Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
I Naioten I
Xing Tian
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,336 Elo+
Solo
Skadi
Skadi
MąDMºx
Skadi
Level 141
God Stats
2W - 1L
1,524 SR
Queue Stats
85W - 81L
1,482 Elo+
Solo
Chaac
Chaac
Xd_pSychotic_
Chaac
Level 95
God Stats
10W - 5L
1,382 SR
Queue Stats
240W - 241L
1,437 Elo+
Party 2
Team Averages
Level 128
1,481 SR
1,451 Elo+

VS

Team Averages
Level 103
1,565 SR
1,430 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
FraxisMusic
Da Ji
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,413 Elo+
Solo
Freya
Freya
Kigrio
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
eventuell-Chilli
Gilgamesh
Level 108
God Stats
2W - 1L
1,879 SR
Queue Stats
189W - 177L
1,452 Elo+
Party 1
Bakasura
Bakasura
梦入轮回30
Bakasura
Level 66
God Stats
6W - 13L
1,446 SR
Queue Stats
498W - 496L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 0 / 9
7,653
1,276
8,675
5,012
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
 
Serqet
11
3 / 2 / 5
6,763
1,127
4,834
4,315
2,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
I Naioten I
Xing Tian
11
1 / 2 / 10
7,110
1,185
2,671
8,478
7,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
MąDMºx
Skadi
13
4 / 2 / 9
7,469
1,245
9,275
5,753
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 13
7,134
1,189
7,677
10,868
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 3 / 1
6,512
1,085
7,873
7,907
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

7
0 / 1 / 1
4,894
816
1,230
2,199
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Freya
Kigrio
Freya
10
0 / 3 / 3
5,608
935
5,467
5,186
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
10
1 / 5 / 3
5,519
920
6,359
11,896
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
11
1 / 3 / 3
5,737
956
2,511
8,558
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
15
Kills
6
7
Deaths
15
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
9
10.5
W
Serqet
 
Serqet
3
2
5
2.75
L
Heimdallr
 
Heimdallr
4
3
1
1.5
L
0
1
1
0.5
W
Xing Tian
I Naioten I
Xing Tian
1
2
10
3
L
Freya
Kigrio
Freya
0
3
3
0.5
W
Skadi
MąDMºx
Skadi
4
2
9
4.25
W
1
1
13
7.5
L
Gilgamesh
1
5
3
0.5
L
Bakasura
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,132
Damage
23,440
34,426
Taken
35,746
26,759
Mitigated
22,208
14,289
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,675
4,572
1,078
2,083
5,012
2,287
1,373
205
4,548
0
14,961
W
Serqet
 
Serqet
4,834
754
0
0
4,315
2,574
420
623
3,473
0
6,862
L
Heimdallr
 
Heimdallr
7,873
3,431
52
1,818
7,907
3,625
0
738
6,720
0
13,893
L
1,230
219
694
671
2,199
1,063
0
333
1,804
0
1,489
W
Xing Tian
I Naioten I
Xing Tian
2,671
642
1,275
1,316
8,478
7,491
586
1,836
6,339
4,351
0
L
Freya
Kigrio
Freya
5,467
1,526
1,076
859
5,186
1,990
0
124
4,977
12,317
523
W
Skadi
MąDMºx
Skadi
9,275
2,922
0
173
5,753
2,450
536
976
4,601
0
24,408
W
7,677
748
1,234
7,130
10,868
11,957
453
1,578
9,001
0
16,489
L
Gilgamesh
6,359
1,167
53
1,194
11,896
6,666
0
876
10,689
0
9,602
L
Bakasura
2,511
1,835
188
1,880
8,558
8,864
0
600
7,020
0
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
28,270
93
Minions Killed
48
0
Camps Cleared
0
710,818
Distance Traveled
491,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,653
1,276
19
3
0
122,085
0
W
Serqet
6,763
1,127
11
2
0
114,336
0
L
Heimdallr
6,512
1,085
10
2
0
112,460
0
L
Da Ji
4,894
816
4
1
0
48,884
0
W
Xing Tian
7,110
1,185
4
1
0
148,842
0
L
Freya
5,608
935
20
3
0
92,456
0
W
Skadi
7,469
1,245
44
7
0
142,802
0
W
Chaac
7,134
1,189
15
3
0
182,753
0
L
Gilgamesh
5,519
920
2
0
0
118,494
0
L
Bakasura
5,737
956
12
2
0
119,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role