Player Matchup

Chaac
Chaac
Alienceゞ
Chaac
Level 159
God Stats
2W - 0L
1,708 SR
Queue Stats
44W - 3L
1,985 Elo+
Party 1
Baron Samedi
Baron Samedi
LuckinʚCoffee
Baron Samedi
Level 151
God Stats
2W - 0L
1,947 SR
Queue Stats
27W - 4L
1,918 Elo+
Party 1
Odin
Odin
花满堂丶
Odin
Level 196
God Stats
4W - 0L
2,075 SR
Queue Stats
109W - 15L
1,985 Elo+
Party 1
Team Averages
Level 169
1,910 SR
1,963 Elo+

VS

Team Averages
Level 144
1,579 SR
1,648 Elo+
Eset
Eset
Apollo0013
Eset
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
64W - 44L
1,657 Elo+
Party 2
Medusa
Medusa
Chepothy
Medusa
Level 153
God Stats
0W - 1L
1,718 SR
Queue Stats
62W - 46L
1,623 Elo+
Party 2
Nike
Nike
tobaaarr17
Nike
Level 123
God Stats
0W - 1L
1,736 SR
Queue Stats
27W - 16L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
9 / 2 / 8
10,123
920
14,398
11,678
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
LuckinʚCoffee
Baron Samedi
15
2 / 2 / 15
9,259
842
9,666
9,607
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 2 / 11
10,051
914
8,539
13,979
9,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 2
7,699
700
8,345
11,167
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Chepothy
Medusa
12
2 / 7 / 3
8,225
748
9,110
11,705
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 4
7,669
697
6,264
14,051
11,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
18
Kills
6
6
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
2
8
6.5
L
3
7
2
0.57
L
Medusa
Chepothy
Medusa
2
7
3
0.5
W
Baron Samedi
LuckinʚCoffee
Baron Samedi
2
2
15
4.75
L
1
4
4
0.75
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
23,719
35,264
Taken
36,923
21,939
Mitigated
20,103
12,369
Healing
2,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,398
2,139
0
4,411
11,678
7,727
900
1,663
8,851
0
39,881
L
8,345
629
90
1,231
11,167
4,409
0
2,360
8,320
18,110
493
L
Medusa
Chepothy
Medusa
9,110
2,802
0
560
11,705
4,250
0
3,164
7,965
0
31,526
W
Baron Samedi
LuckinʚCoffee
Baron Samedi
9,666
808
1,504
3,737
9,607
4,864
988
3,270
5,897
44,073
407
L
6,264
223
0
495
14,051
11,444
0
4,123
8,909
0
21,182
W
8,539
2,249
0
2,717
13,979
9,348
566
2,346
11,157
0
29,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
23,593
161
Minions Killed
107
0
Camps Cleared
0
691,513
Distance Traveled
548,519
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,123
920
45
4
0
245,944
0
L
Eset
7,699
700
32
3
0
149,281
2
L
Medusa
8,225
748
41
4
0
194,532
0
W
Baron Samedi
9,259
842
77
7
0
208,663
0
L
Nike
7,669
697
34
3
0
204,706
0
W
Odin
10,051
914
39
4
0
236,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role