Player Matchup

Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond II
 
Kali
Diamond II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Raijin
Raijin
Diamond II
SenorGanador
Raijin
Diamond II
Level 216
God Stats
20W - 11L
1,768 SR
Queue Stats
229W - 190L
2,372 MMR
Party 1
Hachiman
Hachiman
Diamond II
TheMarinee
Hachiman
Diamond II
Level 156
God Stats
5W - 9L
1,434 SR
Queue Stats
89W - 66L
2,379 MMR
Party 3
Osiris
Osiris
Masters
Trαv
Osiris
Masters
Level 188
God Stats
22W - 9L
1,777 SR
Queue Stats
179W - 138L
2,316 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 177
1,596 SR
2,013 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,474 SR
2,120 MMR
Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Diamond IV
AríinZ
Apollo
Diamond IV
Level 124
God Stats
21W - 17L
1,702 SR
Queue Stats
413W - 390L
2,152 MMR
Solo
Ne Zha
Ne Zha
Diamond II
BrutalStrave
Ne Zha
Diamond II
Level 159
God Stats
0W - 1L
1,333 SR
Queue Stats
282W - 262L
2,274 MMR
Solo
Yemoja
Yemoja
Diamond IV
JukеSkywаlkеr
Yemoja
Diamond IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
2,383 MMR
Party 2
Anhur
Anhur
Diamond III
Piskopαt
Anhur
Diamond III
Level 128
God Stats
0W - 4L
1,333 SR
Queue Stats
295W - 291L
2,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 0 / 7
8,694
669
3,213
8,848
7,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
 
Kali
14
5 / 0 / 5
8,487
653
4,258
9,448
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
15
4 / 0 / 2
9,042
696
4,444
4,607
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TheMarinee
Hachiman
14
2 / 1 / 2
8,230
633
3,212
6,067
2,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Trαv
Osiris
14
8 / 0 / 3
9,143
703
11,842
13,255
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Baba YagaOdinNeithAres

VS

Bans
MerlinThorAh Muzen CabThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 0
4,445
342
200
7,496
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apollo
AríinZ
Apollo
6
0 / 3 / 1
4,609
355
895
5,187
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
6
0 / 2 / 0
4,608
354
1,521
4,744
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
4,120
317
349
5,163
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Piskopαt
Anhur
6
0 / 9 / 0
4,229
325
3,019
12,033
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
19
Kills
0
1
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
7
3.5
W
Kali
 
Kali
5
0
5
7.5
L
Ymir
 
Ymir
0
3
0
0
L
Apollo
AríinZ
Apollo
0
3
1
0.17
L
Ne Zha
0
2
0
0
L
0
2
0
0
L
Anhur
Piskopαt
Anhur
0
9
0
0
W
Raijin
4
0
2
5
W
Hachiman
TheMarinee
Hachiman
2
1
2
3
W
Osiris
Trαv
Osiris
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,969
Damage
5,984
42,225
Taken
34,623
24,277
Mitigated
16,144
21,028
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,213
69
0
4,919
8,848
7,613
254
233
8,465
26,105
0
W
Kali
 
Kali
4,258
1,913
0
4,259
9,448
4,571
3,115
203
9,245
0
58,011
L
Ymir
 
Ymir
200
0
0
602
7,496
6,612
0
1,085
6,411
5,851
0
L
Apollo
AríinZ
Apollo
895
510
0
1,190
5,187
1,599
0
536
4,611
0
14,911
L
Ne Zha
1,521
520
0
1,835
4,744
1,377
0
841
3,745
0
15,769
L
349
0
42
0
5,163
1,826
0
2,576
2,443
349
0
L
Anhur
Piskopαt
Anhur
3,019
733
0
1,192
12,033
4,730
0
2,229
9,756
0
14,299
W
Raijin
4,444
131
0
625
4,607
1,691
156
41
4,566
76,187
1,259
W
Hachiman
TheMarinee
Hachiman
3,212
1,749
0
2,217
6,067
2,323
8,384
0
6,033
0
63,630
W
Osiris
Trαv
Osiris
11,842
3,289
0
9,008
13,255
8,079
2,928
72
12,841
0
69,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
22,011
502
Minions Killed
81
0
Camps Cleared
0
1,233,295
Distance Traveled
786,364
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,694
669
39
3
0
276,960
2
W
Kali
8,487
653
85
7
0
283,420
0
L
Ymir
4,445
342
12
1
0
164,841
0
L
Apollo
4,609
355
20
2
0
133,540
0
L
Ne Zha
4,608
354
35
3
0
96,717
0
L
Yemoja
4,120
317
0
0
0
185,119
0
L
Anhur
4,229
325
14
1
0
206,147
0
W
Raijin
9,042
696
159
12
0
226,056
0
W
Hachiman
8,230
633
110
8
0
223,736
3
W
Osiris
9,143
703
109
8
0
223,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role