Player Matchup

Janus
Janus
AG IRambo
Janus
Level 125
God Stats
18W - 27L
1,392 SR
Queue Stats
180W - 168L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
HOLSTER 123
Jormungandr
Level 67
God Stats
2W - 1L
1,710 SR
Queue Stats
56W - 61L
1,423 Elo+
Solo
Surtr
Surtr
LUBR317633
Surtr
Level 74
God Stats
33W - 35L
1,510 SR
Queue Stats
174W - 176L
1,413 Elo+
Party 1
Fenrir
Fenrir
Tito_esp89
Fenrir
Level 40
God Stats
14W - 9L
1,505 SR
Queue Stats
60W - 86L
1,400 Elo+
Solo
Neith
Neith
samenriese
Neith
Level 52
God Stats
3W - 3L
1,451 SR
Queue Stats
52W - 42L
1,456 Elo+
Solo
Team Averages
Level 72
1,514 SR
1,423 Elo+

VS

Team Averages
Level 104
1,501 SR
1,400 Elo+
Nox
Nox
Irhael
Nox
Level 104
God Stats
1W - 1L
1,765 SR
Queue Stats
38W - 57L
1,306 Elo+
Solo
Thanatos
Thanatos
Raulalfac
Thanatos
Level 143
God Stats
3W - 2L
1,490 SR
Queue Stats
246W - 240L
1,450 Elo+
Solo
Ymir
Ymir
Z3LM0
Ymir
Level 107
God Stats
29W - 29L
1,471 SR
Queue Stats
421W - 385L
1,399 Elo+
Solo
Neith
Neith
josecarlitos92
Neith
Level 60
God Stats
0W - 1L
1,278 SR
Queue Stats
21W - 33L
1,290 Elo+
Solo
Osiris
Osiris
titin-221
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AG IRambo
Janus
18
11 / 0 / 4
11,800
656
17,451
9,447
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
HOLSTER 123
Jormungandr
13
3 / 0 / 4
8,114
451
4,783
8,709
7,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
17
3 / 2 / 9
10,901
606
8,947
13,812
11,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
Tito_esp89
Fenrir
15
5 / 1 / 4
9,535
530
6,354
16,190
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
4 / 1 / 6
9,328
518
6,776
6,678
2,406
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Irhael
Nox
13
1 / 9 / 0
7,849
436
5,670
13,487
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Raulalfac
Thanatos
12
2 / 4 / 2
7,547
419
7,074
15,733
6,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Z3LM0
Ymir
11
0 / 5 / 0
6,656
370
4,784
15,383
9,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 0
7,003
389
7,101
10,367
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
titin-221
Osiris
6
1 / 5 / 0
6,081
338
2,314
7,829
5,767
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
26
Kills
4
4
Deaths
26
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
AG IRambo
Janus
11
0
4
13
W
Jormungandr
HOLSTER 123
Jormungandr
3
0
4
5
L
Nox
Irhael
Nox
1
9
0
0.11
W
Surtr
3
2
9
3.75
L
Thanatos
Raulalfac
Thanatos
2
4
2
0.75
W
Fenrir
Tito_esp89
Fenrir
5
1
4
7
L
Ymir
Z3LM0
Ymir
0
5
0
0
L
0
3
0
0
W
Neith
4
1
6
7
L
Osiris
titin-221
Osiris
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
26,943
54,836
Taken
62,799
33,623
Mitigated
29,460
15,789
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AG IRambo
Janus
17,451
1,137
0
1,750
9,447
4,364
340
2,099
7,348
100,970
1,934
W
Jormungandr
HOLSTER 123
Jormungandr
4,783
2,311
0
2,205
8,709
7,878
400
2,034
6,675
34,224
0
L
Nox
Irhael
Nox
5,670
311
0
450
13,487
4,570
0
7,677
5,270
45,199
1,998
W
Surtr
8,947
3,537
0
3,009
13,812
11,858
782
2,502
11,310
1,934
79,425
L
Thanatos
Raulalfac
Thanatos
7,074
1,034
94
6,901
15,733
6,740
0
4,625
10,696
0
49,733
W
Fenrir
Tito_esp89
Fenrir
6,354
1,767
0
6,906
16,190
7,117
182
3,366
12,824
0
68,782
L
Ymir
Z3LM0
Ymir
4,784
389
260
2,337
15,383
9,152
0
4,865
10,130
41,158
0
L
7,101
1,164
0
1,857
10,367
3,231
0
3,822
6,284
0
51,898
W
Neith
6,776
1,904
0
1,919
6,678
2,406
1,167
1,322
5,356
0
59,627
L
Osiris
titin-221
Osiris
2,314
1,245
0
1,050
7,829
5,767
0
166
7,281
0
13,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
35,136
530
Minions Killed
319
0
Camps Cleared
0
1,699,344
Distance Traveled
1,451,688
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,800
656
164
9
0
368,034
0
W
Jormungandr
8,114
451
54
3
0
308,636
3
L
Nox
7,849
436
93
5
0
313,000
2
W
Surtr
10,901
606
123
7
0
328,625
0
L
Thanatos
7,547
419
83
5
0
397,852
0
W
Fenrir
9,535
530
92
5
0
364,999
1
L
Ymir
6,656
370
43
2
0
280,609
0
L
Neith
7,003
389
86
5
0
332,304
0
W
Neith
9,328
518
97
5
0
329,050
0
L
Osiris
6,081
338
14
1
0
127,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role