Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ItsDak
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Te_Tane
Danzaburou
Level 129
God Stats
6W - 5L
1,491 SR
Queue Stats
263W - 267L
1,434 Elo+
Party 2
Mercury
Mercury
Thompas90
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Bacchus
Bacchus
samdam3000351
Bacchus
Level 125
God Stats
8W - 10L
1,490 SR
Queue Stats
140W - 166L
1,373 Elo+
Party 2
Team Averages
Level 105
1,496 SR
1,461 Elo+

VS

Team Averages
Level 76
1,506 SR
1,461 Elo+
Jormungandr
Jormungandr
GinjaNinjaTTV
Jormungandr
Level 77
God Stats
44W - 24L
1,616 SR
Queue Stats
102W - 82L
1,512 Elo+
Solo
Nut
Nut
TheTiniestGnome
Nut
Level 118
God Stats
2W - 5L
1,441 SR
Queue Stats
180W - 175L
1,474 Elo+
Solo
Danzaburou
Danzaburou
kxlled-you
Danzaburou
Level 56
God Stats
8W - 8L
1,585 SR
Queue Stats
341W - 359L
1,432 Elo+
Party 1
Pele
Pele
ponponpon1928
Pele
Level 69
God Stats
27W - 23L
1,510 SR
Queue Stats
310W - 331L
1,443 Elo+
Solo
Chang'e
Chang'e
sabitoV2
Chang'e
Level 59
God Stats
4W - 3L
1,377 SR
Queue Stats
361W - 413L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 0
5,782
578
2,198
4,568
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ItsDak
Bellona
7
0 / 4 / 0
4,289
429
3,932
11,087
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Te_Tane
Danzaburou
10
0 / 1 / 0
5,583
558
2,942
5,000
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Thompas90
Mercury
9
1 / 2 / 0
4,849
485
2,446
7,563
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
9
1 / 3 / 1
5,665
567
3,674
9,555
10,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GinjaNinjaTTV
Jormungandr
13
6 / 0 / 0
7,334
733
10,144
9,282
6,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 0
5,904
590
2,954
5,190
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
kxlled-you
Danzaburou
10
0 / 1 / 4
5,768
577
4,894
6,561
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,104
610
638
8,034
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
sabitoV2
Chang'e
11
1 / 0 / 3
6,325
633
4,953
6,719
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Jormungandr
GinjaNinjaTTV
Jormungandr
6
0
0
6
L
Bellona
ItsDak
Bellona
0
4
0
0
L
Danzaburou
Te_Tane
Danzaburou
0
1
0
0
W
4
1
0
4
L
Mercury
Thompas90
Mercury
1
2
0
0.5
W
Danzaburou
kxlled-you
Danzaburou
0
1
4
2
W
1
0
0
1
W
Chang'e
sabitoV2
Chang'e
1
0
3
2.5
L
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
23,583
37,773
Taken
35,786
24,188
Mitigated
15,977
7,416
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,198
137
146
253
4,568
1,779
150
3,065
1,503
44,040
1,810
W
Jormungandr
GinjaNinjaTTV
Jormungandr
10,144
3,120
0
3,628
9,282
6,636
777
0
9,212
57,216
740
L
Bellona
ItsDak
Bellona
3,932
1,722
0
2,508
11,087
7,353
0
8,056
3,031
0
15,641
L
Danzaburou
Te_Tane
Danzaburou
2,942
869
0
1,101
5,000
1,892
66
0
5,000
0
45,129
W
2,954
1,679
0
1,686
5,190
1,800
0
1,414
3,776
0
25,690
L
Mercury
Thompas90
Mercury
2,446
692
0
596
7,563
2,708
0
3,607
3,956
0
21,765
W
Danzaburou
kxlled-you
Danzaburou
4,894
1,516
0
588
6,561
2,444
0
1,978
4,549
0
35,005
W
638
20
0
2,503
8,034
2,770
0
1,040
6,994
0
41,124
W
Chang'e
sabitoV2
Chang'e
4,953
208
400
2,551
6,719
2,327
727
1,258
5,441
42,604
2,409
L
Bacchus
3,674
443
990
1,822
9,555
10,456
0
0
9,555
21,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
31,435
240
Minions Killed
326
0
Camps Cleared
0
1,071,533
Distance Traveled
1,058,710
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,782
578
84
8
0
198,643
0
W
Jormungandr
7,334
733
85
9
0
199,255
0
L
Bellona
4,289
429
14
1
0
215,387
0
L
Danzaburou
5,583
558
84
8
0
194,041
0
W
Nut
5,904
590
49
5
0
204,799
6
L
Mercury
4,849
485
37
4
0
246,572
0
W
Danzaburou
5,768
577
60
6
0
203,992
0
W
Pele
6,104
610
62
6
0
236,332
0
W
Chang'e
6,325
633
70
7
0
214,332
1
L
Bacchus
5,665
567
21
2
0
216,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role