Player Matchup

Ao Kuang
Ao Kuang
FINNYRAWR
Ao Kuang
Level 129
God Stats
1W - 1L
1,201 SR
Queue Stats
131W - 117L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
RetroEmblem
Cernunnos
Level 116
God Stats
4W - 1L
1,285 SR
Queue Stats
38W - 42L
1,489 Elo+
Solo
Osiris
Osiris
Thermal82
Osiris
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 54L
1,487 Elo+
Solo
Ra
Ra
arthelad
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 113L
1,429 Elo+
Party 1
Bastet
Bastet
complex-fare92
Bastet
Level 102
God Stats
2W - 2L
1,440 SR
Queue Stats
164W - 191L
1,367 Elo+
Solo
Team Averages
Level 120
1,385 SR
1,440 Elo+

VS

Team Averages
Level 114
1,425 SR
1,502 Elo+
Persephone
Persephone
 
Persephone
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CapTain_NoUcks20
Baba Yaga
Level 109
God Stats
4W - 3L
1,661 SR
Queue Stats
63W - 73L
1,485 Elo+
Solo
Thor
Thor
MCGambit06
Thor
Level 147
God Stats
6W - 13L
976 SR
Queue Stats
641W - 643L
1,501 Elo+
Solo
Thanatos
Thanatos
incinmeden
Thanatos
Level 88
God Stats
1W - 3L
1,490 SR
Queue Stats
94W - 98L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FINNYRAWR
Ao Kuang
14
5 / 2 / 7
8,614
861
9,675
12,702
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
RetroEmblem
Cernunnos
17
3 / 0 / 13
9,396
940
14,983
5,260
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
Thermal82
Osiris
13
2 / 3 / 9
7,642
764
7,117
17,258
14,729
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
3 / 3 / 10
9,017
902
10,158
9,910
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
3 / 1 / 9
7,947
795
11,790
7,500
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
2 / 0 / 4
8,191
819
9,187
8,999
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
 
Guan Yu
13
0 / 4 / 5
7,544
754
2,403
14,978
8,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
15
2 / 3 / 5
7,989
799
16,754
10,795
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 4
6,531
653
3,513
13,203
11,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
incinmeden
Thanatos
13
4 / 4 / 4
7,675
768
7,799
10,960
4,932
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
16
Kills
9
9
Deaths
16
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
0
4
4
L
Guan Yu
 
Guan Yu
0
4
5
0.63
L
Baba Yaga
2
3
5
1.5
W
Ao Kuang
FINNYRAWR
Ao Kuang
5
2
7
4.25
L
1
5
4
0.6
W
Cernunnos
RetroEmblem
Cernunnos
3
0
13
9.5
W
Osiris
Thermal82
Osiris
2
3
9
2.17
W
3
3
10
2.67
W
3
1
9
7.5
L
Thanatos
incinmeden
Thanatos
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,723
Damage
39,656
52,630
Taken
58,935
36,792
Mitigated
35,090
23,860
Healing
26,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,187
1,114
213
3,541
8,999
3,974
0
2,824
5,688
26,459
0
L
Guan Yu
 
Guan Yu
2,403
196
6,692
4,911
14,978
8,876
0
4,220
10,460
0
7,411
L
Baba Yaga
16,754
237
301
3,203
10,795
5,427
0
2,351
8,130
26,909
1,439
W
Ao Kuang
FINNYRAWR
Ao Kuang
9,675
2,008
436
3,411
12,702
11,445
330
5,080
7,114
12,861
1,273
L
3,513
880
579
1,816
13,203
11,881
0
4,825
7,946
0
5,321
W
Cernunnos
RetroEmblem
Cernunnos
14,983
7,507
1,787
453
5,260
2,617
1,185
3,499
1,473
0
33,827
W
Osiris
Thermal82
Osiris
7,117
1,318
392
3,822
17,258
14,729
120
6,227
10,169
0
9,271
W
10,158
1,258
5,016
4,479
9,910
4,653
189
4,658
4,662
27,354
150
W
11,790
2,113
2,358
1,706
7,500
3,348
392
3,249
3,854
0
19,083
L
Thanatos
incinmeden
Thanatos
7,799
953
1,769
3,301
10,960
4,932
0
3,732
6,627
0
9,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
37,930
125
Minions Killed
96
0
Camps Cleared
0
1,001,542
Distance Traveled
956,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,191
819
38
4
0
207,209
0
L
Guan Yu
7,544
754
12
1
0
215,610
0
L
Baba Yaga
7,989
799
38
4
0
207,460
0
W
Ao Kuang
8,614
861
12
1
0
191,724
0
L
Thor
6,531
653
1
0
0
115,856
0
W
Cernunnos
9,396
940
39
4
0
204,885
0
W
Osiris
7,642
764
2
0
0
184,188
0
W
Ra
9,017
902
45
5
0
194,355
0
W
Bastet
7,947
795
27
3
0
226,390
0
L
Thanatos
7,675
768
7
1
0
210,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role