Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
 
Cthulhu
Diamond II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond II
fraud7
Medusa
Diamond II
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 105L
2,381 MMR
Solo
Erlang Shen
Erlang Shen
Masters
lestimics
Erlang Shen
Masters
Level 193
God Stats
3W - 2L
1,849 SR
Queue Stats
41W - 23L
2,588 MMR
Solo
Chaac
Chaac
Diamond V
minokino
Chaac
Diamond V
Level 158
God Stats
3W - 0L
1,726 SR
Queue Stats
54W - 33L
2,317 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,615 SR
2,057 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,594 SR
2,094 MMR
Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond III
 
Osiris
Diamond III
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond IV
Piskopαt
Hercules
Diamond IV
Level 128
God Stats
8W - 11L
1,578 SR
Queue Stats
295W - 291L
2,199 MMR
Solo
Olorun
Olorun
Masters
TottiFushiguro
Olorun
Masters
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 100L
2,859 MMR
Solo
Thoth
Thoth
Masters
robert339
Thoth
Masters
Level 197
God Stats
7W - 2L
1,894 SR
Queue Stats
195W - 180L
2,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
5 / 0 / 4
4,249
850
2,191
1,944
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
7
2 / 0 / 2
3,942
788
4,656
1,795
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
fraud7
Medusa
7
4 / 0 / 5
4,442
888
3,380
2,622
873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
lestimics
Erlang Shen
7
1 / 0 / 0
3,688
738
851
3,206
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Chaac
minokino
Chaac
8
0 / 0 / 0
4,145
829
658
3,082
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Bans
AthenaYemojaAh Muzen CabBellona

VS

Bans
ChronosHachimanDa JiMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
4
0 / 3 / 0
3,016
603
248
4,691
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Osiris
 
Osiris
3
0 / 1 / 0
2,778
556
443
1,753
795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Piskopαt
Hercules
5
0 / 2 / 0
3,028
606
496
5,062
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

5
0 / 5 / 0
3,073
615
2,031
5,555
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Thoth
robert339
Thoth
6
0 / 1 / 0
3,260
652
818
1,697
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
0
4
7
W
Cthulhu
 
Cthulhu
2
0
2
3
L
Khepri
 
Khepri
0
3
0
0
L
Osiris
 
Osiris
0
1
0
0
L
Hercules
Piskopαt
Hercules
0
2
0
0
L
0
5
0
0
W
Medusa
fraud7
Medusa
4
0
5
6.5
W
Erlang Shen
lestimics
Erlang Shen
1
0
0
1
W
Chaac
minokino
Chaac
0
0
0
0
L
Thoth
robert339
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,736
Damage
4,036
12,649
Taken
18,758
5,679
Mitigated
8,253
5,709
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,191
500
0
25
1,944
997
0
1,136
770
3,989
52
W
Cthulhu
 
Cthulhu
4,656
66
0
514
1,795
1,164
0
621
1,136
25,291
0
L
Khepri
 
Khepri
248
0
0
440
4,691
2,452
0
1,667
3,024
4,873
0
L
Osiris
 
Osiris
443
354
0
334
1,753
795
0
418
1,335
0
7,182
L
Hercules
Piskopαt
Hercules
496
220
0
1,444
5,062
2,559
0
2,271
2,791
0
10,208
L
2,031
953
105
640
5,555
1,903
0
1,866
3,689
13,716
1,205
W
Medusa
fraud7
Medusa
3,380
1,467
0
1,277
2,622
873
0
945
1,677
0
20,900
W
Erlang Shen
lestimics
Erlang Shen
851
483
0
2,181
3,206
1,190
0
335
2,871
0
24,992
W
Chaac
minokino
Chaac
658
0
0
1,712
3,082
1,455
0
0
3,047
0
25,817
L
Thoth
robert339
Thoth
818
201
0
305
1,697
544
0
617
1,080
16,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,466
Gold Earned
15,155
176
Minions Killed
101
0
Camps Cleared
0
695,901
Distance Traveled
433,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,249
850
7
1
0
170,959
0
W
Cthulhu
3,942
788
45
9
0
200,642
0
L
Khepri
3,016
603
8
2
0
97,694
0
L
Osiris
2,778
556
18
4
0
67,121
0
L
Hercules
3,028
606
20
4
0
89,239
0
L
Olorun
3,073
615
28
6
0
98,652
0
W
Medusa
4,442
888
23
5
0
100,200
0
W
Erlang Shen
3,688
738
46
9
0
123,168
0
W
Chaac
4,145
829
55
11
0
100,932
0
L
Thoth
3,260
652
27
5
0
80,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role