Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ChefSel
Nike
Level 29
God Stats
6W - 5L
1,599 SR
Queue Stats
265W - 302L
1,353 Elo+
Party 1
Freya
Freya
FaDoTzFuFu
Freya
Level 49
God Stats
4W - 5L
1,532 SR
Queue Stats
150W - 155L
1,365 Elo+
Party 1
Chaac
Chaac
MasivaFam_801
Chaac
Level 68
God Stats
20W - 8L
1,610 SR
Queue Stats
256W - 261L
1,416 Elo+
Party 1
Scylla
Scylla
TheLethalLemon
Scylla
Level 145
God Stats
91W - 66L
1,548 SR
Queue Stats
784W - 755L
1,467 Elo+
Solo
Team Averages
Level 75
1,558 SR
1,420 Elo+

VS

Team Averages
Level 98
1,471 SR
1,426 Elo+
Charon
Charon
CrookSakeDevil
Charon
Level 109
God Stats
11W - 13L
1,533 SR
Queue Stats
78W - 78L
1,487 Elo+
Solo
Poseidon
Poseidon
KingReeseVII
Poseidon
Level 105
God Stats
3W - 8L
1,335 SR
Queue Stats
105W - 100L
1,447 Elo+
Solo
Freya
Freya
OutcastWolves
Freya
Level 140
God Stats
0W - 1L
1,688 SR
Queue Stats
51W - 61L
1,447 Elo+
Solo
Ullr
Ullr
PR6D9GY
Ullr
Level 66
God Stats
3W - 3L
1,546 SR
Queue Stats
126W - 119L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThaHighGuy
Cu Chulainn
Level 72
God Stats
1W - 5L
1,253 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 0 / 2
6,832
526
5,743
10,181
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
ChefSel
Nike
11
1 / 1 / 1
6,095
469
6,541
10,804
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Freya
11
0 / 1 / 0
6,021
463
3,481
7,622
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 2 / 0
7,325
563
5,491
11,492
8,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 1
8,010
616
4,730
3,557
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,980
460
4,194
8,629
6,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
KingReeseVII
Poseidon
10
0 / 4 / 0
5,945
457
3,482
7,648
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 1
6,473
498
4,009
10,061
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
PR6D9GY
Ullr
10
0 / 0 / 2
5,588
430
6,998
7,858
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ThaHighGuy
Cu Chulainn
13
2 / 0 / 0
6,836
526
8,062
10,961
11,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
4
4
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
2
4
W
Nike
ChefSel
Nike
1
1
1
1.5
L
0
2
2
0.5
W
Freya
0
1
0
0
L
Poseidon
KingReeseVII
Poseidon
0
4
0
0
W
0
2
0
0
L
2
2
1
1.25
L
Ullr
PR6D9GY
Ullr
0
0
2
1
L
Cu Chulainn
ThaHighGuy
Cu Chulainn
2
0
0
2
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,986
Damage
26,745
43,656
Taken
45,157
26,624
Mitigated
27,075
16,093
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,743
2,710
0
5,519
10,181
4,849
0
3,105
7,076
0
45,300
W
Nike
ChefSel
Nike
6,541
788
0
2,502
10,804
8,746
0
4,002
6,802
0
34,214
L
4,194
836
0
1,442
8,629
6,543
0
1,892
5,960
17,539
0
W
Freya
3,481
938
0
3,281
7,622
3,707
0
1,634
5,988
35,833
1,660
L
Poseidon
KingReeseVII
Poseidon
3,482
396
0
1,207
7,648
2,486
0
2,501
5,147
38,314
903
W
5,491
1,117
0
3,879
11,492
8,094
0
626
10,866
0
56,366
L
4,009
1,329
0
4,055
10,061
3,978
0
2,296
7,650
42,363
2,784
L
Ullr
PR6D9GY
Ullr
6,998
3,153
0
2,459
7,858
2,726
0
930
6,282
0
45,491
L
Cu Chulainn
ThaHighGuy
Cu Chulainn
8,062
2,164
0
5,971
10,961
11,342
0
0
10,961
952
47,296
W
4,730
593
0
912
3,557
1,228
0
2,447
1,110
63,111
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
30,822
397
Minions Killed
316
0
Camps Cleared
0
1,291,709
Distance Traveled
1,221,628
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,832
526
67
5
0
301,034
0
W
Nike
6,095
469
49
4
0
269,998
0
L
Charon
5,980
460
16
1
0
245,903
5
W
Freya
6,021
463
78
6
0
227,195
0
L
Poseidon
5,945
457
77
6
0
228,199
0
W
Chaac
7,325
563
101
8
0
229,230
2
L
Freya
6,473
498
72
6
0
264,688
0
L
Ullr
5,588
430
70
5
0
229,279
4
L
Cu Chulainn
6,836
526
81
6
0
253,559
2
W
Scylla
8,010
616
102
8
0
264,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role