Player Matchup

Medusa
Medusa
Goder94
Medusa
Level 122
God Stats
3W - 1L
1,722 SR
Queue Stats
20W - 27L
1,454 Elo+
Party 1
Discordia
Discordia
MarvinMW14
Discordia
Level 116
God Stats
1W - 2L
1,540 SR
Queue Stats
92W - 96L
1,484 Elo+
Party 1
Ares
Ares
Xxpedrete_15xX
Ares
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 91L
1,502 Elo+
Solo
Osiris
Osiris
YKZ__AROUF54
Osiris
Level 81
God Stats
47W - 26L
1,456 SR
Queue Stats
292W - 268L
1,420 Elo+
Solo
Lancelot
Lancelot
plsticduck
Lancelot
Level 139
God Stats
9W - 5L
1,293 SR
Queue Stats
102W - 84L
1,543 Elo+
Solo
Team Averages
Level 108
1,502 SR
1,480 Elo+

VS

Team Averages
Level 80
1,641 SR
1,508 Elo+
Medusa
Medusa
 
Medusa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Acefite
Charybdis
Level 47
God Stats
12W - 4L
1,767 SR
Queue Stats
56W - 59L
1,369 Elo+
Solo
Ratatoskr
Ratatoskr
CallumJ
Ratatoskr
Level 82
God Stats
26W - 23L
1,827 SR
Queue Stats
39W - 41L
1,704 Elo+
Solo
Tyr
Tyr
SupremeHerb
Tyr
Level 47
God Stats
4W - 9L
1,475 SR
Queue Stats
105W - 123L
1,491 Elo+
Solo
Agni
Agni
xdxdxd1232141415
Agni
Level 63
God Stats
1W - 1L
1,636 SR
Queue Stats
147W - 160L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goder94
Medusa
11
5 / 0 / 4
6,547
595
8,979
4,944
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
MarvinMW14
Discordia
10
1 / 3 / 0
5,303
482
3,567
5,982
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 7
6,426
584
4,938
7,440
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
11
1 / 3 / 1
6,107
555
6,318
11,099
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
plsticduck
Lancelot
12
4 / 0 / 2
6,451
586
6,065
7,861
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 2 / 0
6,750
614
7,306
11,023
4,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Acefite
Charybdis
8
2 / 4 / 0
5,107
464
3,589
6,745
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ratatoskr
CallumJ
Ratatoskr
11
3 / 0 / 1
5,935
540
3,086
7,563
3,175
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 5 / 2
4,864
442
3,416
10,726
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 2
5,879
534
2,093
7,741
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
7
7
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
L
Charybdis
Acefite
Charybdis
2
4
0
0.5
L
Ratatoskr
CallumJ
Ratatoskr
3
0
1
3.5
W
Medusa
Goder94
Medusa
5
0
4
7
W
Discordia
MarvinMW14
Discordia
1
3
0
0.33
L
0
5
2
0.2
W
1
1
7
4.5
W
Osiris
1
3
1
0.5
W
Lancelot
plsticduck
Lancelot
4
0
2
5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,867
Damage
19,490
37,326
Taken
43,798
21,420
Mitigated
17,433
11,604
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,306
3,194
0
3,371
11,023
4,292
0
0
11,023
0
53,568
L
Charybdis
Acefite
Charybdis
3,589
2,289
0
941
6,745
2,352
0
2,417
4,328
0
17,695
L
Ratatoskr
CallumJ
Ratatoskr
3,086
808
0
1,602
7,563
3,175
0
711
6,834
0
42,065
W
Medusa
Goder94
Medusa
8,979
3,933
0
1,435
4,944
1,984
336
429
4,515
0
61,053
W
Discordia
MarvinMW14
Discordia
3,567
170
0
882
5,982
1,822
0
1,291
4,691
29,456
1,120
L
3,416
794
0
1,992
10,726
5,241
0
1,748
8,974
0
23,019
W
4,938
217
0
2,091
7,440
5,624
105
8
7,432
16,861
0
W
Osiris
6,318
2,234
13
5,857
11,099
7,332
0
0
11,099
0
41,141
W
Lancelot
plsticduck
Lancelot
6,065
948
0
1,326
7,861
4,658
0
365
7,496
0
49,986
L
2,093
226
0
2,271
7,741
2,373
221
3,047
4,188
38,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,834
Gold Earned
28,535
315
Minions Killed
301
0
Camps Cleared
0
1,077,804
Distance Traveled
1,071,631
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,750
614
92
8
0
188,440
3
L
Charybdis
5,107
464
21
2
0
186,443
0
L
Ratatoskr
5,935
540
77
7
0
256,420
1
W
Medusa
6,547
595
97
9
0
188,023
0
W
Discordia
5,303
482
57
5
0
190,164
2
L
Tyr
4,864
442
37
3
0
240,319
0
W
Ares
6,426
584
23
2
0
217,258
2
W
Osiris
6,107
555
61
6
0
218,821
0
W
Lancelot
6,451
586
77
7
0
263,538
0
L
Agni
5,879
534
74
7
0
200,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role