1,544 Elo+
Mulan
Mulan
AsyIummm
Mulan
Level 81
God Stats
4W - 2L
1,658 SR
Queue Stats
144W - 137L
1,536 Elo+
Party 1
Nut
Nut
Kenurd
Nut
Level 159
God Stats
2W - 1L
1,519 SR
Queue Stats
70W - 79L
1,534 Elo+
Solo
Horus
Horus
SomeNumbers0968
Horus
Level 123
God Stats
4W - 9L
1,127 SR
Queue Stats
416W - 386L
1,551 Elo+
Solo
Janus
Janus
aoscott255
Janus
Level 112
God Stats
5W - 7L
1,538 SR
Queue Stats
57W - 52L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
have that then
Kuzenbo
Level 29
God Stats
5W - 2L
1,801 SR
Queue Stats
61W - 66L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 3 / 0
5,187
371
1,507
11,840
8,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
GhostHosst
Medusa
13
1 / 3 / 1
6,802
486
10,590
10,771
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 1 / 1
7,040
503
5,439
12,581
9,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
xSomerx
Agni
13
1 / 2 / 1
7,432
531
7,394
7,888
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
zANNYPACK
Bellona
10
1 / 5 / 0
6,092
435
5,284
13,092
13,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AsyIummm
Mulan
14
4 / 1 / 3
8,949
639
9,298
13,387
8,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
Kenurd
Nut
14
1 / 0 / 3
7,851
561
6,983
8,507
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 2
8,013
572
6,720
12,082
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
15
1 / 1 / 5
8,554
611
6,611
7,199
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 1 / 3
7,356
525
4,589
10,930
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
14
14
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
0
0
W
Mulan
AsyIummm
Mulan
4
1
3
5.5
L
Medusa
GhostHosst
Medusa
1
3
1
0.5
W
Nut
Kenurd
Nut
1
0
3
2.5
W
7
2
2
4
L
2
1
1
2.5
W
Janus
1
1
5
3.5
W
1
1
3
2.5
L
Agni
xSomerx
Agni
1
2
1
0.75
L
Bellona
zANNYPACK
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
34,201
56,172
Taken
52,105
38,194
Mitigated
33,749
13,685
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,507
268
384
3,733
11,840
8,756
0
2,070
9,712
31,334
0
W
Mulan
AsyIummm
Mulan
9,298
1,269
0
5,497
13,387
8,711
0
1,246
11,406
0
66,726
L
Medusa
GhostHosst
Medusa
10,590
4,355
0
1,631
10,771
3,977
61
1,327
9,444
0
70,792
W
Nut
Kenurd
Nut
6,983
4,559
0
3,864
8,507
3,655
0
668
7,839
0
82,773
W
6,720
3,616
1,570
4,374
12,082
6,571
395
4,315
7,729
0
37,822
L
5,439
654
614
3,924
12,581
9,515
0
3,682
8,773
19,816
1,905
W
Janus
6,611
474
0
1,022
7,199
2,962
0
5,398
1,801
78,776
561
W
4,589
2,246
0
1,643
10,930
11,850
95
2,068
8,862
24,360
0
L
Agni
xSomerx
Agni
7,394
729
0
1,190
7,888
2,734
0
3,117
4,493
61,492
1,220
L
Bellona
zANNYPACK
Bellona
5,284
1,240
0
2,209
13,092
13,212
0
467
12,571
0
31,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
40,723
344
Minions Killed
485
0
Camps Cleared
0
1,262,899
Distance Traveled
1,412,007
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,187
371
42
3
0
225,527
11
W
Mulan
8,949
639
112
8
0
247,087
0
L
Medusa
6,802
486
99
7
0
267,588
1
W
Nut
7,851
561
145
10
0
268,199
2
W
Horus
8,013
572
48
3
0
306,399
0
L
Terra
7,040
503
38
3
0
284,634
2
W
Janus
8,554
611
153
11
0
304,083
1
W
Kuzenbo
7,356
525
27
2
0
286,239
1
L
Agni
7,432
531
117
8
0
257,271
3
L
Bellona
6,092
435
48
3
0
227,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role