Player Matchup

Kali
Kali
Hindenburg524
Kali
Level 159
God Stats
0W - 5L
1,372 SR
Queue Stats
66W - 94L
1,293 Elo+
Solo
Cabrakan
Cabrakan
RuBiiA
Cabrakan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,505 Elo+
Party 1
Merlin
Merlin
RuBiooO
Merlin
Level 145
God Stats
1W - 1L
1,783 SR
Queue Stats
32W - 32L
1,469 Elo+
Party 1
Achilles
Achilles
Spy759
Achilles
Level 109
God Stats
2W - 2L
1,504 SR
Queue Stats
164W - 160L
1,476 Elo+
Solo
Terra
Terra
versus47
Terra
Level 103
God Stats
0W - 1L
1,479 SR
Queue Stats
18W - 22L
1,424 Elo+
Party 1
Team Averages
Level 131
1,528 SR
1,433 Elo+

VS

Team Averages
Level 111
1,621 SR
1,517 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Drannoc_du_14
Danzaburou
Level 124
God Stats
12W - 3L
1,666 SR
Queue Stats
204W - 133L
1,521 Elo+
Party 2
Merlin
Merlin
Sia9316
Merlin
Level 105
God Stats
1W - 1L
1,266 SR
Queue Stats
114W - 97L
1,478 Elo+
Solo
Sylvanus
Sylvanus
enjoyfreekills
Sylvanus
Level 22
God Stats
1W - 0L
1,758 SR
Queue Stats
95W - 58L
1,515 Elo+
Party 2
Ares
Ares
romanmic
Ares
Level 157
God Stats
7W - 2L
1,916 SR
Queue Stats
138W - 151L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
8,054
671
10,318
12,505
7,025
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
RuBiiA
Cabrakan
12
0 / 7 / 6
6,999
583
2,831
16,184
20,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
RuBiooO
Merlin
16
2 / 4 / 4
8,889
741
10,638
10,039
4,491
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Spy759
Achilles
14
2 / 4 / 6
7,662
639
5,072
11,925
8,084
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
versus47
Terra
14
0 / 3 / 8
7,342
612
1,344
12,212
14,734
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
5 / 1 / 17
10,755
896
18,845
7,781
4,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Drannoc_du_14
Danzaburou
16
4 / 2 / 11
10,085
840
14,989
10,182
5,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Sia9316
Merlin
17
4 / 1 / 12
9,989
832
9,658
6,723
4,046
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
16
4 / 2 / 10
10,465
872
6,054
15,594
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
14
6 / 4 / 9
9,663
805
8,363
13,579
15,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
9
Kills
23
23
Deaths
10
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
17
13.5
W
Danzaburou
Drannoc_du_14
Danzaburou
4
2
11
4.75
L
5
5
2
1.2
L
Cabrakan
RuBiiA
Cabrakan
0
7
6
0.43
L
Merlin
RuBiooO
Merlin
2
4
4
1
W
Merlin
Sia9316
Merlin
4
1
12
10
L
Achilles
Spy759
Achilles
2
4
6
1.25
W
Sylvanus
4
2
10
4.5
W
Ares
6
4
9
2.63
L
Terra
versus47
Terra
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,203
Damage
57,909
62,865
Taken
53,859
54,560
Mitigated
42,448
12,646
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,845
9,498
280
821
7,781
4,284
1,586
3,202
4,351
41,472
1,021
W
Danzaburou
Drannoc_du_14
Danzaburou
14,989
5,328
483
2,015
10,182
5,524
4,086
2,962
7,055
0
30,647
L
10,318
3,469
679
2,190
12,505
7,025
0
8,171
4,317
0
16,970
L
Cabrakan
RuBiiA
Cabrakan
2,831
189
459
818
16,184
20,226
0
10,272
5,858
8,112
0
L
Merlin
RuBiooO
Merlin
10,638
302
270
716
10,039
4,491
0
6,336
3,686
44,796
0
W
Merlin
Sia9316
Merlin
9,658
805
241
802
6,723
4,046
561
2,177
4,484
30,491
358
L
Achilles
Spy759
Achilles
5,072
774
504
2,036
11,925
8,084
0
8,067
3,842
0
9,251
W
Sylvanus
6,054
1,715
6,034
6,728
15,594
13,019
379
3,382
11,767
9,585
419
W
Ares
8,363
679
1,479
1,586
13,579
15,575
0
2,107
11,389
10,398
1,723
L
Terra
versus47
Terra
1,344
264
2,961
2,013
12,212
14,734
0
8,442
3,667
3,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,946
Gold Earned
50,957
130
Minions Killed
160
0
Camps Cleared
0
1,003,251
Distance Traveled
1,017,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,755
896
50
4
0
215,911
0
W
Danzaburou
10,085
840
42
4
0
219,893
0
L
Kali
8,054
671
17
1
0
207,263
0
L
Cabrakan
6,999
583
14
1
0
164,373
0
L
Merlin
8,889
741
83
7
0
209,752
0
W
Merlin
9,989
832
50
4
0
208,158
0
L
Achilles
7,662
639
9
1
0
200,810
0
W
Sylvanus
10,465
872
9
1
0
191,961
0
W
Ares
9,663
805
9
1
0
181,747
0
L
Terra
7,342
612
7
1
0
221,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role