Player Matchup

Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
MaggetSackNL
Eset
Diamond IV
Level 153
God Stats
68W - 53L
1,673 SR
Queue Stats
368W - 340L
2,080 MMR
Solo
Hercules
Hercules
Diamond IV
abichinguaro
Hercules
Diamond IV
Level 157
God Stats
10W - 6L
1,612 SR
Queue Stats
170W - 139L
2,055 MMR
Solo
Thor
Thor
Platinum II
evilbellybutton
Thor
Platinum II
Level 170
God Stats
13W - 9L
1,714 SR
Queue Stats
316W - 298L
1,849 MMR
Solo
Hachiman
Hachiman
Platinum I
xXluh12Xx
Hachiman
Platinum I
Level 159
God Stats
3W - 2L
1,577 SR
Queue Stats
285W - 257L
1,977 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,615 SR
1,892 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 98
1,637 SR
1,826 MMR
Osiris
Osiris
Diamond III
 
Osiris
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Exeighty
Sun Wukong
Gold I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,870 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Usainn
Morgan Le Fay
Platinum III
Level 128
God Stats
2W - 4L
1,654 SR
Queue Stats
391W - 385L
1,874 MMR
Solo
Athena
Athena
Platinum IV
ZnoopSGT
Athena
Platinum IV
Level 137
God Stats
2W - 2L
1,887 SR
Queue Stats
192W - 179L
1,805 MMR
Solo
Rama
Rama
Diamond V
lkker
Rama
Diamond V
Level 47
God Stats
12W - 15L
1,646 SR
Queue Stats
162W - 144L
2,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 1 / 7
7,666
548
3,338
11,360
9,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
7 / 1 / 1
8,854
632
10,455
6,534
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
abichinguaro
Hercules
15
0 / 0 / 2
8,554
611
5,122
9,594
11,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 7
8,086
578
5,521
11,476
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
xXluh12Xx
Hachiman
16
2 / 0 / 1
9,324
666
6,588
6,765
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SusanoBellonaThothNeith

VS

Bans
ThanatosAresAgniSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 2 / 0
5,832
417
3,415
8,457
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Exeighty
Sun Wukong
14
0 / 2 / 0
8,159
583
8,095
13,417
9,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Usainn
Morgan Le Fay
13
0 / 4 / 1
6,757
483
2,060
7,406
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
ZnoopSGT
Athena
10
1 / 2 / 1
6,759
483
3,285
9,291
8,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
lkker
Rama
13
1 / 2 / 1
7,610
544
4,841
9,442
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
7
3.5
L
Osiris
 
Osiris
0
2
0
0
L
Sun Wukong
Exeighty
Sun Wukong
0
2
0
0
W
7
1
1
7.5
L
Morgan Le Fay
Usainn
Morgan Le Fay
0
4
1
0.13
L
Athena
ZnoopSGT
Athena
1
2
1
0.75
W
Hercules
abichinguaro
Hercules
0
0
2
1
W
2
0
7
5.5
L
Rama
lkker
Rama
1
2
1
0.75
W
Hachiman
xXluh12Xx
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
21,696
45,729
Taken
48,013
32,078
Mitigated
28,647
23,218
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,338
694
3,918
6,238
11,360
9,432
48
2,746
8,418
19,122
769
L
Osiris
 
Osiris
3,415
1,461
0
3,185
8,457
4,515
0
3,249
4,896
0
32,678
L
Sun Wukong
Exeighty
Sun Wukong
8,095
1,608
0
4,903
13,417
9,893
0
3,276
9,381
0
73,086
W
10,455
724
456
478
6,534
2,931
125
1,250
5,136
66,821
908
L
Morgan Le Fay
Usainn
Morgan Le Fay
2,060
85
0
859
7,406
2,932
0
1,849
5,445
52,973
0
L
Athena
ZnoopSGT
Athena
3,285
1,032
0
1,805
9,291
8,134
0
3,369
5,724
14,641
3,397
W
Hercules
abichinguaro
Hercules
5,122
1,214
0
5,010
9,594
11,158
0
66
9,528
0
72,840
W
5,521
1,655
0
3,540
11,476
5,609
0
747
10,715
0
75,907
L
Rama
lkker
Rama
4,841
3,523
0
3,855
9,442
3,173
0
1,234
8,160
0
58,559
W
Hachiman
xXluh12Xx
Hachiman
6,588
2,664
0
3,578
6,765
2,948
0
648
6,117
0
92,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,484
Gold Earned
35,117
550
Minions Killed
438
0
Camps Cleared
0
1,486,803
Distance Traveled
1,295,722
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,666
548
23
2
0
288,534
5
L
Osiris
5,832
417
65
5
0
216,435
0
L
Sun Wukong
8,159
583
132
9
0
286,357
2
W
Eset
8,854
632
119
9
0
307,138
6
L
Morgan Le Fay
6,757
483
89
6
0
275,146
0
L
Athena
6,759
483
36
3
0
263,439
0
W
Hercules
8,554
611
138
10
0
291,847
5
W
Thor
8,086
578
108
8
0
329,853
1
L
Rama
7,610
544
116
8
0
254,345
0
W
Hachiman
9,324
666
162
12
0
269,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role