Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Divinity GonG
Ravana
Level 146
God Stats
2W - 1L
1,311 SR
Queue Stats
82W - 62L
1,483 Elo+
Solo
Vulcan
Vulcan
Onionx
Vulcan
Level 64
God Stats
6W - 2L
1,643 SR
Queue Stats
44W - 34L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OoChexoO
Ah Muzen Cab
Level 65
God Stats
2W - 1L
1,635 SR
Queue Stats
9W - 5L
1,606 Elo+
Solo
Scylla
Scylla
taskmast101
Scylla
Level 63
God Stats
5W - 6L
1,435 SR
Queue Stats
246W - 245L
1,454 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,505 Elo+

VS

Team Averages
Level 117
1,520 SR
1,511 Elo+
Pele
Pele
Girlyfox
Pele
Level 117
God Stats
49W - 45L
1,489 SR
Queue Stats
189W - 183L
1,453 Elo+
Party 1
Sol
Sol
Hundekind
Sol
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,594 Elo+
Party 1
Horus
Horus
Leasaratoote
Horus
Level 40
God Stats
85W - 71L
1,522 SR
Queue Stats
99W - 88L
1,547 Elo+
Solo
Nut
Nut
PeetSK
Nut
Level 129
God Stats
26W - 28L
1,578 SR
Queue Stats
218W - 222L
1,424 Elo+
Solo
Nu Wa
Nu Wa
pinpinnette
Nu Wa
Level 157
God Stats
9W - 10L
1,511 SR
Queue Stats
233W - 222L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 2 / 1
4,453
445
2,168
8,673
5,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 6
5,881
588
5,104
7,552
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
Onionx
Vulcan
13
5 / 0 / 0
7,114
711
7,235
6,209
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
OoChexoO
Ah Muzen Cab
10
1 / 2 / 0
5,516
552
2,652
7,562
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
12
2 / 0 / 1
6,463
646
2,912
3,070
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 4 / 0
4,936
494
2,723
10,387
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 0
5,982
598
4,564
7,872
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 0 / 0
5,317
532
5,033
6,964
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
PeetSK
Nut
11
0 / 1 / 4
5,930
593
3,967
6,145
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 0
5,307
531
1,875
3,352
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
1
0.25
W
1
0
6
4
L
Pele
0
4
0
0
L
0
2
0
0
L
4
0
0
4
W
Vulcan
Onionx
Vulcan
5
0
0
5
W
Ah Muzen Cab
OoChexoO
Ah Muzen Cab
1
2
0
0.5
L
Nut
PeetSK
Nut
0
1
4
2
L
0
2
0
0
W
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
18,162
33,066
Taken
34,720
14,396
Mitigated
14,059
13,018
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,168
118
0
2,886
8,673
5,553
0
245
8,192
17,213
945
W
5,104
1,938
0
4,869
7,552
2,914
0
840
6,645
0
38,238
L
Pele
2,723
370
0
1,346
10,387
3,964
0
3,227
7,008
0
34,456
L
4,564
1,702
0
3,833
7,872
2,529
0
4,352
3,090
44,814
7,481
L
5,033
2,406
104
1,542
6,964
4,209
0
1,544
5,388
0
20,746
W
Vulcan
Onionx
Vulcan
7,235
2,524
0
2,190
6,209
2,836
0
3,681
2,441
52,285
1,061
W
Ah Muzen Cab
OoChexoO
Ah Muzen Cab
2,652
1,369
0
2,354
7,562
2,185
0
237
7,173
0
44,488
L
Nut
PeetSK
Nut
3,967
2,264
0
3,339
6,145
2,327
0
959
5,186
0
53,210
L
1,875
177
0
551
3,352
1,030
0
1,584
1,768
36,995
0
W
Scylla
2,912
600
0
719
3,070
908
0
636
2,258
54,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
27,472
373
Minions Killed
357
0
Camps Cleared
0
1,024,004
Distance Traveled
952,802
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,453
445
23
2
0
187,328
1
W
Ravana
5,881
588
65
7
0
226,361
2
L
Pele
4,936
494
52
5
0
197,805
5
L
Sol
5,982
598
107
11
0
175,762
0
L
Horus
5,317
532
36
4
0
224,783
0
W
Vulcan
7,114
711
105
11
0
212,644
1
W
Ah Muzen Cab
5,516
552
80
8
0
205,282
0
L
Nut
5,930
593
82
8
0
161,987
0
L
Nu Wa
5,307
531
80
8
0
192,465
2
W
Scylla
6,463
646
100
10
0
192,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role