Player Matchup

Zhong Kui
Zhong Kui
Platinum III
RustMan007
Zhong Kui
Platinum III
Level 165
God Stats
2W - 2L
1,786 SR
Queue Stats
406W - 439L
1,649 MMR
Solo
Atlas
Atlas
Bronze III
bucetinha76
Atlas
Bronze III
Level 200
God Stats
19W - 20L
1,782 SR
Queue Stats
259W - 221L
1,540 MMR
Solo
Bastet
Bastet
Gold I
xoNemesis
Bastet
Gold I
Level 159
God Stats
69W - 96L
1,416 SR
Queue Stats
166W - 202L
1,647 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 175
1,662 SR
1,612 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,561 SR
1,511 MMR
Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
CursedToDie
Surtr
Gold III
Level 48
God Stats
2W - 1L
1,711 SR
Queue Stats
17W - 8L
1,717 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
q Blackman p
Baron Samedi
Silver II
Level 128
God Stats
6W - 9L
1,472 SR
Queue Stats
91W - 111L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RustMan007
Zhong Kui
13
2 / 1 / 0
7,274
661
4,481
6,530
5,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 2
6,703
609
4,761
8,227
8,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
xoNemesis
Bastet
11
0 / 3 / 1
6,542
595
2,628
5,210
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesThothCharonAresNe Zha

VS

Bans
OdinMorgan Le FayBacchusAgniSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 1 / 3
7,728
703
5,199
5,155
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 1 / 1
7,610
692
6,558
7,782
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
q Blackman p
Baron Samedi
14
2 / 0 / 1
7,795
709
3,869
3,552
2,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
4
4
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
3
1.5
W
2
1
1
2.5
L
Zhong Kui
RustMan007
Zhong Kui
2
1
0
2
L
0
0
2
1
W
Baron Samedi
q Blackman p
Baron Samedi
2
0
1
2.5
L
Bastet
xoNemesis
Bastet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,870
Damage
15,626
19,967
Taken
16,489
15,707
Mitigated
10,738
6,280
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,199
2,617
0
942
5,155
1,989
506
2,527
2,628
0
43,085
W
6,558
2,709
0
2,023
7,782
6,419
0
4,128
3,654
809
26,687
L
Zhong Kui
RustMan007
Zhong Kui
4,481
567
0
2,667
6,530
5,591
0
1,615
4,726
29,747
0
L
4,761
931
0
2,598
8,227
8,243
0
1,901
6,011
24,168
1,223
W
Baron Samedi
q Blackman p
Baron Samedi
3,869
0
684
1,449
3,552
2,330
0
2,388
1,164
23,792
685
L
Bastet
xoNemesis
Bastet
2,628
623
0
1,015
5,210
1,873
0
720
4,287
0
12,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,519
Gold Earned
23,133
124
Minions Killed
161
0
Camps Cleared
0
565,452
Distance Traveled
660,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,728
703
77
7
0
209,071
0
W
Surtr
7,610
692
39
4
0
228,670
0
L
Zhong Kui
7,274
661
66
6
0
165,289
0
L
Atlas
6,703
609
41
4
0
196,211
0
W
Baron Samedi
7,795
709
45
4
0
222,610
0
L
Bastet
6,542
595
17
2
0
203,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role