Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Animalius
Janus
Level 128
God Stats
0W - 2L
1,268 SR
Queue Stats
57W - 61L
1,486 Elo+
Party 1
Bacchus
Bacchus
Liasanya
Bacchus
Level 118
God Stats
2W - 1L
1,736 SR
Queue Stats
18W - 21L
1,461 Elo+
Solo
Bake Kujira
Bake Kujira
Oscarius
Bake Kujira
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,446 Elo+
Party 1
Chaac
Chaac
lll P U N O lll
Chaac
Level 152
God Stats
5W - 4L
1,511 SR
Queue Stats
160W - 153L
1,546 Elo+
Solo
Team Averages
Level 110
1,503 SR
1,488 Elo+

VS

Team Averages
Level 120
1,535 SR
1,473 Elo+
Ares
Ares
Leafsea
Ares
Level 131
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 15L
1,553 Elo+
Solo
Cerberus
Cerberus
Pilch90
Cerberus
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
329W - 348L
1,496 Elo+
Solo
Zeus
Zeus
RogerFC
Zeus
Level 29
God Stats
1W - 0L
1,341 SR
Queue Stats
6W - 14L
1,294 Elo+
Party 2
Anubis
Anubis
ZakZaky
Anubis
Level 134
God Stats
4W - 6L
1,639 SR
Queue Stats
338W - 304L
1,494 Elo+
Party 2
Achilles
Achilles
treadwedge
Achilles
Level 156
God Stats
3W - 2L
1,480 SR
Queue Stats
307W - 306L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 2 / 4
7,100
888
10,308
5,122
1,923
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
Animalius
Janus
13
0 / 2 / 6
6,771
846
8,274
4,607
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
Liasanya
Bacchus
10
1 / 3 / 4
6,484
811
3,726
9,279
10,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bake Kujira
Oscarius
Bake Kujira
11
2 / 3 / 5
6,732
842
4,845
9,828
10,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
3 / 2 / 6
6,631
829
9,194
8,188
7,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Leafsea
Ares
10
2 / 4 / 8
7,076
885
4,709
8,459
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Pilch90
Cerberus
13
3 / 3 / 7
7,626
953
5,505
11,419
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
RogerFC
Zeus
12
1 / 2 / 8
6,707
838
6,850
3,949
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
ZakZaky
Anubis
15
5 / 1 / 5
8,323
1,040
6,165
6,091
3,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Achilles
treadwedge
Achilles
14
1 / 1 / 10
6,998
875
5,920
12,022
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
11
Kills
12
12
Deaths
11
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
2
4
3.5
L
Janus
Animalius
Janus
0
2
6
1.5
W
Ares
Leafsea
Ares
2
4
8
1.5
L
Bacchus
Liasanya
Bacchus
1
3
4
1
L
Bake Kujira
Oscarius
Bake Kujira
2
3
5
1.5
W
Cerberus
Pilch90
Cerberus
3
3
7
2.17
W
Zeus
RogerFC
Zeus
1
2
8
2.5
W
Anubis
ZakZaky
Anubis
5
1
5
7.5
L
3
2
6
3
W
Achilles
treadwedge
Achilles
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,347
Damage
29,149
37,024
Taken
41,940
32,759
Mitigated
33,819
10,703
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,308
5,180
0
838
5,122
1,923
645
3,483
1,503
0
20,749
L
Janus
Animalius
Janus
8,274
523
0
951
4,607
2,080
0
3,189
1,418
18,261
0
W
Ares
Leafsea
Ares
4,709
69
449
965
8,459
8,413
109
3,575
4,884
4,667
639
L
Bacchus
Liasanya
Bacchus
3,726
131
231
879
9,279
10,416
0
5,681
3,428
6,447
460
L
Bake Kujira
Oscarius
Bake Kujira
4,845
2,280
1,182
2,477
9,828
10,515
59
5,417
4,049
8,110
0
W
Cerberus
Pilch90
Cerberus
5,505
349
1,200
4,172
11,419
9,871
226
3,611
7,808
10,785
222
W
Zeus
RogerFC
Zeus
6,850
383
455
222
3,949
1,593
443
1,160
2,789
12,693
0
W
Anubis
ZakZaky
Anubis
6,165
285
380
2,434
6,091
3,093
635
2,643
3,448
26,467
731
L
9,194
207
1,658
2,487
8,188
7,825
0
4,791
3,354
0
16,992
W
Achilles
treadwedge
Achilles
5,920
1,348
1,180
6,395
12,022
10,849
0
5,628
6,394
0
10,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,718
Gold Earned
36,730
72
Minions Killed
100
0
Camps Cleared
0
725,767
Distance Traveled
755,349
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,100
888
18
2
0
109,267
1
L
Janus
6,771
846
30
4
0
156,530
0
W
Ares
7,076
885
4
1
0
170,105
0
L
Bacchus
6,484
811
6
1
0
159,275
0
L
Bake Kujira
6,732
842
7
1
0
152,768
0
W
Cerberus
7,626
953
26
3
0
143,967
0
W
Zeus
6,707
838
17
2
0
134,366
0
W
Anubis
8,323
1,040
45
6
0
152,451
0
L
Chaac
6,631
829
11
1
0
147,927
0
W
Achilles
6,998
875
8
1
0
154,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role