Player Matchup

Ix Chel
Ix Chel
Kimi47
Ix Chel
Level 82
God Stats
3W - 4L
1,524 SR
Queue Stats
80W - 100L
1,434 Elo+
Solo
Thor
Thor
WhiteKotya
Thor
Level 39
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 10L
1,341 Elo+
Party 1
Chiron
Chiron
cheesymelt105
Chiron
Level 37
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 61L
1,368 Elo+
Solo
Ares
Ares
cyher
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,268 Elo+
Party 1
Sun Wukong
Sun Wukong
huymamonta
Sun Wukong
Level 29
God Stats
2W - 2L
1,200 SR
Queue Stats
6W - 7L
1,550 Elo+
Party 1
Team Averages
Level 39
1,399 SR
1,392 Elo+

VS

Team Averages
Level 71
1,470 SR
1,367 Elo+
Hades
Hades
 
Hades
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FatBoiClique
Cerberus
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,135 Elo+
Solo
Lancelot
Lancelot
KobeForever
Lancelot
Level 102
God Stats
11W - 11L
1,465 SR
Queue Stats
206W - 219L
1,469 Elo+
Solo
Raijin
Raijin
SanP0ll0n
Raijin
Level 40
God Stats
29W - 27L
1,449 SR
Queue Stats
43W - 61L
1,299 Elo+
Solo
Anhur
Anhur
josejdla
Anhur
Level 40
God Stats
6W - 4L
1,438 SR
Queue Stats
39W - 42L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kimi47
Ix Chel
13
1 / 2 / 1
7,461
497
6,425
7,366
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 2 / 0
6,276
418
3,639
11,318
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 0
6,816
454
6,788
9,561
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
cyher
Ares
12
0 / 2 / 3
7,330
489
5,357
11,526
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
huymamonta
Sun Wukong
10
0 / 3 / 0
6,004
400
3,504
10,428
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 0 / 3
9,085
606
5,853
11,712
8,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
FatBoiClique
Cerberus
10
2 / 0 / 5
7,256
484
5,184
11,884
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
KobeForever
Lancelot
14
4 / 1 / 3
7,781
519
8,923
12,824
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Raijin
SanP0ll0n
Raijin
14
1 / 1 / 2
8,203
547
4,553
5,276
2,157
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
josejdla
Anhur
12
2 / 1 / 3
7,254
484
4,762
6,961
2,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
3
3.5
W
Cerberus
FatBoiClique
Cerberus
2
0
5
4.5
L
Ix Chel
Kimi47
Ix Chel
1
2
1
0.75
W
Lancelot
KobeForever
Lancelot
4
1
3
5.5
W
Raijin
SanP0ll0n
Raijin
1
1
2
2
L
0
2
0
0
L
2
2
0
1
L
Ares
cyher
Ares
0
2
3
0.75
L
Sun Wukong
huymamonta
Sun Wukong
0
3
0
0
W
Anhur
josejdla
Anhur
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
29,275
50,199
Taken
48,657
26,348
Mitigated
27,208
12,960
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,853
1,572
790
6,564
11,712
8,312
0
821
10,391
65,622
2,142
W
Cerberus
FatBoiClique
Cerberus
5,184
757
0
3,252
11,884
8,017
0
3,712
8,082
20,952
0
L
Ix Chel
Kimi47
Ix Chel
6,425
486
527
1,489
7,366
3,023
0
3,258
4,108
55,185
2,122
W
Lancelot
KobeForever
Lancelot
8,923
1,816
0
5,055
12,824
6,084
0
3,258
9,566
0
63,416
W
Raijin
SanP0ll0n
Raijin
4,553
217
0
0
5,276
2,157
622
2,972
2,304
57,206
965
L
3,639
988
0
4,145
11,318
4,361
0
2,051
9,267
0
47,620
L
6,788
2,247
459
2,332
9,561
3,587
611
2,036
7,525
0
61,844
L
Ares
cyher
Ares
5,357
668
0
2,946
11,526
8,944
385
2,792
8,734
21,615
1,758
L
Sun Wukong
huymamonta
Sun Wukong
3,504
869
0
1,062
10,428
6,433
0
5,034
5,394
38
28,500
W
Anhur
josejdla
Anhur
4,762
2,209
0
2,985
6,961
2,638
146
1,319
5,642
0
43,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
39,579
348
Minions Killed
415
0
Camps Cleared
0
1,376,323
Distance Traveled
1,366,739
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,085
606
122
8
0
232,191
0
W
Cerberus
7,256
484
34
2
0
291,013
0
L
Ix Chel
7,461
497
92
6
0
257,725
4
W
Lancelot
7,781
519
82
5
0
337,316
0
W
Raijin
8,203
547
109
7
0
221,198
4
L
Thor
6,276
418
93
6
0
311,229
0
L
Chiron
6,816
454
96
6
0
296,159
0
L
Ares
7,330
489
25
2
0
271,670
2
L
Sun Wukong
6,004
400
42
3
0
239,540
0
W
Anhur
7,254
484
68
5
0
285,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role