Player Matchup

Medusa
Medusa
Platinum IV
HeroSageMagico
Medusa
Platinum IV
Level 109
God Stats
1W - 2L
1,569 SR
Queue Stats
32W - 45L
1,825 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,569 SR
1,825 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 72
2,022 SR
1,781 MMR
Ullr
Ullr
Gold III
Zerøαim
Ullr
Gold III
Level 72
God Stats
1W - 0L
2,022 SR
Queue Stats
4W - 1L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,960
993
3,111
6,916
2,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Ah Muzen CabHou YiAnhurBellonaAmaterasu

VS

Bans
OsirisKaliErlang ShenThanatosHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 0 / 0
7,344
1,224
4,919
5,480
2,427
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,111
Damage
4,919
6,916
Taken
5,480
2,574
Mitigated
2,427
860
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,111
1,013
0
860
6,916
2,574
0
344
6,572
68
24,187
W
Ullr
4,919
2,137
0
2,502
5,480
2,427
1,434
620
4,860
0
37,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,960
Gold Earned
7,344
64
Minions Killed
82
1
Camps Cleared
5
134,613
Distance Traveled
129,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,960
993
64
11
1
134,613
0
W
Ullr
7,344
1,224
82
14
5
129,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role