Player Matchup

Nox
Nox
Artem30
Nox
Level 129
God Stats
2W - 3L
1,358 SR
Queue Stats
138W - 122L
1,602 Elo+
Solo
Da Ji
Da Ji
Jonne01
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 117L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
Vanhickey
Baron Samedi
Level 125
God Stats
2W - 3L
1,321 SR
Queue Stats
117W - 90L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kekelele
Tsukuyomi
Level 155
God Stats
1W - 0L
1,443 SR
Queue Stats
40W - 45L
1,479 Elo+
Solo
Cerberus
Cerberus
trulaser3030
Cerberus
Level 127
God Stats
5W - 1L
1,574 SR
Queue Stats
173W - 155L
1,526 Elo+
Solo
Team Averages
Level 133
1,439 SR
1,539 Elo+

VS

Team Averages
Level 114
1,554 SR
1,522 Elo+
Kukulkan
Kukulkan
Beothen95
Kukulkan
Level 109
God Stats
13W - 17L
1,514 SR
Queue Stats
757W - 785L
1,463 Elo+
Party 1
Nut
Nut
Luxorith
Nut
Level 158
God Stats
17W - 13L
1,641 SR
Queue Stats
597W - 579L
1,502 Elo+
Party 1
Artio
Artio
damsel123
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,484 Elo+
Party 3
Charon
Charon
llapua
Charon
Level 157
God Stats
7W - 7L
1,613 SR
Queue Stats
462W - 405L
1,583 Elo+
Solo
Freya
Freya
簡單一點
Freya
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
5 / 1 / 16
9,534
953
8,829
5,175
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Jonne01
Da Ji
16
6 / 1 / 13
9,837
984
6,776
7,758
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Vanhickey
Baron Samedi
15
2 / 2 / 14
8,539
854
8,170
8,250
5,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
kekelele
Tsukuyomi
16
5 / 2 / 13
9,288
929
12,806
10,607
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
trulaser3030
Cerberus
14
3 / 3 / 17
9,401
940
6,422
13,875
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beothen95
Kukulkan
17
2 / 4 / 3
8,949
895
9,496
8,018
4,307
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 5 / 4
7,775
778
9,121
9,235
5,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
damsel123
Artio
8
0 / 4 / 5
6,548
655
493
8,342
7,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
llapua
Charon
15
3 / 3 / 5
8,284
828
9,044
11,434
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 4
7,190
719
3,170
8,853
3,893
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
21
Kills
8
9
Deaths
21
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
5
1
16
13
L
Kukulkan
Beothen95
Kukulkan
2
4
3
0.88
W
Da Ji
Jonne01
Da Ji
6
1
13
12.5
L
2
5
4
0.8
W
Baron Samedi
Vanhickey
Baron Samedi
2
2
14
4.5
L
Artio
damsel123
Artio
0
4
5
0.63
W
Tsukuyomi
kekelele
Tsukuyomi
5
2
13
5.75
L
Charon
llapua
Charon
3
3
5
1.83
W
Cerberus
trulaser3030
Cerberus
3
3
17
3.83
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,003
Damage
31,324
45,665
Taken
45,882
31,950
Mitigated
32,443
20,486
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
8,829
376
566
229
5,175
2,401
1,123
2,273
2,571
19,107
0
L
Kukulkan
Beothen95
Kukulkan
9,496
312
1,117
553
8,018
4,307
0
2,510
5,508
40,004
0
W
Da Ji
Jonne01
Da Ji
6,776
750
1,107
2,143
7,758
4,838
1,480
4,310
3,314
0
10,830
L
9,121
3,625
0
683
9,235
5,256
0
4,826
4,409
0
12,320
W
Baron Samedi
Vanhickey
Baron Samedi
8,170
575
5,340
3,007
8,250
5,045
1,200
5,793
2,189
22,658
385
L
Artio
damsel123
Artio
493
82
422
299
8,342
7,028
0
4,695
3,647
400
163
W
Tsukuyomi
kekelele
Tsukuyomi
12,806
1,565
770
2,825
10,607
5,622
734
3,350
6,857
0
32,648
L
Charon
llapua
Charon
9,044
882
1,561
3,016
11,434
11,959
0
5,596
5,838
11,032
451
W
Cerberus
trulaser3030
Cerberus
6,422
269
1,173
3,326
13,875
14,044
16
4,417
9,231
11,519
2,198
L
3,170
862
334
647
8,853
3,893
0
4,931
3,922
11,109
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
38,746
147
Minions Killed
108
0
Camps Cleared
0
1,029,299
Distance Traveled
815,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,534
953
33
3
0
195,530
0
L
Kukulkan
8,949
895
71
7
0
181,262
0
W
Da Ji
9,837
984
13
1
0
206,478
0
L
Nut
7,775
778
8
1
0
176,815
0
W
Baron Samedi
8,539
854
20
2
0
196,201
0
L
Artio
6,548
655
0
0
0
89,676
0
W
Tsukuyomi
9,288
929
48
5
0
232,154
0
L
Charon
8,284
828
9
1
0
194,690
0
W
Cerberus
9,401
940
33
3
0
198,936
0
L
Freya
7,190
719
20
2
0
172,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role