Player Matchup

Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DividedPr1mE
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,685 Elo+
Party 1
Hou Yi
Hou Yi
LordUltimus2
Hou Yi
Level 112
God Stats
1W - 5L
1,607 SR
Queue Stats
374W - 359L
1,368 Elo+
Party 1
Ra
Ra
SAA666
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,625 Elo+
Party 2
Ao Kuang
Ao Kuang
Sw1ftshade
Ao Kuang
Level 147
God Stats
7W - 7L
1,589 SR
Queue Stats
177W - 135L
1,618 Elo+
Party 2
Team Averages
Level 98
1,539 SR
1,559 Elo+

VS

Team Averages
Level 149
1,524 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BluE_MaGiK_21
Hel
Level 129
God Stats
3W - 1L
1,543 SR
Queue Stats
354W - 394L
1,441 Elo+
Solo
Lancelot
Lancelot
GrimeyAfroNinja
Lancelot
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 119L
1,525 Elo+
Solo
Bakasura
Bakasura
Phroot Snax
Bakasura
Level 180
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 179L
1,506 Elo+
Solo
Sol
Sol
RemoteVision
Sol
Level 127
God Stats
38W - 30L
1,576 SR
Queue Stats
120W - 109L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 0 / 0
3,745
749
3,845
4,428
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

4
0 / 1 / 0
2,928
586
38
3,300
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
5
0 / 1 / 0
2,812
562
471
2,517
708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ra
4
0 / 0 / 0
2,860
572
175
1,576
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Sw1ftshade
Ao Kuang
3
0 / 0 / 0
2,775
555
1,075
2,194
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 0 / 0
3,710
742
2,136
1,895
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
4,000
800
633
2,323
947
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
5
0 / 0 / 0
3,091
618
1,035
3,919
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Phroot Snax
Bakasura
6
0 / 0 / 0
3,452
690
1,802
5,738
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 1
3,810
762
1,621
948
212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Baron Samedi
 
Baron Samedi
1
0
0
1
W
1
0
0
1
L
0
1
0
0
W
Lancelot
0
0
0
0
L
Hou Yi
0
1
0
0
W
Bakasura
Phroot Snax
Bakasura
0
0
0
0
W
0
0
1
0.5
L
Ra
0
0
0
0
L
Ao Kuang
Sw1ftshade
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,604
Damage
7,227
14,015
Taken
14,823
6,221
Mitigated
5,652
5,542
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,845
1,462
0
2,245
4,428
2,946
0
0
4,097
0
24,610
W
Baron Samedi
 
Baron Samedi
2,136
242
45
878
1,895
698
0
291
1,604
17,884
934
W
633
211
253
1,380
2,323
947
0
0
2,323
10,165
0
L
38
0
0
406
3,300
1,534
0
1,918
1,316
4,220
0
W
Lancelot
1,035
426
0
2,050
3,919
1,259
0
959
2,960
0
12,252
L
Hou Yi
471
379
0
528
2,517
708
0
881
1,636
0
10,458
W
Bakasura
Phroot Snax
Bakasura
1,802
1,367
0
3,328
5,738
2,536
0
0
5,738
0
11,431
W
1,621
870
0
301
948
212
213
38
910
22,887
2,707
L
Ra
175
0
48
853
1,576
467
0
917
480
10,005
0
L
Ao Kuang
Sw1ftshade
Ao Kuang
1,075
480
0
1,462
2,194
566
0
345
1,805
5,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,120
Gold Earned
18,063
102
Minions Killed
150
0
Camps Cleared
0
431,692
Distance Traveled
523,810
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,745
749
45
9
0
93,526
0
W
Baron Samedi
3,710
742
34
7
0
103,461
0
W
Hel
4,000
800
7
1
0
93,437
2
L
Ymir
2,928
586
8
2
0
109,251
0
W
Lancelot
3,091
618
24
5
0
121,254
0
L
Hou Yi
2,812
562
18
4
0
90,964
0
W
Bakasura
3,452
690
34
7
0
103,248
0
W
Sol
3,810
762
51
10
0
102,410
0
L
Ra
2,860
572
12
2
0
68,099
0
L
Ao Kuang
2,775
555
19
4
0
69,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role