Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LOPESEDMAR
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,633 Elo+
Solo
Camazotz
Camazotz
TOMBSTOEN
Camazotz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
mattydabs710
Sun Wukong
Level 122
God Stats
4W - 7L
1,497 SR
Queue Stats
119W - 130L
1,509 Elo+
Party 1
Ymir
Ymir
thcyoulater
Ymir
Level 152
God Stats
0W - 4L
1,307 SR
Queue Stats
91W - 102L
1,530 Elo+
Party 1
Team Averages
Level 101
1,461 SR
1,550 Elo+

VS

Team Averages
Level 134
1,454 SR
1,454 Elo+
Chiron
Chiron
 
Chiron
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DessySlangel
Agni
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 160L
1,306 Elo+
Solo
Hera
Hera
Vulfur
Hera
Level 158
God Stats
2W - 1L
1,469 SR
Queue Stats
175W - 175L
1,520 Elo+
Solo
Bastet
Bastet
motherofashs
Bastet
Level 151
God Stats
6W - 7L
1,302 SR
Queue Stats
587W - 602L
1,515 Elo+
Solo
Chernobog
Chernobog
x_Sicarius
Chernobog
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 110L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 0
5,545
616
598
1,916
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
LOPESEDMAR
Jing Wei
16
1 / 3 / 4
8,479
942
5,551
7,162
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
TOMBSTOEN
Camazotz
13
4 / 4 / 1
7,743
860
9,053
14,053
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
mattydabs710
Sun Wukong
11
0 / 7 / 3
6,640
738
7,318
14,448
12,038
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 2
8,231
915
5,400
18,535
14,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 1 / 9
9,194
1,022
11,015
9,327
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 1
5,723
636
618
1,052
277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Vulfur
Hera
15
3 / 1 / 13
8,476
942
13,817
5,852
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
7 / 2 / 9
8,874
986
12,806
10,180
4,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
x_Sicarius
Chernobog
15
1 / 1 / 11
7,909
879
10,773
6,772
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
18
18
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
W
Chiron
 
Chiron
7
1
9
11.5
W
0
1
1
0.5
L
Jing Wei
LOPESEDMAR
Jing Wei
1
3
4
1
L
Camazotz
TOMBSTOEN
Camazotz
4
4
1
1.13
W
Hera
Vulfur
Hera
3
1
13
9.5
L
Sun Wukong
mattydabs710
Sun Wukong
0
7
3
0.21
W
Bastet
7
2
9
5.75
L
1
4
2
0.5
W
Chernobog
x_Sicarius
Chernobog
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
49,029
56,114
Taken
33,183
41,166
Mitigated
13,724
19,231
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
598
337
117
367
1,916
1,454
0
437
1,399
674
0
W
Chiron
 
Chiron
11,015
3,322
1,995
3,180
9,327
3,820
348
1,011
7,839
0
23,364
W
618
67
0
0
1,052
277
0
398
616
618
0
L
Jing Wei
LOPESEDMAR
Jing Wei
5,551
3,658
623
796
7,162
3,473
0
889
6,163
0
24,703
L
Camazotz
TOMBSTOEN
Camazotz
9,053
1,214
477
6,303
14,053
9,398
0
3,078
10,584
0
15,057
W
Hera
Vulfur
Hera
13,817
3,016
158
705
5,852
2,458
363
1,429
4,297
26,600
0
L
Sun Wukong
mattydabs710
Sun Wukong
7,318
641
1,278
3,485
14,448
12,038
0
3,864
10,306
0
15,436
W
Bastet
12,806
3,006
1,948
3,741
10,180
4,582
241
1,750
8,009
0
18,865
L
5,400
77
289
5,496
18,535
14,803
0
4,871
13,227
14,184
748
W
Chernobog
x_Sicarius
Chernobog
10,773
5,969
582
1,634
6,772
2,587
598
1,147
5,324
0
21,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
40,176
105
Minions Killed
102
0
Camps Cleared
0
720,127
Distance Traveled
752,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,545
616
0
0
0
40,544
0
W
Chiron
9,194
1,022
20
2
0
183,741
0
W
Agni
5,723
636
0
0
0
21,572
0
L
Jing Wei
8,479
942
63
7
0
178,886
0
L
Camazotz
7,743
860
11
1
0
175,515
0
W
Hera
8,476
942
31
3
0
184,519
0
L
Sun Wukong
6,640
738
19
2
0
173,456
0
W
Bastet
8,874
986
18
2
0
194,134
0
L
Ymir
8,231
915
12
1
0
151,726
0
W
Chernobog
7,909
879
33
4
0
169,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role