Player Matchup

Anubis
Anubis
Jeronimooooooo
Anubis
Level 120
God Stats
180W - 151L
1,560 SR
Queue Stats
224W - 234L
1,486 Elo+
Solo
Pele
Pele
Kazomero
Pele
Level 88
God Stats
32W - 34L
1,561 SR
Queue Stats
48W - 57L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Tecmineitor
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,466 Elo+
Party 2
Discordia
Discordia
Zampatronchos
Discordia
Level 47
God Stats
4W - 4L
1,596 SR
Queue Stats
24W - 32L
1,463 Elo+
Party 2
Hachiman
Hachiman
albajo
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,310 Elo+
Party 2
Team Averages
Level 54
1,543 SR
1,441 Elo+

VS

Team Averages
Level 108
1,520 SR
1,480 Elo+
Charon
Charon
 
Charon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Blaackswaan2
Kukulkan
Level 68
God Stats
32W - 23L
1,571 SR
Queue Stats
642W - 723L
1,478 Elo+
Party 1
Medusa
Medusa
DrakennLord
Medusa
Level 82
God Stats
12W - 13L
1,319 SR
Queue Stats
429W - 461L
1,431 Elo+
Party 1
Discordia
Discordia
Konkrett
Discordia
Level 157
God Stats
53W - 41L
1,483 SR
Queue Stats
1,179W - 1,095L
1,549 Elo+
Solo
Hachiman
Hachiman
kom55
Hachiman
Level 146
God Stats
6W - 8L
1,727 SR
Queue Stats
185W - 227L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,546
1,078
4,301
9,931
5,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
12
4 / 3 / 0
8,145
1,164
4,727
5,871
2,185
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
Tecmineitor
Cthulhu
12
0 / 6 / 0
7,094
1,013
6,424
15,567
14,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Zampatronchos
Discordia
13
0 / 2 / 1
7,670
1,096
4,121
5,599
1,852
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
albajo
Hachiman
12
0 / 4 / 1
7,174
1,025
6,816
9,457
3,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

246

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 0 / 15
8,398
1,200
7,173
7,930
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Blaackswaan2
Kukulkan
14
5 / 0 / 10
8,417
1,202
8,543
6,462
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Medusa
14
1 / 1 / 10
7,838
1,120
4,970
6,392
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Konkrett
Discordia
14
5 / 1 / 13
9,400
1,343
13,588
4,546
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
kom55
Hachiman
14
8 / 2 / 5
9,647
1,378
8,590
5,349
2,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
4
Kills
20
20
Deaths
4
4
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
15
8.5
W
Kukulkan
Blaackswaan2
Kukulkan
5
0
10
10
W
Medusa
1
1
10
6
L
0
5
2
0.2
L
Pele
4
3
0
1.33
W
Discordia
Konkrett
Discordia
5
1
13
11.5
L
Cthulhu
Tecmineitor
Cthulhu
0
6
0
0
L
Discordia
Zampatronchos
Discordia
0
2
1
0.25
L
Hachiman
albajo
Hachiman
0
4
1
0.13
W
Hachiman
kom55
Hachiman
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
42,864
46,425
Taken
30,679
26,972
Mitigated
16,587
3,193
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,173
1,035
0
3,807
7,930
6,701
0
3,172
4,452
14,932
0
W
Kukulkan
Blaackswaan2
Kukulkan
8,543
785
0
0
6,462
3,024
0
2,734
3,649
17,898
1,429
W
Medusa
4,970
3,070
0
639
6,392
2,633
0
4,003
2,150
0
15,822
L
4,301
194
0
1,085
9,931
5,116
0
6,634
3,078
22,043
567
L
Pele
4,727
1,151
0
469
5,871
2,185
0
2,072
3,799
0
6,919
W
Discordia
Konkrett
Discordia
13,588
525
0
300
4,546
2,025
0
1,870
2,543
30,155
0
L
Cthulhu
Tecmineitor
Cthulhu
6,424
330
0
697
15,567
14,435
0
7,827
7,227
18,531
282
L
Discordia
Zampatronchos
Discordia
4,121
323
0
0
5,599
1,852
0
4,380
1,079
18,607
538
L
Hachiman
albajo
Hachiman
6,816
4,496
0
942
9,457
3,384
0
6,808
2,478
0
18,650
W
Hachiman
kom55
Hachiman
8,590
5,537
0
400
5,349
2,204
0
1,716
3,585
0
20,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
43,700
140
Minions Killed
139
4
Camps Cleared
8
660,291
Distance Traveled
740,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,398
1,200
18
3
0
158,329
0
W
Kukulkan
8,417
1,202
28
4
3
173,825
0
W
Medusa
7,838
1,120
26
4
0
146,514
0
L
Anubis
7,546
1,078
55
8
0
125,602
0
L
Pele
8,145
1,164
5
1
2
124,433
0
W
Discordia
9,400
1,343
48
7
1
161,937
0
L
Cthulhu
7,094
1,013
16
2
0
145,441
0
L
Discordia
7,670
1,096
46
7
1
139,332
0
L
Hachiman
7,174
1,025
18
3
1
125,483
0
W
Hachiman
9,647
1,378
19
3
4
100,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role