Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold II
Nasfu
Agni
Gold II
Level 46
God Stats
20W - 7L
1,909 SR
Queue Stats
37W - 22L
1,758 MMR
Party 1
Geb
Geb
Gold II
qbsf
Geb
Gold II
Level 69
God Stats
1W - 0L
1,825 SR
Queue Stats
102W - 97L
1,657 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 72
1,744 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,629 SR
1,454 MMR
Kukulkan
Kukulkan
Gold V
BorrayoA
Kukulkan
Gold V
Level 126
God Stats
0W - 2L
1,655 SR
Queue Stats
312W - 318L
1,337 MMR
Party 2
Ne Zha
Ne Zha
Gold I
IsASmartPlayer
Ne Zha
Gold I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 139L
1,676 MMR
Party 2
Mulan
Mulan
Gold IV
WordedCamera1
Mulan
Gold IV
Level 149
God Stats
24W - 12L
1,732 SR
Queue Stats
156W - 148L
1,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 2 / 6
10,237
931
14,963
10,397
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Nasfu
Agni
16
7 / 1 / 6
10,049
914
11,284
6,839
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
qbsf
Geb
14
0 / 1 / 12
8,543
777
4,865
13,131
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothJormungandrKuzenboHorusAchilles

VS

Bans
Ao KuangBaron SamediShivaMorgan Le FayCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BorrayoA
Kukulkan
12
0 / 5 / 4
7,590
690
5,668
10,873
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 3
7,297
663
4,404
12,653
7,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 0
7,753
705
7,346
13,880
13,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
6
5
L
Kukulkan
BorrayoA
Kukulkan
0
5
4
0.4
L
1
6
3
0.42
W
Agni
Nasfu
Agni
7
1
6
10
L
3
3
0
1
W
Geb
qbsf
Geb
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
17,418
30,367
Taken
37,406
19,798
Mitigated
25,626
12,311
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,963
5,980
0
4,076
10,397
4,382
1,757
1,701
7,672
0
56,635
L
Kukulkan
BorrayoA
Kukulkan
5,668
424
0
470
10,873
4,129
0
4,072
6,554
25,476
0
L
4,404
773
0
1,027
12,653
7,673
0
4,738
7,540
0
14,748
W
Agni
Nasfu
Agni
11,284
753
0
2,963
6,839
2,865
600
1,549
4,735
43,110
322
L
7,346
877
0
3,242
13,880
13,824
0
5,921
7,358
0
31,312
W
Geb
qbsf
Geb
4,865
581
0
5,272
13,131
12,551
213
2,638
10,382
14,641
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,829
Gold Earned
22,640
165
Minions Killed
115
0
Camps Cleared
0
673,355
Distance Traveled
561,441
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,237
931
71
6
0
220,230
0
L
Kukulkan
7,590
690
56
5
0
185,261
5
L
Ne Zha
7,297
663
19
2
0
181,317
0
W
Agni
10,049
914
71
6
0
235,165
0
L
Mulan
7,753
705
40
4
0
194,863
0
W
Geb
8,543
777
23
2
0
217,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role