Player Matchup

Neith
Neith
Aiitor11
Neith
Level 117
God Stats
3W - 2L
1,585 SR
Queue Stats
46W - 53L
1,439 Elo+
Party 1
Vulcan
Vulcan
CarlosDF21
Vulcan
Level 103
God Stats
2W - 1L
1,530 SR
Queue Stats
61W - 56L
1,484 Elo+
Party 1
Ymir
Ymir
Ivanhoe2411
Ymir
Level 127
God Stats
2W - 2L
1,370 SR
Queue Stats
102W - 101L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
Juanma_0129
Gilgamesh
Level 89
God Stats
4W - 3L
1,390 SR
Queue Stats
91W - 95L
1,426 Elo+
Party 1
Fenrir
Fenrir
alexlisto1999
Fenrir
Level 119
God Stats
5W - 2L
1,581 SR
Queue Stats
61W - 68L
1,428 Elo+
Party 1
Team Averages
Level 111
1,491 SR
1,443 Elo+

VS

Team Averages
Level 130
1,530 SR
1,512 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CGHEclipse735
Ullr
Level 67
God Stats
6W - 11L
1,351 SR
Queue Stats
194W - 170L
1,545 Elo+
Party 2
Bellona
Bellona
NeNeKappaa
Bellona
Level 127
God Stats
2W - 2L
1,656 SR
Queue Stats
228W - 227L
1,476 Elo+
Party 2
Athena
Athena
Xl Patty Xl
Athena
Level 192
God Stats
15W - 21L
1,563 SR
Queue Stats
90W - 84L
1,567 Elo+
Solo
Neith
Neith
xMsMajesty
Neith
Level 142
God Stats
4W - 4L
1,582 SR
Queue Stats
226W - 229L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aiitor11
Neith
11
1 / 0 / 1
5,906
537
4,306
4,643
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
CarlosDF21
Vulcan
11
1 / 0 / 3
6,029
548
2,699
3,215
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 5
6,436
585
4,716
8,451
7,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gilgamesh
Juanma_0129
Gilgamesh
10
4 / 2 / 4
6,116
556
9,313
11,545
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 4
6,249
568
5,281
11,991
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 0
5,928
539
2,109
4,160
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,523
502
4,846
9,122
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
NeNeKappaa
Bellona
10
1 / 5 / 1
6,235
567
6,069
13,543
12,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 1 / 2
5,713
519
3,171
6,945
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Neith
10
0 / 2 / 0
5,186
471
3,674
5,971
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Neith
Aiitor11
Neith
1
0
1
1.5
L
2
2
0
1
W
Vulcan
CarlosDF21
Vulcan
1
0
3
2.5
W
1
0
5
3.5
W
Gilgamesh
Juanma_0129
Gilgamesh
4
2
4
3
L
Bellona
NeNeKappaa
Bellona
1
5
1
0.3
L
Athena
0
1
2
1
W
4
1
4
6
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
19,869
39,845
Taken
39,741
25,409
Mitigated
27,050
16,167
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,109
274
0
1,189
4,160
1,435
0
1,175
2,985
46,421
0
W
Neith
Aiitor11
Neith
4,306
1,362
0
1,942
4,643
1,773
280
466
4,177
0
54,973
L
4,846
1,555
0
4,308
9,122
3,801
0
1,553
7,490
0
37,526
W
Vulcan
CarlosDF21
Vulcan
2,699
961
0
1,231
3,215
1,116
0
1,356
1,769
35,817
0
W
4,716
889
0
2,743
8,451
7,086
0
1,058
7,347
18,696
4,229
W
Gilgamesh
Juanma_0129
Gilgamesh
9,313
2,487
0
3,399
11,545
10,092
0
951
10,594
1,200
30,324
L
Bellona
NeNeKappaa
Bellona
6,069
3,287
0
4,487
13,543
12,416
0
1,350
11,185
0
31,600
L
Athena
3,171
1,011
0
1,091
6,945
7,156
0
1,587
5,275
17,634
1,663
W
5,281
597
0
6,852
11,991
5,342
0
1,052
10,859
0
42,617
L
Neith
3,674
989
0
1,785
5,971
2,242
0
1,382
4,589
0
41,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
28,585
287
Minions Killed
307
0
Camps Cleared
0
1,120,392
Distance Traveled
1,067,603
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,928
539
90
8
0
184,004
0
W
Neith
5,906
537
91
8
0
198,005
0
L
Ullr
5,523
502
63
6
0
232,469
0
W
Vulcan
6,029
548
69
6
0
227,589
0
W
Ymir
6,436
585
13
1
0
213,536
4
W
Gilgamesh
6,116
556
45
4
0
219,039
1
L
Bellona
6,235
567
62
6
0
185,773
2
L
Athena
5,713
519
22
2
0
261,361
0
W
Fenrir
6,249
568
69
6
0
262,223
0
L
Neith
5,186
471
70
6
0
203,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role