Player Matchup

Kali
Kali
 
Kali
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
OTPAmaterasu69
Amaterasu
Level 3
God Stats
7W - 1L
1,884 SR
Queue Stats
7W - 1L
1,791 Elo+
Party 1
Jing Wei
Jing Wei
cranefastere
Jing Wei
Level 85
God Stats
2W - 0L
1,760 SR
Queue Stats
27W - 24L
1,477 Elo+
Party 1
Ra
Ra
lNexiia
Ra
Level 159
God Stats
3W - 9L
1,353 SR
Queue Stats
211W - 223L
1,473 Elo+
Solo
Team Averages
Level 101
1,599 SR
1,548 Elo+

VS

Team Averages
Level 98
1,540 SR
1,429 Elo+
Tiamat
Tiamat
DarthEzh
Tiamat
Level 224
God Stats
92W - 74L
1,623 SR
Queue Stats
458W - 408L
1,554 Elo+
Solo
Bellona
Bellona
Mightyyyyy
Bellona
Level 65
God Stats
1W - 2L
1,807 SR
Queue Stats
130W - 125L
1,545 Elo+
Party 3
Geb
Geb
PlayaIn
Geb
Level 156
God Stats
3W - 4L
1,774 SR
Queue Stats
263W - 244L
1,589 Elo+
Party 3
Hun Batz
Hun Batz
Zantaraia
Hun Batz
Level 40
God Stats
0W - 2L
1,196 SR
Queue Stats
14W - 27L
1,227 Elo+
Party 2
Fenrir
Fenrir
knezia
Fenrir
Level 6
God Stats
0W - 3L
1,303 SR
Queue Stats
10W - 27L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
6 / 1 / 3
6,313
631
6,187
8,604
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
 
Vulcan
10
5 / 0 / 1
6,191
619
7,442
2,575
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
OTPAmaterasu69
Amaterasu
11
1 / 0 / 1
5,956
596
5,266
11,816
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
cranefastere
Jing Wei
9
1 / 2 / 4
5,408
541
3,840
7,797
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
2 / 0 / 3
6,223
622
4,144
4,910
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarthEzh
Tiamat
13
2 / 1 / 0
6,479
648
3,330
6,766
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Mightyyyyy
Bellona
11
0 / 1 / 0
6,011
601
7,037
10,553
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
7
0 / 4 / 1
4,644
464
2,570
10,710
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Zantaraia
Hun Batz
5
1 / 5 / 0
4,295
430
1,368
7,961
2,360
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
knezia
Fenrir
5
0 / 5 / 0
3,960
396
1,688
7,250
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
1
3
7.5
W
Vulcan
 
Vulcan
5
0
1
5.5
L
Tiamat
DarthEzh
Tiamat
2
1
0
2
L
Bellona
Mightyyyyy
Bellona
0
1
0
0
W
Amaterasu
OTPAmaterasu69
Amaterasu
1
0
1
1.5
L
Geb
0
4
1
0.13
L
Hun Batz
Zantaraia
Hun Batz
1
5
0
0.2
W
Jing Wei
cranefastere
Jing Wei
1
2
4
1.5
L
Fenrir
knezia
Fenrir
0
5
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,879
Damage
15,993
35,702
Taken
43,240
14,807
Mitigated
21,735
17,549
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,187
2,866
0
5,212
8,604
3,692
96
573
7,957
0
48,210
W
Vulcan
 
Vulcan
7,442
4,061
0
863
2,575
805
152
980
1,595
38,665
424
L
Tiamat
DarthEzh
Tiamat
3,330
366
0
1,382
6,766
4,024
0
568
6,108
48,501
676
L
Bellona
Mightyyyyy
Bellona
7,037
3,789
0
5,764
10,553
7,511
0
705
9,808
0
49,183
W
Amaterasu
OTPAmaterasu69
Amaterasu
5,266
3,307
0
7,576
11,816
6,156
0
113
11,703
0
43,756
L
Geb
2,570
290
0
1,678
10,710
5,312
0
5,812
4,734
13,916
1,177
L
Hun Batz
Zantaraia
Hun Batz
1,368
476
0
373
7,961
2,360
0
2,189
5,730
0
11,606
W
Jing Wei
cranefastere
Jing Wei
3,840
3,335
0
2,820
7,797
2,414
742
3,120
4,485
0
31,814
L
Fenrir
knezia
Fenrir
1,688
1,205
0
463
7,250
2,528
0
2,003
5,205
0
13,895
W
4,144
659
138
940
4,910
1,740
0
739
4,113
47,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
25,389
363
Minions Killed
247
0
Camps Cleared
0
1,088,230
Distance Traveled
1,009,763
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,313
631
77
8
0
232,084
0
W
Vulcan
6,191
619
47
5
0
203,436
1
L
Tiamat
6,479
648
116
12
0
211,813
0
L
Bellona
6,011
601
81
8
0
184,025
0
W
Amaterasu
5,956
596
83
8
0
246,959
2
L
Geb
4,644
464
17
2
0
205,295
2
L
Hun Batz
4,295
430
12
1
0
208,976
0
W
Jing Wei
5,408
541
57
6
0
184,090
0
L
Fenrir
3,960
396
21
2
0
199,654
0
W
Ra
6,223
622
99
10
0
221,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role