Player Matchup

Amaterasu
Amaterasu
NonSaQu
Amaterasu
Level 159
God Stats
16W - 9L
1,750 SR
Queue Stats
431W - 418L
1,560 Elo+
Solo
Medusa
Medusa
Taraloe
Medusa
Level 147
God Stats
22W - 22L
1,258 SR
Queue Stats
157W - 147L
1,544 Elo+
Solo
Nox
Nox
estersho
Nox
Level 28
God Stats
0W - 2L
1,183 SR
Queue Stats
5W - 11L
1,353 Elo+
Solo
Xbalanque
Xbalanque
rmbprod
Xbalanque
Level 107
God Stats
221W - 247L
1,495 SR
Queue Stats
221W - 247L
1,448 Elo+
Solo
Bacchus
Bacchus
sylletsblm
Bacchus
Level 76
God Stats
0W - 1L
1,471 SR
Queue Stats
17W - 10L
1,590 Elo+
Solo
Team Averages
Level 103
1,431 SR
1,499 Elo+

VS

Team Averages
Level 85
1,551 SR
1,470 Elo+
Janus
Janus
Holmatro
Janus
Level 164
God Stats
26W - 22L
1,543 SR
Queue Stats
384W - 460L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LakMaNi
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,410 Elo+
Solo
Neith
Neith
Metarhys4213
Neith
Level 67
God Stats
145W - 157L
1,497 SR
Queue Stats
145W - 159L
1,413 Elo+
Solo
Ix Chel
Ix Chel
Waarner
Ix Chel
Level 137
God Stats
4W - 0L
1,603 SR
Queue Stats
51W - 36L
1,661 Elo+
Solo
Chaac
Chaac
РUSSYDЕSTROЕR
Chaac
Level 36
God Stats
1W - 0L
1,611 SR
Queue Stats
6W - 4L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NonSaQu
Amaterasu
15
3 / 1 / 1
7,804
867
9,319
15,530
12,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Taraloe
Medusa
16
4 / 1 / 0
9,002
1,000
5,322
6,188
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 5
7,460
829
4,730
8,306
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
rmbprod
Xbalanque
12
0 / 7 / 6
7,077
786
5,819
9,996
3,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
sylletsblm
Bacchus
9
0 / 0 / 0
6,140
682
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Holmatro
Janus
15
1 / 1 / 6
8,282
920
5,184
4,703
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
LakMaNi
Erlang Shen
13
0 / 4 / 8
7,120
791
4,138
9,055
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 2
7,632
848
4,966
5,874
2,399
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Waarner
Ix Chel
16
4 / 1 / 4
8,586
954
11,808
6,141
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 2 / 4
7,955
884
9,818
7,568
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
11
11
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Holmatro
Janus
1
1
6
4
W
Erlang Shen
LakMaNi
Erlang Shen
0
4
8
1
W
1
0
2
2
L
Amaterasu
NonSaQu
Amaterasu
3
1
1
3.5
L
Medusa
Taraloe
Medusa
4
1
0
4
W
Ix Chel
Waarner
Ix Chel
4
1
4
6
L
1
2
5
1.75
L
Xbalanque
rmbprod
Xbalanque
0
7
6
0.43
L
Bacchus
sylletsblm
Bacchus
0
0
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
35,914
40,020
Taken
33,341
22,176
Mitigated
23,546
7,851
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Holmatro
Janus
5,184
180
0
990
4,703
1,892
442
539
4,164
30,820
0
W
Erlang Shen
LakMaNi
Erlang Shen
4,138
1,151
0
2,245
9,055
7,692
0
1,829
7,226
0
8,217
W
4,966
3,428
0
366
5,874
2,399
929
448
5,426
0
26,551
L
Amaterasu
NonSaQu
Amaterasu
9,319
5,520
0
6,811
15,530
12,512
0
5,715
8,921
0
24,573
L
Medusa
Taraloe
Medusa
5,322
1,582
0
435
6,188
2,524
0
3,063
2,614
0
38,941
W
Ix Chel
Waarner
Ix Chel
11,808
1,831
145
1,586
6,141
2,847
41
476
5,665
33,103
1,283
L
4,730
536
0
80
8,306
3,424
0
3,976
3,851
15,036
0
L
Xbalanque
rmbprod
Xbalanque
5,819
1,983
0
525
9,996
3,716
0
4,579
4,793
0
15,728
L
Bacchus
sylletsblm
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
9,818
937
0
1,828
7,568
8,716
0
1,438
6,130
2,857
16,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
39,575
179
Minions Killed
224
0
Camps Cleared
0
745,606
Distance Traveled
1,009,016
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,282
920
70
8
0
200,099
1
W
Erlang Shen
7,120
791
13
1
0
201,293
6
W
Neith
7,632
848
61
7
0
192,970
0
L
Amaterasu
7,804
867
35
4
0
204,340
0
L
Medusa
9,002
1,000
96
11
0
208,660
0
W
Ix Chel
8,586
954
63
7
0
217,944
0
L
Nox
7,460
829
23
3
0
197,511
0
L
Xbalanque
7,077
786
25
3
0
135,095
0
L
Bacchus
6,140
682
0
0
0
0
0
W
Chaac
7,955
884
17
2
0
196,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role